aistruct.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
bm.h
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Move grs_main_bitmap earlier in the header
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2021-09-04 12:17:14 +00:00 |
fwd-object.h
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Use enum class for object movement_type
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2020-08-10 03:45:13 +00:00 |
fwd-segment.h
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Use enum class for wallnum_t
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2020-12-26 21:17:29 +00:00 |
fwd-vclip.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
gamefont.h
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Make font scaling constructors explicit
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2021-09-19 10:53:48 +00:00 |
hudmsg.h
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Switch most in-tree http:// links to https://
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2018-09-02 00:57:29 +00:00 |
kmatrix.h
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Pass control_info & to various functions
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2020-10-12 03:28:26 +00:00 |
object.h
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Use enum class for Game_mode, Newdemo_game_mode
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2021-09-12 16:20:52 +00:00 |
slew.h
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Pass control_info & to various functions
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2020-10-12 03:28:26 +00:00 |
state.h
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Pass canvas to savegame_chooser_newmenu
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2021-09-19 10:53:48 +00:00 |
switch.h
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Use enum class for trigger number
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2021-09-04 12:17:14 +00:00 |
vclip.h
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Qualify uses of std::array
|
2020-05-02 21:18:42 +00:00 |
wall.h
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Use enum class for trigger number
|
2021-09-04 12:17:14 +00:00 |
weapon.h
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Pass player_info to which_bomb
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2021-01-17 22:23:22 +00:00 |