dxx-rebirth/similar/main
Kp 7e9ec36018 Fix gcc-4.9 build of similar/main/net_udp.cpp
gcc-4.9 std::array::size() is `constexpr`, but gcc-4.9 refuses to
initialize a local `constexpr std::size_t` from the result of calling
`size()` on a `std::array`.  Later gcc permit this.  gcc-8 generates the
same code whether the variable is `constexpr std::size_t` or `const
std::size_t`, and the latter allows gcc-4.9 to build, so remove
`constexpr` and use plain `const`.

Reported-by: joolswills <https://github.com/dxx-rebirth/dxx-rebirth/issues/411>
Fixes: 91d6285751 ("Factor out shortening game/mission names")
2018-10-20 17:25:59 +00:00
..
ai.cpp Make Viewer const object * 2018-09-25 03:44:09 +00:00
aipath.cpp Pass segments to find_point_seg 2018-09-19 02:13:30 +00:00
automap.cpp Move Num_segments to new d_level_shared_segment_state 2018-09-19 02:13:29 +00:00
bm.cpp Replace useless printf with puts 2017-12-05 05:29:55 +00:00
bmread.cpp Enable -Wformat-truncation 2018-08-26 18:10:36 +00:00
cntrlcen.cpp Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00
collide.cpp Pass segments to find_point_seg 2018-09-19 02:13:30 +00:00
config.cpp Make ADL MIDI runtime configurable 2018-10-18 02:18:56 +00:00
console.cpp Switch most in-tree http:// links to https:// 2018-09-02 00:57:29 +00:00
controls.cpp Move Guided_missile into d_level_object_state 2018-10-08 03:58:48 +00:00
credits.cpp Pass font to various drawing functions 2018-05-19 23:21:42 +00:00
digiobj.cpp Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00
dumpmine.cpp Factor out piggy bitmap loading code 2018-08-26 18:10:36 +00:00
effects.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
endlevel.cpp Pass context to update_object_seg 2018-10-08 03:58:48 +00:00
fireball.cpp Pass segments to find_point_seg 2018-09-19 02:13:30 +00:00
fuelcen.cpp Pass vertex factory to extract_orient_from_segment 2018-09-19 02:13:30 +00:00
fvi.cpp Pass segments to find_point_seg 2018-09-19 02:13:30 +00:00
game.cpp Move Guided_missile into d_level_object_state 2018-10-08 03:58:48 +00:00
gamecntl.cpp Move Guided_missile into d_level_object_state 2018-10-08 03:58:48 +00:00
gamefont.cpp Enforce separation of font X/Y scaling 2018-06-08 04:04:05 +00:00
gamemine.cpp Pass d_level_shared_segment_state to validate_segment_all 2018-09-19 02:13:30 +00:00
gamerend.cpp Move Guided_missile into d_level_object_state 2018-10-08 03:58:48 +00:00
gamesave.cpp Pass context to set_powerup_id 2018-10-08 03:58:48 +00:00
gameseg.cpp Pass d_level_shared_segment_state to validate_segment_all 2018-09-19 02:13:30 +00:00
gameseq.cpp Pass context to set_powerup_id 2018-10-08 03:58:48 +00:00
gauges.cpp Make Viewer const object * 2018-09-25 03:44:09 +00:00
generate-kconfig-udlr.py Adapt to Python 3 strict bytes vs str rules 2018-04-30 05:31:16 +00:00
hostage.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
hud.cpp Move Guided_missile into d_level_object_state 2018-10-08 03:58:48 +00:00
iff.cpp Simplify test for corrupt IFF file 2018-04-03 03:20:08 +00:00
inferno.cpp Enable SHAREPATH for non-LinuxPlatformSettings 2018-09-14 02:20:55 +00:00
kconfig.cpp Pass font to various drawing functions 2018-05-19 23:21:42 +00:00
kconfig.ui-table.cpp Switch most in-tree http:// links to https:// 2018-09-02 00:57:29 +00:00
kmatrix.cpp Pass font to various drawing functions 2018-05-19 23:21:42 +00:00
laser.cpp Move Guided_missile into d_level_object_state 2018-10-08 03:58:48 +00:00
lighting.cpp Make Viewer const object * 2018-09-25 03:44:09 +00:00
menu.cpp Enable building with SDL2 2018-07-28 23:22:58 +00:00
mglobal.cpp Pass segments to find_point_seg 2018-09-19 02:13:30 +00:00
mission.cpp Enable -Wformat-truncation 2018-08-26 18:10:36 +00:00
morph.cpp Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00
multi.cpp Pass context to set_powerup_id 2018-10-08 03:58:48 +00:00
multibot.cpp Pass vertex factory to extract_orient_from_segment 2018-09-19 02:13:30 +00:00
net_udp.cpp Fix gcc-4.9 build of similar/main/net_udp.cpp 2018-10-20 17:25:59 +00:00
newdemo.cpp Move Guided_missile into d_level_object_state 2018-10-08 03:58:48 +00:00
newmenu.cpp Remove use of -Wno-implicit-fallthrough 2018-08-24 02:58:21 +00:00
object.cpp Vary marker spin 2018-10-08 03:58:48 +00:00
paging.cpp Skip paging in vclip entries with invalid num_frames 2018-07-18 04:39:28 +00:00
physics.cpp Pass context to update_object_seg 2018-10-08 03:58:48 +00:00
piggy.cpp Fix editor non-PCH build of similar/main/piggy.cpp 2018-08-29 01:47:42 +00:00
player.cpp Switch most in-tree http:// links to https:// 2018-09-02 00:57:29 +00:00
playsave.cpp Warn users about tracker NAT hole punch feature 2018-06-21 03:08:36 +00:00
polyobj.cpp Split g3_start_instance_matrix usage 2017-08-26 19:47:51 +00:00
powerup.cpp Pass context to set_powerup_id 2018-10-08 03:58:48 +00:00
render.cpp Make Viewer const object * 2018-09-25 03:44:09 +00:00
robot.cpp Pass Robot_info, valptridx factories to more methods 2018-09-19 02:13:29 +00:00
scores.cpp Fix assertion on close of game over window 2018-06-15 02:58:01 +00:00
segment.cpp Switch most in-tree http:// links to https:// 2018-09-02 00:57:29 +00:00
slew.cpp Pass context to update_object_seg 2018-10-08 03:58:48 +00:00
songs.cpp Fix sdlmixer=0 build of songs.cpp 2018-07-30 00:49:59 +00:00
state.cpp Pass context to update_object_seg 2018-10-08 03:58:48 +00:00
switch.cpp Consolidate stuck object state 2018-08-04 17:52:57 +00:00
terrain.cpp Move various SDL-only texture mapping functions to !DXX_USE_OGL 2017-11-01 02:01:21 +00:00
texmerge.cpp
text.cpp
titles.cpp Pass font to various drawing functions 2018-05-19 23:21:42 +00:00
vclip.cpp Pass context to set_powerup_id 2018-10-08 03:58:48 +00:00
vers_id.cpp Switch most in-tree http:// links to https:// 2018-09-02 00:57:29 +00:00
wall.cpp Fix gcc-4.9 build of similar/main/wall.cpp 2018-10-20 17:25:59 +00:00
weapon.cpp Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00