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ai.cpp
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Rename object::control_type to control_source
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2020-08-10 03:45:13 +00:00 |
aipath.cpp
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Rename object::control_type to control_source
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2020-08-10 03:45:13 +00:00 |
automap.cpp
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Remove unnecessary variable in InitMarkerInput
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2020-08-06 03:47:56 +00:00 |
bm.cpp
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bmread.cpp
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cntrlcen.cpp
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Rename object::control_type to control_source
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2020-08-10 03:45:13 +00:00 |
collide.cpp
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Rename object::movement_type to movement_source
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2020-08-10 03:45:13 +00:00 |
config.cpp
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console.cpp
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Use enum class for gr_blend
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2020-07-16 02:31:04 +00:00 |
controls.cpp
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credits.cpp
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make menus controllable with joystick
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2020-06-28 17:08:26 +02:00 |
digiobj.cpp
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Workaround for missing forever flag in sound object demo recording
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2020-08-05 15:32:44 +02:00 |
dumpmine.cpp
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Use A.size() or std::size instead of sizeof(A)/sizeof(A[0])
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2020-07-05 23:34:33 +00:00 |
effects.cpp
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Ignore effects with frame_time=0
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2020-06-19 01:46:54 +00:00 |
endlevel.cpp
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Rename object::movement_type to movement_source
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2020-08-10 03:45:13 +00:00 |
fireball.cpp
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Rename object::movement_type to movement_source
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2020-08-10 03:45:13 +00:00 |
fuelcen.cpp
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Use enum class for object movement_type
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2020-08-10 03:45:13 +00:00 |
fvi.cpp
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Use enum class for collision_result values
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2020-08-06 03:47:56 +00:00 |
game.cpp
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Rename object::movement_type to movement_source
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2020-08-10 03:45:13 +00:00 |
gamecntl.cpp
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Rename object::control_type to control_source
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2020-08-10 03:45:13 +00:00 |
gamefont.cpp
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gamemine.cpp
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gamerend.cpp
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Rename object::control_type to control_source
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2020-08-10 03:45:13 +00:00 |
gamesave.cpp
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Rename object::movement_type to movement_source
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2020-08-10 03:45:13 +00:00 |
gameseg.cpp
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Change enum side_type to enum class side_type
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2020-07-16 02:31:04 +00:00 |
gameseq.cpp
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Rename object::movement_type to movement_source
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2020-08-10 03:45:13 +00:00 |
gauges.cpp
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Exchange order of gauge_hud_type, gauge_inset_window_view
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2020-08-10 03:45:13 +00:00 |
generate-kconfig-udlr.py
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Convert kconfig array lookups to require correct enumerated type
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2020-07-05 23:34:33 +00:00 |
hostage.cpp
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hud.cpp
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Use enum class for gr_blend
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2020-07-16 02:31:04 +00:00 |
iff.cpp
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inferno.cpp
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Use enum class for gauges window indexing
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2020-08-10 03:45:13 +00:00 |
kconfig.cpp
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Add color_palette_index type alias, to note palette-related uint8_t
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2020-07-16 02:31:04 +00:00 |
kconfig.ui-table.cpp
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Merge 'refs/pull/516/head' into master
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2020-07-09 02:47:18 +00:00 |
kmatrix.cpp
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laser.cpp
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Rename object::movement_type to movement_source
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2020-08-10 03:45:13 +00:00 |
lighting.cpp
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menu.cpp
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mglobal.cpp
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mission.cpp
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morph.cpp
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Rename object::movement_type to movement_source
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2020-08-10 03:45:13 +00:00 |
multi.cpp
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Rename object::movement_type to movement_source
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2020-08-10 03:45:13 +00:00 |
multibot.cpp
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Rename object::control_type to control_source
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2020-08-10 03:45:13 +00:00 |
net_udp.cpp
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Rename object::movement_type to movement_source
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2020-08-10 03:45:13 +00:00 |
newdemo.cpp
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Rename object::movement_type to movement_source
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2020-08-10 03:45:13 +00:00 |
newmenu.cpp
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Use enum class for gr_blend
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2020-07-16 02:31:04 +00:00 |
object.cpp
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Rename object::movement_type to movement_source
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2020-08-10 03:45:13 +00:00 |
paging.cpp
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physics.cpp
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Rename object::movement_type to movement_source
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2020-08-10 03:45:13 +00:00 |
piggy.cpp
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Add color_palette_index type alias, to note palette-related uint8_t
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2020-07-16 02:31:04 +00:00 |
player.cpp
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playsave.cpp
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Use enum class for gauges window indexing
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2020-08-10 03:45:13 +00:00 |
polyobj.cpp
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Revert "fix invalid polymodels if words_need_alignment=1"
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2020-07-07 04:09:44 +00:00 |
powerup.cpp
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render.cpp
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Rename object::control_type to control_source
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2020-08-10 03:45:13 +00:00 |
robot.cpp
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Use enum class for object movement_type
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2020-08-10 03:45:13 +00:00 |
scores.cpp
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make menus controllable with joystick
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2020-06-28 17:08:26 +02:00 |
segment.cpp
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slew.cpp
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Rename object::movement_type to movement_source
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2020-08-10 03:45:13 +00:00 |
songs.cpp
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Avoid reopening descent.sng
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2020-07-05 23:34:33 +00:00 |
state.cpp
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Rename object::movement_type to movement_source
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2020-08-10 03:45:13 +00:00 |
switch.cpp
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Remove useless D1 test for TRIGGER_ONE_SHOT
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2020-07-07 04:09:44 +00:00 |
terrain.cpp
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texmerge.cpp
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text.cpp
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Use A.size() or std::size instead of sizeof(A)/sizeof(A[0])
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2020-07-05 23:34:33 +00:00 |
titles.cpp
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Simplify always-true title_screen::allow_keys
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2020-08-01 18:29:01 +00:00 |
vclip.cpp
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vers_id.cpp
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wall.cpp
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Rename object::movement_type to movement_source
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2020-08-10 03:45:13 +00:00 |
weapon.cpp
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Use enum class for object movement_type
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2020-08-10 03:45:13 +00:00 |