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ai.c
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Use enum for player awareness types
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2013-10-05 21:35:58 +00:00 |
bm.c
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Merge branch d1x-rebirth/master into unification/master
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2013-06-14 03:18:32 +00:00 |
bmread.c
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Move declarations to headers
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2013-10-03 03:11:52 +00:00 |
collide.c
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Move declarations to headers
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2013-10-03 03:11:52 +00:00 |
custom.c
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Move declarations to headers
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2013-10-03 03:11:52 +00:00 |
custom.h
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digicomp.c
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Mark various things static
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2013-07-23 02:09:12 +00:00 |
digicomp.h
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endlevel.c
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Move declarations to headers
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2013-10-03 03:11:52 +00:00 |
fireball.c
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Move declarations to headers
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2013-10-03 03:11:52 +00:00 |
fuelcen.c
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Remove !defined(NETWORK) code
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2013-09-15 21:01:06 +00:00 |
gamemine.c
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Move declarations to headers
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2013-10-03 03:11:52 +00:00 |
gameseq.c
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Move declarations to headers
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2013-10-03 03:11:52 +00:00 |
hostage.c
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Simplify D1X hostage handling
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2013-09-02 23:59:31 +00:00 |
piggy.c
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Move declarations to headers
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2013-10-03 03:11:52 +00:00 |
playsave.c
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Make write_player_file void
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2013-10-06 17:56:37 +00:00 |
snddecom.c
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snddecom.h
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