1574 lines
41 KiB
C
1574 lines
41 KiB
C
/* $Id: menu.c,v 1.19 2003-03-12 03:52:41 btb Exp $ */
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/*
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THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
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SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
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END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
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ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
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IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
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SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
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FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
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CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
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AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
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COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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*/
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/*
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*
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* Inferno main menu.
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include <conf.h>
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#endif
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#ifdef WINDOWS
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#include "desw.h"
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#endif
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#include <stdio.h>
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#include <string.h>
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#include "pa_enabl.h" //$$POLY_ACC
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#include "menu.h"
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#include "inferno.h"
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#include "game.h"
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#include "gr.h"
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#include "key.h"
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#include "iff.h"
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#include "u_mem.h"
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#include "error.h"
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#include "bm.h"
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#include "screens.h"
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#include "mono.h"
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#include "joy.h"
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#include "vecmat.h"
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#include "effects.h"
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#include "slew.h"
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#include "gamemine.h"
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#include "gamesave.h"
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#include "palette.h"
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#include "args.h"
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#include "newdemo.h"
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#include "timer.h"
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#include "sounds.h"
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#include "gameseq.h"
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#include "text.h"
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#include "gamefont.h"
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#include "newmenu.h"
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#ifdef NETWORK
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#include "network.h"
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#endif
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#include "scores.h"
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#include "joydefs.h"
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#include "modem.h"
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#include "playsave.h"
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#include "multi.h"
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#include "kconfig.h"
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#include "titles.h"
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#include "credits.h"
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#include "texmap.h"
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#include "polyobj.h"
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#include "state.h"
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#include "mission.h"
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#include "songs.h"
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#include "config.h"
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#include "movie.h"
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#include "gamepal.h"
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#include "gauges.h"
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#include "powerup.h"
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#include "strutil.h"
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#include "reorder.h"
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#ifdef MACINTOSH
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#include "resource.h"
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#include "isp.h"
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#include <Dialogs.h>
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#endif
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#ifdef EDITOR
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#include "editor/editor.h"
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#endif
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#if defined(POLY_ACC)
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#include "poly_acc.h"
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#endif
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//char *menu_difficulty_text[] = { "Trainee", "Rookie", "Fighter", "Hotshot", "Insane" };
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//char *menu_detail_text[] = { "Lowest", "Low", "Medium", "High", "Highest", "", "Custom..." };
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#define MENU_NEW_GAME 0
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#define MENU_GAME 1
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#define MENU_EDITOR 2
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#define MENU_VIEW_SCORES 3
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#define MENU_QUIT 4
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#define MENU_LOAD_GAME 5
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#define MENU_SAVE_GAME 6
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#define MENU_DEMO_PLAY 8
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#define MENU_LOAD_LEVEL 9
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#define MENU_START_IPX_NETGAME 10
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#define MENU_JOIN_IPX_NETGAME 11
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#define MENU_CONFIG 13
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#define MENU_REJOIN_NETGAME 14
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#define MENU_DIFFICULTY 15
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#define MENU_START_SERIAL 18
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#define MENU_HELP 19
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#define MENU_NEW_PLAYER 20
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#define MENU_MULTIPLAYER 21
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#define MENU_STOP_MODEM 22
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#define MENU_SHOW_CREDITS 23
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#define MENU_ORDER_INFO 24
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#define MENU_PLAY_SONG 25
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#define MENU_START_TCP_NETGAME 26
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#define MENU_JOIN_TCP_NETGAME 27
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#define MENU_START_APPLETALK_NETGAME 28
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#define MENU_JOIN_APPLETALK_NETGAME 30
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//ADD_ITEM("Start netgame...", MENU_START_NETGAME, -1 );
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//ADD_ITEM("Send net message...", MENU_SEND_NET_MESSAGE, -1 );
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#define ADD_ITEM(t,value,key) do { m[num_options].type=NM_TYPE_MENU; m[num_options].text=t; menu_choice[num_options]=value;num_options++; } while (0)
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//unused - extern int last_joy_time; //last time the joystick was used
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#ifndef NDEBUG
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extern int Speedtest_on;
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#else
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#define Speedtest_on 0
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#endif
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void do_sound_menu();
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void do_toggles_menu();
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ubyte do_auto_demo = 1; // Flag used to enable auto demo starting in main menu.
