dxx-rebirth/similar/main/scores.cpp

642 lines
19 KiB
C++

/*
* Portions of this file are copyright Rebirth contributors and licensed as
* described in COPYING.txt.
* Portions of this file are copyright Parallax Software and licensed
* according to the Parallax license below.
* See COPYING.txt for license details.
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
*
* Inferno High Scores and Statistics System
*
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sstream>
#include <ctype.h>
#include "scores.h"
#include "dxxerror.h"
#include "pstypes.h"
#include "window.h"
#include "gr.h"
#include "key.h"
#include "mouse.h"
#include "palette.h"
#include "game.h"
#include "gamefont.h"
#include "u_mem.h"
#include "newmenu.h"
#include "menu.h"
#include "player.h"
#include "object.h"
#include "screens.h"
#include "gamefont.h"
#include "mouse.h"
#include "joy.h"
#include "timer.h"
#include "text.h"
#include "strutil.h"
#include "physfsx.h"
#include "compiler-range_for.h"
#include "d_enumerate.h"
#include "d_levelstate.h"
#include "d_range.h"
#include "d_zip.h"
#define VERSION_NUMBER 1
#define SCORES_FILENAME "descent.hi"
#define COOL_MESSAGE_LEN 50
namespace dcx {
constexpr std::integral_constant<unsigned, 10> MAX_HIGH_SCORES{};
struct score_items_context
{
const font_x_scaled_float name, score, difficulty, levels, time_played;
score_items_context(const font_x_scale_float fspacx, const unsigned border_x) :
name(fspacx(51) + border_x), score(fspacx(134) + border_x), difficulty(fspacx(151) + border_x), levels(fspacx(217) + border_x), time_played(fspacx(261) + border_x)
{
}
};
}
namespace dsx {
namespace {
#if defined(DXX_BUILD_DESCENT_I)
#define DXX_SCORE_STRUCT_PACK __pack__
#elif defined(DXX_BUILD_DESCENT_II)
#define DXX_SCORE_STRUCT_PACK
#endif
struct stats_info
{
callsign_t name;
int score;
sbyte starting_level;
sbyte ending_level;
sbyte diff_level;
short kill_ratio; // 0-100
short hostage_ratio; //
int seconds; // How long it took in seconds...
} DXX_SCORE_STRUCT_PACK;
struct all_scores
{
char signature[3]; // DHS
sbyte version; // version
char cool_saying[COOL_MESSAGE_LEN];
stats_info stats[MAX_HIGH_SCORES];
} DXX_SCORE_STRUCT_PACK;
#if defined(DXX_BUILD_DESCENT_I)
static_assert(sizeof(all_scores) == 294, "high score size wrong");
#elif defined(DXX_BUILD_DESCENT_II)
static_assert(sizeof(all_scores) == 336, "high score size wrong");
#endif
void scores_view(grs_canvas &canvas, const stats_info *last_game, int citem);
static void assign_builtin_placeholder_scores(all_scores &scores)
{
strcpy(scores.cool_saying, TXT_REGISTER_DESCENT);
scores.stats[0].name = "Parallax";
scores.stats[1].name = "Matt";
scores.stats[2].name = "Mike";
scores.stats[3].name = "Adam";
scores.stats[4].name = "Mark";
scores.stats[5].name = "Jasen";
scores.stats[6].name = "Samir";
scores.stats[7].name = "Doug";
scores.stats[8].name = "Dan";
scores.stats[9].name = "Jason";
for (auto &&[idx, stat] : enumerate(scores.stats))
stat.score = (10 - idx) * 1000;
}
static void scores_read(all_scores *scores)
{
int fsize;
// clear score array...
*scores = {};
RAIIPHYSFS_File fp{PHYSFS_openRead(SCORES_FILENAME)};
if (!fp)
{
// No error message needed, code will work without a scores file
assign_builtin_placeholder_scores(*scores);
return;
}
fsize = PHYSFS_fileLength(fp);
if ( fsize != sizeof(all_scores) ) {
return;
}
// Read 'em in...
