.. |
ai.cpp
|
Pass ai_fire_laser_at_player vector by &
|
2014-11-02 03:41:17 +00:00 |
aipath.cpp
|
Pass player_path_set_orient_and_vel vector by &
|
2014-11-02 03:41:39 +00:00 |
automap.cpp
|
Pass drop_marker_object arg by &
|
2014-10-30 03:19:32 +00:00 |
bm.cpp
|
Pass PHYSFSX_readVector vector by &
|
2014-10-26 22:08:58 +00:00 |
cntrlcen.cpp
|
Pass calc_best_gun vector by &
|
2014-11-02 03:41:45 +00:00 |
collide.cpp
|
Pass do_boss_weapon_collision vector by &
|
2014-11-02 03:41:49 +00:00 |
config.cpp
|
Use special type for PHYSFSX_fgets
|
2014-09-07 20:07:20 +00:00 |
console.cpp
|
Make unused_window_userdata_t const
|
2014-10-16 02:30:29 +00:00 |
controls.cpp
|
Use vsegptridx_t
|
2014-10-28 03:08:51 +00:00 |
credits.cpp
|
Pass d_event arg by const&
|
2014-10-04 22:36:13 +00:00 |
digiobj.cpp
|
Use vsegptridx_t
|
2014-10-28 03:08:51 +00:00 |
dumpmine.cpp
|
Wrap segment iteration idiom
|
2014-10-12 23:10:05 +00:00 |
effects.cpp
|
Use special type names for segment/object numbers
|
2014-08-13 02:57:12 +00:00 |
endlevel.cpp
|
Pass angvec_add2_scale arg by &
|
2014-11-02 03:42:17 +00:00 |
fireball.cpp
|
Switch do_exploding_wall_frame vms_vector* to &
|
2014-11-02 03:42:34 +00:00 |
fuelcen.cpp
|
Pass compute_segment_center vector by &
|
2014-10-30 03:32:51 +00:00 |
fvi.cpp
|
Pass fvi_* args by &
|
2014-11-02 03:42:50 +00:00 |
game.cpp
|
Pass compute_segment_center vector by &
|
2014-10-30 03:32:51 +00:00 |
gamecntl.cpp
|
Pass compute_segment_center vector by &
|
2014-10-30 03:32:51 +00:00 |
gamefont.cpp
|
Propagate for variables in similar/main/gamefont.cpp
|
2014-09-26 02:42:09 +00:00 |
gamemine.cpp
|
Use vsegptridx_t
|
2014-10-28 03:08:51 +00:00 |
gamerend.cpp
|
Use vsegptridx_t
|
2014-10-28 03:08:51 +00:00 |
gamesave.cpp
|
Pass compute_segment_center vector by &
|
2014-10-30 03:32:51 +00:00 |
gameseg.cpp
|
Pass add_side_as_quad arg as &
|
2014-11-01 03:18:06 +00:00 |
gameseq.cpp
|
Pass compute_center_point_on_side vector by &
|
2014-10-30 03:32:27 +00:00 |
gauges.cpp
|
Hoist gauge loop iterations
|
2014-11-01 15:28:07 +00:00 |
hostage.cpp
|
Use vsegptridx_t
|
2014-10-28 03:08:51 +00:00 |
hud.cpp
|
Changed custom D1X license to GPLv3
|
2014-06-01 19:55:23 +02:00 |
iff.cpp
|
Add const void* conversion to various types
|
2014-10-12 22:11:28 +00:00 |
inferno.cpp
|
Enable silent alignment fixup if WORDS_NEED_ALIGNMENT
|
2014-10-10 02:43:14 +00:00 |
kconfig.cpp
|
Pass d_event arg by const&
|
2014-10-04 22:36:13 +00:00 |
kmatrix.cpp
|
Pass d_event arg by const&
|
2014-10-04 22:36:13 +00:00 |
laser.cpp
|
Add vm_vec_add that returns result
|