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int Player_default_difficulty; // Last difficulty level chosen by the player
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int Auto_leveling_on = 1;
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int Guided_in_big_window = 0;
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int Menu_draw_copyright = 0;
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int EscortHotKeys=1;
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// Function Prototypes added after LINTING
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void do_option(int select);
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void do_detail_level_menu_custon(void);
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void do_multi_player_menu(void);
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void do_detail_level_menu_custom(void);
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void do_new_game_menu(void);
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//returns the number of demo files on the disk
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int newdemo_count_demos();
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extern ubyte Version_major,Version_minor;
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// ------------------------------------------------------------------------
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void autodemo_menu_check(int nitems, newmenu_item * items, int *last_key, int citem )
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{
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int curtime;
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nitems = nitems;
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items=items;
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citem = citem;
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//draw copyright message
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if ( Menu_draw_copyright ) {
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int w,h,aw;
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Menu_draw_copyright = 0;
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WINDOS( dd_gr_set_current_canvas(NULL),
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gr_set_current_canvas(NULL));
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gr_set_curfont(GAME_FONT);
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gr_set_fontcolor(BM_XRGB(6,6,6),-1);
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gr_get_string_size("V2.2", &w, &h, &aw );
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WIN(DDGRLOCK(dd_grd_curcanv));
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gr_printf(0x8000,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,TXT_COPYRIGHT);
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#ifdef MACINTOSH // print out fix level as well if it exists
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if (Version_fix != 0)
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{
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gr_get_string_size("V2.2.2", &w, &h, &aw );
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gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
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grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
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"V%d.%d.%d",
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Version_major,Version_minor,Version_fix);
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}
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else
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{
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gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
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grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
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"V%d.%d",
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Version_major,Version_minor);
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}
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#else
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gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,"V%d.%d",Version_major,Version_minor);
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#endif
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//say this is vertigo version
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if (cfexist(MISSION_DIR "d2x.hog")) {
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gr_set_curfont(MEDIUM2_FONT);
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gr_printf(MenuHires?495:248, MenuHires?88:37, "Vertigo");
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}
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WIN(DDGRUNLOCK(dd_grd_curcanv));
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}
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// Don't allow them to hit ESC in the main menu.
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if (*last_key==KEY_ESC) *last_key = 0;
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if ( do_auto_demo ) {
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curtime = timer_get_approx_seconds();
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//if ( ((keyd_time_when_last_pressed+i2f(20)) < curtime) && ((last_joy_time+i2f(20)) < curtime) && (!Speedtest_on) ) {
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#ifndef MACINTOSH // for now only!!!!
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if ( ((keyd_time_when_last_pressed+i2f(25)) < curtime) && (!Speedtest_on) ) {
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#else
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if ( (keyd_time_when_last_pressed+i2f(40)) < curtime ) {
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#endif
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int n_demos;
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n_demos = newdemo_count_demos();
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try_again:;
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if ((d_rand() % (n_demos+1)) == 0)
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{
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#ifndef SHAREWARE
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#ifdef WINDOWS
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mouse_set_mode(1); //re-enable centering mode
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HideCursorW();
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#endif
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#ifdef OGL
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Screen_mode = -1;
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#endif
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PlayMovie("intro.mve",0);
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songs_play_song(SONG_TITLE,1);
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*last_key = -3; //exit menu to force redraw even if not going to game mode. -3 tells menu system not to restore
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set_screen_mode(SCREEN_MENU);
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#ifdef WINDOWS
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mouse_set_mode(0); //disenable centering mode
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ShowCursorW();
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#endif
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#endif // end of ifndef shareware
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}
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else {
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WIN(HideCursorW());
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keyd_time_when_last_pressed = curtime; // Reset timer so that disk won't thrash if no demos.
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newdemo_start_playback(NULL); // Randomly pick a file
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if (Newdemo_state == ND_STATE_PLAYBACK) {
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Function_mode = FMODE_GAME;
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*last_key = -3; //exit menu to get into game mode. -3 tells menu system not to restore
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}
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else
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goto try_again; //keep trying until we get a demo that works
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}
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}
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}
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}
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//static int First_time = 1;
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static int main_menu_choice = 0;
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// -----------------------------------------------------------------------------
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// Create the main menu.