PHYSFS_read(fp, scores, sizeof(all_scores), 1);
if ( (scores->version!=VERSION_NUMBER)||(scores->signature[0]!='D')||(scores->signature[1]!='H')||(scores->signature[2]!='S') ) {
*scores = {};
return;
}
}
static void scores_write(all_scores *scores)
{
RAIIPHYSFS_File fp{PHYSFS_openWrite(SCORES_FILENAME)};
if (!fp)
{
nm_messagebox(menu_title{TXT_WARNING}, 1, TXT_OK, "%s\n'%s'", TXT_UNABLE_TO_OPEN, SCORES_FILENAME);
return;
}
scores->signature[0]='D';
scores->signature[1]='H';
scores->signature[2]='S';
scores->version = VERSION_NUMBER;
PHYSFS_write(fp, scores,sizeof(all_scores), 1);
}
static void scores_fill_struct(stats_info * stats)
{
auto &Objects = LevelUniqueObjectState.Objects;
auto &vmobjptr = Objects.vmptr;
auto &plr = get_local_player();
stats->name = plr.callsign;
auto &player_info = get_local_plrobj().ctype.player_info;
stats->score = player_info.mission.score;
stats->ending_level = plr.level;
if (const auto robots_total = GameUniqueState.accumulated_robots)
stats->kill_ratio = (plr.num_kills_total * 100) / robots_total;
else
stats->kill_ratio = 0;
if (const auto hostages_total = GameUniqueState.total_hostages)
stats->hostage_ratio = (player_info.mission.hostages_rescued_total * 100) / hostages_total;
else
stats->hostage_ratio = 0;
stats->seconds = f2i(plr.time_total) + (plr.hours_total * 3600);
stats->diff_level = underlying_value(GameUniqueState.Difficulty_level);
stats->starting_level = plr.starting_level;
}
}
}
namespace dcx {
namespace {
static inline const char *get_placement_slot_string(const unsigned position)
{
switch(position)
{
default:
Int3();
[[fallthrough]];
case 0: return TXT_1ST;
case 1: return TXT_2ND;
case 2: return TXT_3RD;
case 3: return TXT_4TH;
case 4: return TXT_5TH;
case 5: return TXT_6TH;
case 6: return TXT_7TH;
case 7: return TXT_8TH;
case 8: return TXT_9TH;
case 9: return TXT_10TH;
}
}
struct request_user_high_score_comment :
std::array<char, sizeof(all_scores::cool_saying)>,
std::array<newmenu_item, 2>,
newmenu
{
all_scores &scores;
request_user_high_score_comment(all_scores &scores, grs_canvas &canvas) :
std::array<newmenu_item, 2>{{
newmenu_item::nm_item_text{TXT_COOL_SAYING},
newmenu_item::nm_item_input(prepare_input_saying(*this)),
}},
newmenu(menu_title{TXT_HIGH_SCORE}, menu_subtitle{TXT_YOU_PLACED_1ST}, menu_filename{nullptr}, tiny_mode_flag::normal, tab_processing_flag::ignore, adjusted_citem::create(*static_cast<std::array<newmenu_item, 2> *>(this), 0), canvas),
scores(scores)
{
}
virtual window_event_result event_handler(const d_event &) override;
static std::array<char, sizeof(all_scores::cool_saying)> &prepare_input_saying(std::array<char, sizeof(all_scores::cool_saying)> &buf)
{
buf.front() = 0;
return buf;
}
};
window_event_result request_user_high_score_comment::event_handler(const d_event &event)
{
switch (event.type)
{
case EVENT_WINDOW_CLOSE:
{
std::array<char, sizeof(all_scores::cool_saying)> &text1 = *this;
strcpy(scores.cool_saying, text1[0] ? text1.data() : "No comment");
}
break;
default:
break;
}
return newmenu::event_handler(event);
}
}
}
namespace dsx {
void scores_maybe_add_player()
{
auto &Objects = LevelUniqueObjectState.Objects;
auto &vmobjptr = Objects.vmptr;
all_scores scores;
stats_info last_game;
if ((Game_mode & GM_MULTI) && !(Game_mode & GM_MULTI_COOP))
return;
scores_read(&scores);
auto &player_info = get_local_plrobj().ctype.player_info;
const auto predicate = [player_mission_score = player_info.mission.score](const stats_info &stats) {
return player_mission_score > stats.score;
};
const auto begin_score_stats = std::begin(scores.stats);
const auto end_score_stats = std::end(scores.stats);
/* Find the position at which the player's score should be placed.
