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ai.cpp
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Use enum class for wall_key
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2020-12-19 16:13:26 +00:00 |
aipath.cpp
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Use enum class for WALL_IS_DOORWAY_FLAG
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2020-12-19 16:13:26 +00:00 |
automap.cpp
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Use enum class for wall_key
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2020-12-19 16:13:26 +00:00 |
bm.cpp
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always init extra_bitmap_num in load_exit_models
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2020-11-29 22:24:13 +01:00 |
bmread.cpp
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cntrlcen.cpp
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collide.cpp
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Use enum class for wall_key
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2020-12-19 16:13:26 +00:00 |
config.cpp
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console.cpp
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Remove send_creation_events parameter
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2020-10-22 02:26:16 +00:00 |
controls.cpp
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Pass control_info & to various functions
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2020-10-12 03:28:26 +00:00 |
credits.cpp
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Remove send_creation_events parameter
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2020-10-22 02:26:16 +00:00 |
digiobj.cpp
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Move various definitions into namespaces
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2020-12-19 16:13:26 +00:00 |
dumpmine.cpp
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Use enum class for wall_key
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2020-12-19 16:13:26 +00:00 |
effects.cpp
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endlevel.cpp
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fireball.cpp
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Use enum class for WALL_IS_DOORWAY_FLAG
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2020-12-19 16:13:26 +00:00 |
fuelcen.cpp
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fvi.cpp
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Use enum class for WALL_IS_DOORWAY_FLAG
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2020-12-19 16:13:26 +00:00 |
game.cpp
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Change demo F1 help menu to inherit from newmenu
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2020-12-19 16:13:26 +00:00 |
gamecntl.cpp
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Remove newdemo_strip_frames
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2020-12-20 20:39:07 +00:00 |
gamefont.cpp
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gamemine.cpp
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Fix D2 emulation of D1 textures
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2020-11-30 05:12:00 +00:00 |
gamerend.cpp
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Pass control_info & to various functions
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2020-10-12 03:28:26 +00:00 |
gamesave.cpp
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Use enum class for wall_key
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2020-12-19 16:13:26 +00:00 |
gameseg.cpp
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Use enum class for WALL_IS_DOORWAY_FLAG
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2020-12-19 16:13:26 +00:00 |
gameseq.cpp
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Move DoGameOver inline
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2020-12-20 20:39:07 +00:00 |
gauges.cpp
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Pass control_info & to various functions
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2020-10-12 03:28:26 +00:00 |
generate-kconfig-udlr.py
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hostage.cpp
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hud.cpp
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iff.cpp
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inferno.cpp
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Add type-specific tag wrappers for newmenu calls
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2020-12-19 16:13:26 +00:00 |
kconfig.cpp
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Move kconfig initialization to NSDMI where possible
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2020-10-22 02:26:16 +00:00 |
kconfig.ui-table.cpp
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kmatrix.cpp
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Add type-specific tag wrappers for newmenu calls
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2020-12-19 16:13:26 +00:00 |
laser.cpp
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lighting.cpp
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Use enum class for WALL_IS_DOORWAY_FLAG
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2020-12-19 16:13:26 +00:00 |
menu.cpp
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Make main multiplayer menu inherit from newmenu
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2020-12-20 20:39:07 +00:00 |
mglobal.cpp
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mission.cpp
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Add type-specific tag wrappers for newmenu calls
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2020-12-19 16:13:26 +00:00 |
morph.cpp
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multi.cpp
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Make netgame_info_menu inherit from passive_newmenu
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2020-12-20 20:39:07 +00:00 |
multibot.cpp
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net_udp.cpp
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Make netgame_list_game_menu inherit from newmenu
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2020-12-20 20:39:07 +00:00 |
newdemo.cpp
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Remove newdemo_strip_frames
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2020-12-20 20:39:07 +00:00 |
newmenu.cpp
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Make weapon reorder menu inherit from newmenu
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2020-12-20 20:39:07 +00:00 |
object.cpp
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Pass control_info & to various functions
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2020-10-12 03:28:26 +00:00 |
paging.cpp
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Use enum class for WALL_IS_DOORWAY_FLAG
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2020-12-19 16:13:26 +00:00 |
physics.cpp
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Use enum class for WALL_IS_DOORWAY_FLAG
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2020-12-19 16:13:26 +00:00 |
piggy.cpp
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player.cpp
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playsave.cpp
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Add type-specific tag wrappers for newmenu calls
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2020-12-19 16:13:26 +00:00 |
polyobj.cpp
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powerup.cpp
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Move various definitions into namespaces
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2020-12-19 16:13:26 +00:00 |
render.cpp
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Use enum class for WALL_IS_DOORWAY_FLAG
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2020-12-19 16:13:26 +00:00 |
robot.cpp
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scores.cpp
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Add type-specific tag wrappers for newmenu calls
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2020-12-19 16:13:26 +00:00 |
segment.cpp
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slew.cpp
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Pass control_info & to various functions
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2020-10-12 03:28:26 +00:00 |
songs.cpp
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state.cpp
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Add type-specific tag wrappers for newmenu calls
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2020-12-19 16:13:26 +00:00 |
switch.cpp
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Move various definitions into namespaces
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2020-12-19 16:13:26 +00:00 |
terrain.cpp
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texmerge.cpp
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text.cpp
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Fix gcc-11 -Wmisleading-indentation warning
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2020-12-14 00:04:41 +00:00 |
titles.cpp
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Remove support for show_order_form
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2020-10-22 02:26:17 +00:00 |
vclip.cpp
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vers_id.cpp
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wall.cpp
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Move various definitions into namespaces
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2020-12-19 16:13:26 +00:00 |
weapon.cpp
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Make weapon reorder menu inherit from newmenu
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2020-12-20 20:39:07 +00:00 |