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void create_main_menu(newmenu_item *m, int *menu_choice, int *callers_num_options)
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{
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int num_options;
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#ifndef DEMO_ONLY
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num_options = 0;
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set_screen_mode (SCREEN_MENU);
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ADD_ITEM(TXT_NEW_GAME,MENU_NEW_GAME,KEY_N);
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ADD_ITEM(TXT_LOAD_GAME,MENU_LOAD_GAME,KEY_L);
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#ifdef NETWORK
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ADD_ITEM(TXT_MULTIPLAYER_,MENU_MULTIPLAYER,-1);
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#endif
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ADD_ITEM(TXT_OPTIONS_, MENU_CONFIG, -1 );
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ADD_ITEM(TXT_CHANGE_PILOTS,MENU_NEW_PLAYER,unused);
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ADD_ITEM(TXT_VIEW_DEMO,MENU_DEMO_PLAY,0);
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ADD_ITEM(TXT_VIEW_SCORES,MENU_VIEW_SCORES,KEY_V);
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#ifdef SHAREWARE
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ADD_ITEM(TXT_ORDERING_INFO,MENU_ORDER_INFO,-1);
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#endif
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ADD_ITEM(TXT_CREDITS,MENU_SHOW_CREDITS,-1);
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#endif
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ADD_ITEM(TXT_QUIT,MENU_QUIT,KEY_Q);
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#ifndef RELEASE
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if (!(Game_mode & GM_MULTI )) {
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//m[num_options].type=NM_TYPE_TEXT;
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//m[num_options++].text=" Debug options:";
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ADD_ITEM(" Load level...",MENU_LOAD_LEVEL ,KEY_N);
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#ifdef EDITOR
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ADD_ITEM(" Editor", MENU_EDITOR, KEY_E);
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#endif
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}
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//ADD_ITEM( " Play song", MENU_PLAY_SONG, -1 );
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#endif
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*callers_num_options = num_options;
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}
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//returns number of item chosen
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int DoMenu()
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{
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int menu_choice[25];
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newmenu_item m[25];
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int num_options = 0;
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load_palette(MENU_PALETTE,0,1); //get correct palette
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if ( Players[Player_num].callsign[0]==0 ) {
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RegisterPlayer();
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return 0;
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}
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if ((Game_mode & GM_SERIAL) || (Game_mode & GM_MODEM)) {
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do_option(MENU_START_SERIAL);
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return 0;
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}
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create_main_menu(m, menu_choice, &num_options);
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do {
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keyd_time_when_last_pressed = timer_get_fixed_seconds(); // .. 20 seconds from now!
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if (main_menu_choice < 0 )
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main_menu_choice = 0;
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Menu_draw_copyright = 1;
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main_menu_choice = newmenu_do2( "", NULL, num_options, m, autodemo_menu_check, main_menu_choice, Menu_pcx_name);
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if ( main_menu_choice > -1 ) do_option(menu_choice[main_menu_choice]);
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create_main_menu(m, menu_choice, &num_options); // may have to change, eg, maybe selected pilot and no save games.
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} while( Function_mode==FMODE_MENU );
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// if (main_menu_choice != -2)
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// do_auto_demo = 0; // No more auto demos
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if ( Function_mode==FMODE_GAME )
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gr_palette_fade_out( gr_palette, 32, 0 );
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return main_menu_choice;
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}
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extern void show_order_form(void); // John didn't want this in inferno.h so I just externed it.
