63 lines
2.7 KiB
INI
63 lines
2.7 KiB
INI
System Options:
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;-fps Enable FPS indicator by default
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;-nonicefps Don't free CPU-cycles
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;-maxfps <n> Set maximum framerate (1-200)
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;-hogdir <s> set shared data directory to <dir>
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;-nohogdir Don't try to use shared data directory
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;-use_players_dir Put player files and saved games in Players subdirectory
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;-lowmem Lowers animation detail for better performance with low memory
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;-legacyhomers Activate original homing missiles (FPS and physics dependent)
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;-pilot <s> Select this pilot-file automatically
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;-autodemo Start in demo mode
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;-notitles Skip title screens
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;-window Run the game in a window
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;-noredundancy Do not send messages when picking up redundant items
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Controls:
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;-nomouse Deactivate mouse
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;-nojoystick Deactivate joystick
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;-mouselook Activate mouselook. Works in singleplayer only
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;-grabmouse Keeps the mouse from wandering out of the window
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Sound:
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;-nosound Disables sound output
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;-nomusic Disables music output
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;-nosdlmixer Disable Sound output via SDL_mixer
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;-music_ext <s> Play music files with extension <s> (i.e. mp3, ogg)
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Graphics:
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;-lowresfont Force to use LowRes fonts
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;-gl_fixedfont Do not scale fonts to current resolution
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Multiplayer:
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;-mprofile Enable multiplayer game profiles
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;-playermessages View only messages from other players in multi - overrides -noredundancy
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;-ipxnetwork <n> Use IPX network number <n>
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;-ip_baseport <n> Use <p> as offset from normal port
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;-ip_relay Relay players with closed port over host (increases traffic and lag)
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;-ip_hostaddr <n> Use <n> as host ip address
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Debug (use only if you know what you're doing):
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;-debug Enable very verbose output
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;-verbose Shows initialization steps for tech support
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;-norun Bail out after initialization
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;-renderstats Enable renderstats info by default
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;-text <s> Specify alternate .tex file
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;-tmap <s> Select texmapper to use (c,fp,quad,i386,pent,ppro)
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;-showmeminfo Show memory statistics
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;-nodoublebuffer Disable Doublebuffering
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;-bigpig Use uncompressed RLE bitmaps
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;-gl_oldtexmerge Use old texmerge, uses more ram, but _might_ be a bit faster
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;-gl_16bpp Use 16Bpp Color Depth
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;-gl_intensity4_ok <n> Override DbgGlIntensity4Ok - Default: 1
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;-gl_luminance4_alpha4_ok <n> Override DbgGlLuminance4Alpha4Ok - Default: 1
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;-gl_rgba2_ok <n> Override DbgGlRGBA2Ok - Default: 1
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;-gl_readpixels_ok <n> Override DbgGlReadPixelsOk - Default: 1
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;-gl_gettexlevelparam_ok <n>Override DbgGlGetTexLevelParamOk - Default: 1
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