*/
const auto iter_position = std::find_if(begin_score_stats, end_score_stats, predicate);
const auto position = std::distance(begin_score_stats, iter_position);
/* If iter_position == end_score_stats, then the player's score does
* not beat any of the existing high scores. Include a special case
* so that the player's statistics can be shown for the duration of
* this menu, despite not being a new record.
*/
stats_info *const ptr_last_game = (iter_position == end_score_stats)
? &last_game
: nullptr;
if (ptr_last_game)
{
/* Not a new record */
scores_fill_struct(ptr_last_game);
} else {
/* New record - check whether it is the best score. If so,
* allow the player to leave a comment.
*/
if (iter_position == begin_score_stats)
{
run_blocking_newmenu<request_user_high_score_comment>(scores, grd_curscreen->sc_canvas);
} else {
/* New record, but not a new best score. Tell the player
* what slot the new record earned.
*/
nm_messagebox(menu_title{TXT_HIGH_SCORE}, 1, TXT_OK, "%s %s!", TXT_YOU_PLACED, get_placement_slot_string(position));
}
// move everyone down...
std::move_backward(iter_position, std::prev(end_score_stats), end_score_stats);
scores_fill_struct(iter_position);
scores_write(&scores);
}
scores_view(grd_curscreen->sc_canvas, ptr_last_game, position);
}
}
namespace dcx {
namespace {
__attribute_nonnull()
static void scores_rputs(grs_canvas &canvas, const grs_font &cv_font, const font_x_scaled_float x, const font_y_scaled_float y, const char *const buffer)
{
const auto &&[w, h] = gr_get_string_size(cv_font, buffer);
gr_string(canvas, cv_font, x - w, y, buffer, w, h);
}
static unsigned compute_score_y_coordinate(const unsigned i)
{
const unsigned y = 59 + i * 9;
return i ? y : y - 8;
}
}
}
namespace dsx {
namespace {
struct scores_menu_items
{
struct row
{
callsign_t name;
uint8_t diff_level;
std::array<char, 16> score;
std::array<char, 10> levels;
std::array<char, 14> time_played;
};
struct numbered_row : row
{
std::array<char, sizeof("10.")> line_number;
};
const int citem;
fix64 time_last_color_change = timer_query();
uint8_t looper = 0;
std::array<numbered_row, MAX_HIGH_SCORES> scores;
row last_game;
std::array<char, COOL_MESSAGE_LEN> cool_saying;
static void prepare_row(row &r, const stats_info &stats, std::ostringstream &oss);
static void prepare_row(numbered_row &r, const stats_info &stats, std::ostringstream &oss, unsigned idx);
static std::ostringstream build_locale_stringstream();
void prepare_scores(const all_scores &all_scores, std::ostringstream &oss);
scores_menu_items(const int citem, const all_scores &all_scores, const stats_info *last_game_stats);
};
void scores_menu_items::prepare_row(row &r, const stats_info &stats, std::ostringstream &oss)
{
r.name = stats.name;
r.diff_level = stats.diff_level;
{
/* This std::ostringstream is shared among multiple rows, to
* avoid reinitializing the std::locale each time. Clear the
* text before inserting the score for this row.
*/
oss.str("");
oss << stats.score;
auto &&buffer = oss.str();
//replace the digit '1' with special wider 1
const auto bb = buffer.begin();
const auto be = buffer.end();
auto ri = r.score.begin();
if (std::distance(bb, be) < r.score.size() - 1)
ri = std::replace_copy(bb, be, ri, '1', '\x84');
*ri = 0;
}
{
r.levels.front() = 0;
auto starting_level = stats.starting_level;
auto ending_level = stats.ending_level;
if (starting_level || ending_level)
{
const auto secret_start = (starting_level < 0) ? (starting_level = -starting_level, "S") : "";
const auto secret_end = (ending_level < 0) ? (ending_level = -ending_level, "S") : "";
auto levels_length = std::snprintf(r.levels.data(), r.levels.size(), "%s%d-%s%d", secret_start, starting_level, secret_end, ending_level);
auto lb = r.levels.begin();
std::replace(lb, std::next(lb, levels_length), '1', '\x84');
}
}
{
const auto &&d1 = std::div(stats.seconds, 60);
const auto &&d2 = std::div(d1.rem, 60);
auto time_length = std::snprintf(r.time_played.data(), r.time_played.size(), "%d:%02d:%02d", d1.quot, d2.quot, d2.rem);
auto tb = r.time_played.begin();
std::replace(tb, std::next(tb, time_length), '1', '\x84');
}
}
void scores_menu_items::prepare_row(numbered_row &r, const stats_info &stats, std::ostringstream &oss, const unsigned idx)
{
std::snprintf(r.line_number.data(), r.line_number.size(), "%u.", idx);
auto b = r.line_number.begin();
std::replace(b, std::next(b, 2), '1', '\x84');
prepare_row(r, stats, oss);
}
std::ostringstream scores_menu_items::build_locale_stringstream()
{
const auto user_preferred_locale = []() {
try {
/* Use the user's locale if possible. */
return std::locale("");
} catch (std::runtime_error &) {
/* Fall back to the default locale if the user's locale
* fails to parse.