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#ifdef WINDOWS
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#undef TXT_SELECT_DEMO
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#define TXT_SELECT_DEMO "Select Demo\n<Ctrl-D> or Right-click\nto delete"
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#endif
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//returns flag, true means quit menu
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void do_option ( int select)
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{
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switch (select) {
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case MENU_NEW_GAME:
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do_new_game_menu();
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break;
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case MENU_GAME:
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break;
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case MENU_DEMO_PLAY:
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{
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char demo_file[16];
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if (newmenu_get_filename( TXT_SELECT_DEMO, "demos/*.dem", demo_file, 1 )) {
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newdemo_start_playback(demo_file);
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}
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}
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break;
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case MENU_LOAD_GAME:
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state_restore_all(0, 0, NULL);
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break;
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#ifdef EDITOR
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case MENU_EDITOR:
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Function_mode = FMODE_EDITOR;
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init_cockpit();
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break;
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#endif
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case MENU_VIEW_SCORES:
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gr_palette_fade_out( gr_palette,32,0 );
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scores_view(-1);
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break;
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#ifdef SHAREWARE
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case MENU_ORDER_INFO:
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show_order_form();
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break;
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#endif
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case MENU_QUIT:
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#ifdef EDITOR
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if (! SafetyCheck()) break;
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#endif
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gr_palette_fade_out( gr_palette,32,0);
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Function_mode = FMODE_EXIT;
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break;
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case MENU_NEW_PLAYER:
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RegisterPlayer(); //1 == allow escape out of menu
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break;
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case MENU_HELP:
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do_show_help();
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break;
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#ifndef RELEASE
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case MENU_PLAY_SONG: {
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int i;
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char * m[MAX_NUM_SONGS];
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for (i=0;i<Num_songs;i++) {
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m[i] = Songs[i].filename;
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}
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i = newmenu_listbox( "Select Song", Num_songs, m, 1, NULL );
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if ( i > -1 ) {
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songs_play_song( i, 0 );
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}
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}
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break;
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case MENU_LOAD_LEVEL: {
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newmenu_item m;
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char text[10]="";
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int new_level_num;
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m.type=NM_TYPE_INPUT; m.text_len = 10; m.text = text;
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newmenu_do( NULL, "Enter level to load", 1, &m, NULL );
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new_level_num = atoi(m.text);
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if (new_level_num!=0 && new_level_num>=Last_secret_level && new_level_num<=Last_level) {
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gr_palette_fade_out( gr_palette, 32, 0 );
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StartNewGame(new_level_num);
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}
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break;
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}
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#endif
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#ifdef NETWORK
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case MENU_START_IPX_NETGAME:
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case MENU_START_TCP_NETGAME:
