dxx-rebirth/d2x-rebirth/texmap/tmap_flt.asm

131 lines
3 KiB
NASM
Executable file

; $Id: tmap_flt.asm,v 1.1.1.1 2006/03/17 19:59:59 zicodxx Exp $
;THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
;SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
;END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
;ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
;IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
;SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
;FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
;CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
;AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
;COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
;
;
; Flat shader derived from texture mapper (kind of slow)
;
;
[BITS 32]
global _asm_tmap_scanline_flat
global asm_tmap_scanline_flat
[SECTION .data]
%include "tmap_inc.asm"
[SECTION .text]
; --------------------------------------------------------------------------------------------------
; Enter:
; _xleft fixed point left x coordinate
; _xright fixed point right x coordinate
; _y fixed point y coordinate
;**; _pixptr address of source pixel map
; for (x = (int) xleft; x <= (int) xright; x++) {
; _setcolor(read_pixel_from_tmap(srcb,((int) (u/z)) & 63,((int) (v/z)) & 63));
; _setpixel(x,y);
;
; z += dz_dx;
; }
align 4
_asm_tmap_scanline_flat:
asm_tmap_scanline_flat:
pusha
; Setup for loop: _loop_count iterations = (int) xright - (int) xleft
;**; esi source pixel pointer = pixptr
; edi initial row pointer = y*320+x
; set esi = pointer to start of texture map data
;** mov esi,_pixptr
; set edi = address of first pixel to modify
mov edi,[_fx_y]
cmp edi,[_window_bottom]
ja near _none_to_do
imul edi,[_bytes_per_row]
mov eax,[_fx_xleft]
test eax, eax
jns eax_ok
sub eax,eax
eax_ok:
add edi,eax
add edi,[_write_buffer]
; set _loop_count = # of iterations
mov eax,[_fx_xright]
cmp eax,[_window_right]
jl eax_ok1
mov eax,[_window_right]
eax_ok1: cmp eax,[_window_left]
jg eax_ok2
mov eax,[_window_left]
eax_ok2:
mov ebx,[_fx_xleft]
sub eax,ebx
js _none_to_do
cmp eax,[_window_width]
jbe _ok_to_do
mov eax,[_window_width]
dec eax
_ok_to_do:
mov ecx,eax
; edi = destination pixel pointer
cmp dword [_tmap_flat_cthru_table], 0
jne do_flat_cthru
mov al,[_tmap_flat_color]
; word align
inc ecx
test edi,1
je edi_even
mov [edi],al
inc edi
dec ecx
je _none_to_do
edi_even: shr ecx,1
je _no_full_words
mov ah,al
rep stosw
_no_full_words: adc ecx,ecx ; if cy set, then write one more pixel (ecx == 0)
rep stosb ; write 0 or 1 pixel
_none_to_do: popa
ret
do_flat_cthru:
mov esi, [_tmap_flat_cthru_table]
xor eax, eax
cmp ecx, 0
je _none_to_do
; edi = dest, esi = table, ecx = count
flat_cthru_loop:
mov al, [edi] ; get already drawn pixel
mov al, [eax+esi] ; xlat thru cthru table
mov [edi],al ; write it
inc edi
dec ecx
jnz flat_cthru_loop
popa
ret