*/
return std::locale();
}
}();
std::ostringstream oss;
oss.imbue(user_preferred_locale);
return oss;
}
void scores_menu_items::prepare_scores(const all_scores &all_scores, std::ostringstream &oss)
{
for (auto &&[idx, sr, si] : enumerate(zip(scores, all_scores.stats), 1u))
prepare_row(sr, si, oss, idx);
std::copy(std::begin(all_scores.cool_saying), std::prev(std::end(all_scores.cool_saying)), cool_saying.begin());
cool_saying.back() = 0;
}
scores_menu_items::scores_menu_items(const int citem, const all_scores &all_scores, const stats_info *const last_game_stats) :
citem(citem)
{
auto oss = build_locale_stringstream();
prepare_scores(all_scores, oss);
if (last_game_stats)
prepare_row(last_game, *last_game_stats, oss);
else
last_game = {};
}
struct scores_menu : scores_menu_items, window
{
scores_menu(grs_canvas &src, int x, int y, int w, int h, int citem, const all_scores &scores, const stats_info *last_game) :
scores_menu_items(citem, scores, last_game),
window(src, x, y, w, h)
{
}
virtual window_event_result event_handler(const d_event &) override;
int get_update_looper();
};
static void scores_draw_item(grs_canvas &canvas, const grs_font &cv_font, const score_items_context &shared_item_context, const unsigned shade, const font_y_scaled_float fspacy_y, const scores_menu_items::row &stats)
{
gr_set_fontcolor(canvas, BM_XRGB(shade, shade, shade), -1);
if (!stats.name[0u])
{
gr_string(canvas, cv_font, shared_item_context.name, fspacy_y, TXT_EMPTY);
return;
}
gr_string(canvas, cv_font, shared_item_context.name, fspacy_y, stats.name);
scores_rputs(canvas, cv_font, shared_item_context.score, fspacy_y, stats.score.data());
if (const auto d = build_difficulty_level_from_untrusted(stats.diff_level))
gr_string(canvas, cv_font, shared_item_context.difficulty, fspacy_y, MENU_DIFFICULTY_TEXT(*d));
scores_rputs(canvas, cv_font, shared_item_context.levels, fspacy_y, stats.levels.data());
scores_rputs(canvas, cv_font, shared_item_context.time_played, fspacy_y, stats.time_played.data());
}
window_event_result scores_menu::event_handler(const d_event &event)
{
int k;
const auto &&fspacx = FSPACX();
const auto &&fspacy = FSPACY();
switch (event.type)
{
case EVENT_WINDOW_ACTIVATED:
game_flush_inputs(Controls);
break;
case EVENT_KEY_COMMAND:
k = event_key_get(event);
switch( k ) {
case KEY_CTRLED+KEY_R:
if (citem < 0)
{
// Reset scores...