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load_mission(Builtin_mission_num);
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#ifdef MACINTOSH
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Network_game_type = IPX_GAME;
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#endif
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// WIN(ipx_create_read_thread());
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network_start_game();
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break;
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case MENU_JOIN_IPX_NETGAME:
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case MENU_JOIN_TCP_NETGAME:
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load_mission(Builtin_mission_num);
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#ifdef MACINTOSH
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Network_game_type = IPX_GAME;
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#endif
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// WIN(ipx_create_read_thread());
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network_join_game();
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break;
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#ifdef MACINTOSH
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case MENU_START_APPLETALK_NETGAME:
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load_mission(Builtin_mission_num);
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#ifdef MACINTOSH
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Network_game_type = APPLETALK_GAME;
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#endif
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network_start_game();
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break;
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case MENU_JOIN_APPLETALK_NETGAME:
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load_mission(Builtin_mission_num);
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#ifdef MACINTOSH
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Network_game_type = APPLETALK_GAME;
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#endif
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network_join_game();
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break;
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#endif
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#if 0
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case MENU_START_TCP_NETGAME:
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case MENU_JOIN_TCP_NETGAME:
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nm_messagebox (TXT_SORRY,1,TXT_OK,"Not available in shareware version!");
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// DoNewIPAddress();
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break;
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#endif
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case MENU_START_SERIAL:
|
|
com_main_menu();
|
|
break;
|
|
case MENU_MULTIPLAYER:
|
|
do_multi_player_menu();
|
|
break;
|
|
#endif //NETWORK
|
|
case MENU_CONFIG:
|
|
do_options_menu();
|
|
break;
|
|
case MENU_SHOW_CREDITS:
|
|
gr_palette_fade_out( gr_palette,32,0);
|
|
songs_stop_all();
|
|
credits_show(NULL);
|
|
break;
|
|
default:
|
|
Error("Unknown option %d in do_option",select);
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
int do_difficulty_menu()
|
|
{
|
|
int s;
|
|
newmenu_item m[5];
|
|
|
|
m[0].type=NM_TYPE_MENU; m[0].text=MENU_DIFFICULTY_TEXT(0);
|
|
m[1].type=NM_TYPE_MENU; m[1].text=MENU_DIFFICULTY_TEXT(1);
|
|
m[2].type=NM_TYPE_MENU; m[2].text=MENU_DIFFICULTY_TEXT(2);
|
|
m[3].type=NM_TYPE_MENU; m[3].text=MENU_DIFFICULTY_TEXT(3);
|
|
m[4].type=NM_TYPE_MENU; m[4].text=MENU_DIFFICULTY_TEXT(4);
|
|
|
|
s = newmenu_do1( NULL, TXT_DIFFICULTY_LEVEL, NDL, m, NULL, Difficulty_level);
|
|
|
|
if (s > -1 ) {
|
|
if (s != Difficulty_level)
|
|
{
|
|
Player_default_difficulty = s;
|
|
write_player_file();
|
|
}
|
|
Difficulty_level = s;
|
|
mprintf((0, "%s %s %i\n", TXT_DIFFICULTY_LEVEL, TXT_SET_TO, Difficulty_level));
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int Max_debris_objects, Max_objects_onscreen_detailed;
|
|
int Max_linear_depth_objects;
|
|
|
|
byte Object_complexity=2, Object_detail=2;
|
|
byte Wall_detail=2, Wall_render_depth=2, Debris_amount=2, SoundChannels = 2;
|
|
|
|
byte Render_depths[NUM_DETAIL_LEVELS-1] = { 6, 9, 12, 15, 50};
|
|
byte Max_perspective_depths[NUM_DETAIL_LEVELS-1] = { 1, 2, 3, 5, 8};
|
|
byte Max_linear_depths[NUM_DETAIL_LEVELS-1] = { 3, 5, 7, 10, 50};
|
|
byte Max_linear_depths_objects[NUM_DETAIL_LEVELS-1] = { 1, 2, 3, 7, 20};
|
|
byte Max_debris_objects_list[NUM_DETAIL_LEVELS-1] = { 2, 4, 7, 10, 15};
|
|
byte Max_objects_onscreen_detailed_list[NUM_DETAIL_LEVELS-1] = { 2, 4, 7, 10, 15};
|
|
byte Smts_list[NUM_DETAIL_LEVELS-1] = { 2, 4, 8, 16, 50}; // threshold for models to go to lower detail model, gets multiplied by obj->size
|
|
byte Max_sound_channels[NUM_DETAIL_LEVELS-1] = { 2, 4, 8, 12, 16};
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// Set detail level based stuff.
|
|
// Note: Highest detail level (detail_level == NUM_DETAIL_LEVELS-1) is custom detail level.
|
|
void set_detail_level_parameters(int detail_level)
|
|
{
|
|
Assert((detail_level >= 0) && (detail_level < NUM_DETAIL_LEVELS));
|
|
|
|
if (detail_level < NUM_DETAIL_LEVELS-1) {
|
|
Render_depth = Render_depths[detail_level];
|
|
Max_perspective_depth = Max_perspective_depths[detail_level];
|
|
Max_linear_depth = Max_linear_depths[detail_level];
|
|
Max_linear_depth_objects = Max_linear_depths_objects[detail_level];
|
|
|
|
Max_debris_objects = Max_debris_objects_list[detail_level];
|
|
Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[detail_level];
|
|
|
|
Simple_model_threshhold_scale = Smts_list[detail_level];
|
|
|
|
digi_set_max_channels( Max_sound_channels[ detail_level ] );
|
|
|
|
// Set custom menu defaults.
