..
ai.cpp
Fold move_away_from_player switch cases
2016-10-29 23:16:17 +00:00
aipath.cpp
Pass player powerup_flags to ai_door_is_openable
2016-10-02 00:34:42 +00:00
automap.cpp
Pass grs_main_bitmap to gr_init_bitmap_alloc
2016-10-29 23:16:15 +00:00
bm.cpp
Fold read_extra_bitmap_iff call to gr_remap_bitmap_good
2016-10-28 03:39:40 +00:00
cntrlcen.cpp
Expand and cache various uses of get_local_plrobj()
2016-10-02 00:34:48 +00:00
collide.cpp
Map boss-gated robots across players
2016-10-29 23:16:16 +00:00
config.cpp
Move FPSIndicator to CCfg
2016-10-02 19:35:33 +00:00
console.cpp
Pass grs_canvas &to window_create
2016-10-15 00:53:20 +00:00
controls.cpp
Expand get_local_player_flags
2016-10-02 00:34:40 +00:00
credits.cpp
Merging in unification/master, resolving conflict in similar/main/kmatrix.cpp
2016-11-06 14:20:18 +08:00
digiobj.cpp
dumpmine.cpp
Refactor write_key_text
2016-10-26 01:58:04 +00:00
effects.cpp
endlevel.cpp
fireball.cpp
Return literal object_none on object_none error path
2016-10-29 23:16:15 +00:00
fuelcen.cpp
Move fuelcen_activate special assignment up
2016-10-29 23:16:17 +00:00
fvi.cpp
Fixed misleading indentations.
2016-10-31 11:36:48 +01:00
game.cpp
Merging in unification/master, resolving conflict in similar/main/kmatrix.cpp
2016-11-06 14:20:18 +08:00
gamecntl.cpp
Merging in unification/master, resolving conflict in similar/main/kmatrix.cpp
2016-11-06 14:20:18 +08:00
gamefont.cpp
gamemine.cpp
Simplify load_mine_data_compiled fuelcen iteration
2016-10-29 23:16:18 +00:00
gamerend.cpp
Move player::score to player_info
2016-10-15 00:53:19 +00:00
gamesave.cpp
Restructure object linkage checks
2016-11-06 17:12:03 +00:00
gameseg.cpp
Fixed misleading indentations.
2016-10-31 11:36:48 +01:00
gameseq.cpp
Give full Omega_charge when omega cannon is granted
2016-11-05 21:22:44 +00:00
gauges.cpp
Merge branch 'unification/master' of github.com:dxx-rebirth/dxx-rebirth into unification/master
2016-10-30 03:18:39 +01:00
hostage.cpp
Move player::hostages_on_board to player_info
2016-10-15 00:53:19 +00:00
hud.cpp
iff.cpp
inferno.cpp
Make call_default_handler return a window_event_result
2016-10-27 16:36:24 +08:00
kconfig.cpp
Fixed misleading indentations.
2016-10-31 11:36:48 +01:00
kmatrix.cpp
Merging in unification/master, resolving conflict in similar/main/kmatrix.cpp
2016-11-06 14:20:18 +08:00
laser.cpp
Return literal object_none on object_none error path
2016-10-29 23:16:15 +00:00
lighting.cpp
Expand get_local_player_flags
2016-10-02 00:34:40 +00:00
menu.cpp
Merging in unification/master, resolving conflict in similar/main/kmatrix.cpp
2016-11-06 14:20:18 +08:00
mglobal.cpp
mission.cpp
Make the listbox handlers return a window_event_result
2016-10-27 15:22:41 +08:00
morph.cpp
multi.cpp
Remove write-only variable multi_goto_secret
2016-11-10 04:22:19 +00:00
multibot.cpp
Map boss-gated robots across players
2016-10-29 23:16:16 +00:00
net_udp.cpp
Fix build break from 30f9233
2016-11-06 17:12:03 +00:00
newdemo.cpp
Restructure object linkage checks
2016-11-06 17:12:03 +00:00
newmenu.cpp
Use listbox_subfunction_t template for listbox_callback member (for convenience of possible future modification)
2016-10-31 14:35:29 +08:00
object.cpp
Fix build break from 30f9233
2016-11-06 17:12:03 +00:00
paging.cpp
physics.cpp
piggy.cpp
Fold piggy_new_pigfile calls to gr_remap_bitmap_good
2016-10-28 03:39:40 +00:00
player.cpp
Use range_for for player_ship_read
2016-10-02 19:35:34 +00:00
playsave.cpp
Move more symbols to namespace dsx
2016-10-02 19:35:34 +00:00
polyobj.cpp
Rename WORDS_NEED_ALIGNMENT to DXX_WORDS_NEED_ALIGNMENT
2016-10-09 17:35:03 +00:00
powerup.cpp
Pass player_info to add_points_to_score
2016-10-15 00:53:19 +00:00
render.cpp
Fixed misleading indentations.
2016-10-31 11:36:48 +01:00
robot.cpp
scores.cpp
Revert high-score cool_saying size
2016-10-20 02:11:39 +00:00
segment.cpp
slew.cpp
songs.cpp
state.cpp
Reset Omega_charge when loading save games
2016-11-10 04:22:18 +00:00
switch.cpp
Factor out reporting errors caused by bad levels
2016-10-17 03:49:32 +00:00
terrain.cpp
texmerge.cpp
text.cpp
titles.cpp
Merging in unification/master, resolving conflict in similar/main/kmatrix.cpp
2016-11-06 14:20:18 +08:00
vclip.cpp
vers_id.cpp
wall.cpp
Initialize Stuck_objects for D1
2016-10-15 00:53:22 +00:00
weapon.cpp
Return literal object_none on object_none error path
2016-10-29 23:16:15 +00:00