dxx-rebirth/editor
2012-04-16 13:26:55 +08:00
..
data Make movement in the editor's game screen use the player controls, make that movement more like the automap and resolve some likely conflicting key commands 2012-04-16 13:26:55 +08:00
autosave.c Get the clock, 'keypad' info, texture choosing page and object choosing page to draw (latter two just show black squares for ogl) 2012-04-09 10:14:10 +08:00
centers.c Create a centers dialog that won't crash 2012-04-15 14:14:16 +08:00
curves.c
eglobal.c
ehostage.c
elight.c
eobject.c Fixed set but unused variables 2011-09-27 01:31:19 +02:00
eswitch.c Draw in response to EVENT_UI_DIALOG_DRAW, uncomment medlisp_update_screen call. You can now see what you're doing 2012-03-24 17:19:30 +08:00
fixseg.c
func.c
group.c Fixed set but unused variables 2011-09-27 01:31:19 +02:00
info.c Editor exits cleanly when clicking the close box, no more redundant gr_uscanline call in gl_urect for ogl (an initial attempt to fix the previous bug) 2012-04-09 20:41:47 +08:00
kbuild.c
kcurve.c
kfuncs.c
kgame.c
kgroup.c
khelp.c
kmine.c
ksegmove.c
ksegsel.c
ksegsize.c
ktmap.c
kview.c
macro.c Remove redundant ui_event_process and duplicate mouse.c in ui/. All editor input is now event-based. 2012-03-18 18:03:29 +08:00
med.c Make movement in the editor's game screen use the player controls, make that movement more like the automap and resolve some likely conflicting key commands 2012-04-16 13:26:55 +08:00
meddraw.c Clicking on mine elements in the editor now works in ogl 2012-04-15 13:45:45 +08:00
medmisc.c Make movement in the editor's game screen use the player controls, make that movement more like the automap and resolve some likely conflicting key commands 2012-04-16 13:26:55 +08:00
medrobot.c Draw the object rotation velocity, file browser and MessageBox dialogs properly 2012-04-11 10:52:57 +08:00
medsel.c
medwall.c Draw in response to EVENT_UI_DIALOG_DRAW, uncomment medlisp_update_screen call. You can now see what you're doing 2012-03-24 17:19:30 +08:00
mine.c Fixed set but unused variables 2011-09-27 01:31:19 +02:00
objpage.c Get the clock, 'keypad' info, texture choosing page and object choosing page to draw (latter two just show black squares for ogl) 2012-04-09 10:14:10 +08:00
segment.c Set Gamesave_current_version to correct version when making a new mine, move create_new_mine to gamesave.c 2012-04-14 13:46:20 +08:00
seguvs.c Fixed set but unused variables 2011-09-27 01:31:19 +02:00
texpage.c Get the clock, 'keypad' info, texture choosing page and object choosing page to draw (latter two just show black squares for ogl) 2012-04-09 10:14:10 +08:00
texture.c