|
|
Object_complexity = detail_level;
|
|
Wall_render_depth = detail_level;
|
|
Object_detail = detail_level;
|
|
Wall_detail = detail_level;
|
|
Debris_amount = detail_level;
|
|
SoundChannels = detail_level;
|
|
|
|
#if defined(POLY_ACC)
|
|
|
|
#ifdef MACINTOSH
|
|
if (detail_level < 2)
|
|
{
|
|
pa_set_filtering(0);
|
|
}
|
|
else if (detail_level < 4)
|
|
{
|
|
pa_set_filtering(1);
|
|
}
|
|
else if (detail_level == 4)
|
|
{
|
|
pa_set_filtering(2);
|
|
}
|
|
#else
|
|
pa_filter_mode = detail_level;
|
|
#endif
|
|
#endif
|
|
|
|
}
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
void do_detail_level_menu(void)
|
|
{
|
|
int s;
|
|
newmenu_item m[7];
|
|
|
|
m[0].type=NM_TYPE_MENU; m[0].text=MENU_DETAIL_TEXT(0);
|
|
m[1].type=NM_TYPE_MENU; m[1].text=MENU_DETAIL_TEXT(1);
|
|
m[2].type=NM_TYPE_MENU; m[2].text=MENU_DETAIL_TEXT(2);
|
|
m[3].type=NM_TYPE_MENU; m[3].text=MENU_DETAIL_TEXT(3);
|
|
m[4].type=NM_TYPE_MENU; m[4].text=MENU_DETAIL_TEXT(4);
|
|
m[5].type=NM_TYPE_TEXT; m[5].text="";
|
|
m[6].type=NM_TYPE_MENU; m[6].text=MENU_DETAIL_TEXT(5);
|
|
|
|
s = newmenu_do1( NULL, TXT_DETAIL_LEVEL , NDL+2, m, NULL, Detail_level);
|
|
|
|
if (s > -1 ) {
|
|
switch (s) {
|
|
case 0:
|
|
case 1:
|
|
case 2:
|
|
case 3:
|
|
case 4:
|
|
Detail_level = s;
|
|
mprintf((0, "Detail level set to %i\n", Detail_level));
|
|
set_detail_level_parameters(Detail_level);
|
|
break;
|
|
case 6:
|
|
Detail_level = 5;
|
|
do_detail_level_menu_custom();
|
|
break;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
void do_detail_level_menu_custom_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
|
|
{
|
|
nitems = nitems;
|
|
*last_key = *last_key;
|
|
citem = citem;
|
|
|
|
Object_complexity = items[0].value;
|
|
Object_detail = items[1].value;
|
|
Wall_detail = items[2].value;
|
|
Wall_render_depth = items[3].value;
|
|
Debris_amount = items[4].value;
|
|
SoundChannels = items[5].value;
|
|
#if defined(POLY_ACC)
|
|
pa_filter_mode = items[6].value;
|
|
#endif
|
|
|
|
}
|
|
|
|
void set_custom_detail_vars(void)
|
|
{
|
|
Render_depth = Render_depths[Wall_render_depth];
|
|
|
|
Max_perspective_depth = Max_perspective_depths[Wall_detail];
|
|
Max_linear_depth = Max_linear_depths[Wall_detail];
|
|
|
|
Max_debris_objects = Max_debris_objects_list[Debris_amount];
|
|
|
|
Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[Object_complexity];
|
|
Simple_model_threshhold_scale = Smts_list[Object_complexity];
|
|
Max_linear_depth_objects = Max_linear_depths_objects[Object_detail];
|
|
|
|
digi_set_max_channels( Max_sound_channels[ SoundChannels ] );
|
|
|
|
}
|
|
|
|
#define DL_MAX 10
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
void do_detail_level_menu_custom(void)
|
|
{
|
|
int count;
|
|
int s=0;
|
|
newmenu_item m[DL_MAX];
|
|
#if defined(POLY_ACC)
|
|
int filtering_id;
|
|
#endif
|
|
|
|
do {
|
|
count = 0;
|
|
m[count].type = NM_TYPE_SLIDER;
|
|