if (nm_messagebox_str(menu_title{nullptr}, nm_messagebox_tie(TXT_NO, TXT_YES), menu_subtitle{TXT_RESET_HIGH_SCORES}) == 1)
{
PHYSFS_delete(SCORES_FILENAME);
all_scores scores{};
assign_builtin_placeholder_scores(scores);
auto oss = build_locale_stringstream();
prepare_scores(scores, oss);
return window_event_result::handled;
}
}
return window_event_result::handled;
case KEY_ENTER:
case KEY_SPACEBAR:
case KEY_ESC:
return window_event_result::close;
}
break;
case EVENT_MOUSE_BUTTON_DOWN:
case EVENT_MOUSE_BUTTON_UP:
if (event_mouse_get_button(event) == mbtn::left || event_mouse_get_button(event) == mbtn::right)
{
return window_event_result::close;
}
break;
#if DXX_MAX_BUTTONS_PER_JOYSTICK
case EVENT_JOYSTICK_BUTTON_DOWN:
return window_event_result::close;
#endif
case EVENT_IDLE:
timer_delay2(50);
break;
case EVENT_WINDOW_DRAW:
{
auto &canvas = w_canv;
nm_draw_background(w_canv, 0, 0, w_canv.cv_bitmap.bm_w, w_canv.cv_bitmap.bm_h);
auto &medium3_font = *MEDIUM3_FONT;
const auto border_x = BORDERX;
const auto border_y = BORDERY;
gr_string(canvas, medium3_font, 0x8000, border_y, TXT_HIGH_SCORES);
auto &game_font = *GAME_FONT;
gr_set_fontcolor(canvas, BM_XRGB(28, 28, 28), -1);
gr_printf(canvas, game_font, 0x8000, fspacy(16) + border_y, "\"%s\" - %s", cool_saying.data(), static_cast<const char *>(scores[0].name));
const font_x_scaled_float fspacx_line_number(fspacx(42) + border_x);
const score_items_context shared_item_context(fspacx, border_x);
gr_set_fontcolor(canvas, BM_XRGB(31, 26, 5), -1);
const auto x_header = fspacx(56) + border_x;
const auto fspacy_column_labels = fspacy(35) + border_y;
gr_string(canvas, game_font, x_header, fspacy_column_labels, TXT_NAME);
gr_string(canvas, game_font, x_header + fspacx(51), fspacy_column_labels, TXT_SCORE);
gr_string(canvas, game_font, x_header + fspacx(96), fspacy_column_labels, TXT_SKILL);
gr_string(canvas, game_font, x_header + fspacx(139), fspacy_column_labels, TXT_LEVELS);
gr_string(canvas, game_font, x_header + fspacx(182), fspacy_column_labels, TXT_TIME);
if (citem < 0)
gr_string(canvas, game_font, 0x8000, fspacy(125) + fspacy_column_labels, TXT_PRESS_CTRL_R);
for (const auto &&[idx, stat] : enumerate(scores))
{
const auto shade = (idx == citem)
? get_update_looper()
: 28 - idx * 2;
const unsigned y = compute_score_y_coordinate(idx);
const font_y_scaled_float fspacy_y(fspacy(y) + border_y);
scores_draw_item(canvas, game_font, shared_item_context, shade, fspacy_y, stat);
scores_rputs(canvas, game_font, fspacx_line_number, fspacy_y, stat.line_number.data());
}
if (citem == MAX_HIGH_SCORES)
{
const auto shade = get_update_looper();
scores_draw_item(canvas, game_font, shared_item_context, shade, fspacy(compute_score_y_coordinate(citem) + 8), last_game);
}
}
break;
case EVENT_WINDOW_CLOSE:
break;
default:
break;
}
return window_event_result::ignored;
}
int scores_menu::get_update_looper()
{
if (const auto t2 = timer_query(); t2 >= time_last_color_change + F1_0 / 128)
{
time_last_color_change = t2;
if (++ looper >= fades.size())
looper = 0;
}
const auto shade = 7 + fades[looper];
return shade;
}
void scores_view(grs_canvas &canvas, const stats_info *const last_game, int citem)
{
const auto &&fspacx290 = FSPACX(290);
const auto &&fspacy170 = FSPACY(170);
all_scores scores;
scores_read(&scores);
const auto border_x = get_border_x(canvas);
const auto border_y = get_border_y(canvas);
auto menu = window_create<scores_menu>(canvas, ((canvas.cv_bitmap.bm_w - fspacx290) / 2) - border_x, ((canvas.cv_bitmap.bm_h - fspacy170) / 2) - border_y, fspacx290 + (border_x * 2), fspacy170 + (border_y * 2), citem, scores, last_game);
(void)menu;
newmenu_free_background();
set_screen_mode(SCREEN_MENU);
show_menus();
}
}
void scores_view_menu(grs_canvas &canvas)
{
scores_view(canvas, nullptr, -1);
}
}