2014-10-30 03:11:06 +00:00 |
lighting.cpp
|
Pass apply_light arg by &
|
2014-11-01 03:18:32 +00:00 |
menu.cpp
|
Remove useless build-breaking assignment on Win32
|
2014-10-19 17:19:55 +00:00 |
mglobal.cpp
|
Change Vertices to array<vertex>
|
2014-10-02 03:02:34 +00:00 |
mission.cpp
|
Fix buffer size mismatch on Win32
|
2014-10-19 17:17:54 +00:00 |
morph.cpp
|
Pass find_min_max arg by &
|
2014-11-02 03:42:54 +00:00 |
multi.cpp
|
Pass multi_send_controlcen_fire vector by &
|
2014-10-30 03:37:13 +00:00 |
multibot.cpp
|
Pass calc_gun_point vector by &
|
2014-11-02 03:41:01 +00:00 |
net_udp.cpp
|
Use vsegptridx_t
|
2014-10-28 03:08:51 +00:00 |
newdemo.cpp
|
Pass nd_read_angvec arg by &
|
2014-11-01 14:57:25 +00:00 |
newmenu.cpp
|
Pass d_event arg by const&
|
2014-10-04 22:36:13 +00:00 |
object.cpp
|
Pass set_camera_pos arg by &
|
2014-11-01 14:57:37 +00:00 |
paging.cpp
|
Use vsegptridx_t
|
2014-10-28 03:08:51 +00:00 |
physics.cpp
|
Use & in physics
|
2014-11-02 03:43:04 +00:00 |
piggy.cpp
|
Move iff_read_animbrush array<unique_ptr<grs_bitmap>> down
|
2014-10-04 15:02:03 +00:00 |
player.cpp
|
Pass PHYSFSX_readVector vector by &
|
2014-10-26 22:08:58 +00:00 |
playsave.cpp
|
Use typedef for player number
|
2014-09-21 22:10:12 +00:00 |
polyobj.cpp
|
Refactor polyobj_find_min_max
|
2014-11-02 03:43:17 +00:00 |
powerup.cpp
|
Use vsegptridx_t
|
2014-10-28 03:08:51 +00:00 |
render.cpp
|
Add vm_vec_sub that returns result
|
2014-10-29 03:24:31 +00:00 |
robot.cpp
|
Pass calc_gun_point vector by &
|
2014-11-02 03:41:01 +00:00 |
scores.cpp
|
Pass d_event arg by const&
|
2014-10-04 22:36:13 +00:00 |
segment.cpp
|
Use vsegptridx_t
|
2014-10-28 03:08:51 +00:00 |
slew.cpp
|
Use vsegptridx_t
|
2014-10-28 03:08:51 +00:00 |
songs.cpp
|
Use special type for PHYSFSX_fgets
|
2014-09-07 20:07:20 +00:00 |
state.cpp
|
Pass compute_segment_center vector by &
|
2014-10-30 03:32:51 +00:00 |
switch.cpp
|
Pass compute_center_point_on_side vector by &
|
2014-10-30 03:32:27 +00:00 |
terrain.cpp
|
Pass get_face_light arg by &
|
2014-11-02 03:43:29 +00:00 |
texmerge.cpp
|
Propagate for variables in similar/main/texmerge.cpp
|
2014-09-26 02:42:10 +00:00 |
text.cpp
|
Use make_unique instead of bare new
|
2014-08-24 18:28:09 +00:00 |
titles.cpp
|
Move pMovie into local data structures
|
2014-10-29 03:01:18 +00:00 |
vclip.cpp
|
Use vsegptridx_t
|
2014-10-28 03:08:51 +00:00 |
vers_id.cpp
|
Shorten vers_id command line
|
2014-09-13 22:09:32 +00:00 |
wall.cpp
|
Pass compute_center_point_on_side vector by &
|
2014-10-30 03:32:27 +00:00 |
weapon.cpp
|
Use vsegptridx_t
|
2014-10-28 03:08:51 +00:00 |