m[count].text = TXT_OBJ_COMPLEXITY;
|
|
m[count].value = Object_complexity;
|
|
m[count].min_value = 0;
|
|
m[count++].max_value = NDL-1;
|
|
|
|
m[count].type = NM_TYPE_SLIDER;
|
|
m[count].text = TXT_OBJ_DETAIL;
|
|
m[count].value = Object_detail;
|
|
m[count].min_value = 0;
|
|
m[count++].max_value = NDL-1;
|
|
|
|
m[count].type = NM_TYPE_SLIDER;
|
|
m[count].text = TXT_WALL_DETAIL;
|
|
m[count].value = Wall_detail;
|
|
m[count].min_value = 0;
|
|
m[count++].max_value = NDL-1;
|
|
|
|
m[count].type = NM_TYPE_SLIDER;
|
|
m[count].text = TXT_WALL_RENDER_DEPTH;
|
|
m[count].value = Wall_render_depth;
|
|
m[count].min_value = 0;
|
|
m[count++].max_value = NDL-1;
|
|
|
|
m[count].type = NM_TYPE_SLIDER;
|
|
m[count].text= TXT_DEBRIS_AMOUNT;
|
|
m[count].value = Debris_amount;
|
|
m[count].min_value = 0;
|
|
m[count++].max_value = NDL-1;
|
|
|
|
m[count].type = NM_TYPE_SLIDER;
|
|
m[count].text= TXT_SOUND_CHANNELS;
|
|
m[count].value = SoundChannels;
|
|
m[count].min_value = 0;
|
|
m[count++].max_value = NDL-1;
|
|
|
|
#if defined(POLY_ACC)
|
|
MAC( if(PAEnabled){ )
|
|
filtering_id = count;
|
|
m[count].type = NM_TYPE_SLIDER;
|
|
m[count].text= "FILTERING";
|
|
m[count].value = pa_filter_mode;
|
|
m[count].min_value = 0;
|
|
#ifdef MACINTOSH
|
|
m[count++].max_value = 2;
|
|
#else
|
|
m[count++].max_value = NDL-1;
|
|
#endif
|
|
MAC(})
|
|
#endif
|
|
|
|
m[count].type = NM_TYPE_TEXT;
|
|
m[count++].text= TXT_LO_HI;
|
|
|
|
Assert(count < DL_MAX);
|
|
|
|
s = newmenu_do1( NULL, TXT_DETAIL_CUSTOM, count, m, do_detail_level_menu_custom_menuset, s);
|
|
} while (s > -1);
|
|
|
|
set_custom_detail_vars();
|
|
|
|
#if defined(MACINTOSH) && defined(POLY_ACC)
|
|
if ( PAEnabled )
|
|
pa_set_filtering( m[filtering_id].value );
|
|
#endif
|
|
}
|
|
|
|
#ifndef MACINTOSH
|
|
int Default_display_mode=0;
|
|
int Current_display_mode=0;
|
|
#else
|
|
int Default_display_mode=1;
|
|
int Current_display_mode=1;
|
|
#endif
|
|
|
|
extern int MenuHiresAvailable;
|
|
|
|
typedef struct {
|
|
int VGA_mode;
|
|
short w,h;
|
|
short render_method;
|
|
short flags;
|
|
} dmi;
|
|
|
|
dmi display_mode_info[7] = {
|
|
#ifdef WINDOWS
|
|
{SM95_320x200x8X, 320, 200, VR_NONE, VRF_ALLOW_COCKPIT},
|
|
{SM95_640x480x8, 640, 480, VR_NONE, VRF_COMPATIBLE_MENUS+VRF_ALLOW_COCKPIT},
|
|
{SM95_640x400x8, 640, 400, VR_NONE, VRF_COMPATIBLE_MENUS },
|
|
{SM95_800x600x8, 800, 600, VR_NONE, VRF_COMPATIBLE_MENUS },
|
|
{SM95_1024x768x8, 1024, 768, VR_NONE, VRF_COMPATIBLE_MENUS },
|
|
#else
|
|
{SM(320,200), 320, 200, VR_NONE, VRF_ALLOW_COCKPIT+VRF_COMPATIBLE_MENUS},
|
|
{SM(640,480), 640, 480, VR_NONE, VRF_COMPATIBLE_MENUS+VRF_ALLOW_COCKPIT},
|
|
{SM(320,400), 320, 400, VR_NONE, VRF_USE_PAGING},
|
|
{SM(640,400), 640, 400, VR_NONE, VRF_COMPATIBLE_MENUS},
|
|
{SM(800,600), 800, 600, VR_NONE, VRF_COMPATIBLE_MENUS},
|
|
{SM(1024,768), 1024, 768, VR_NONE, VRF_COMPATIBLE_MENUS},
|
|
{SM(1280,1024),1280,1024, VR_NONE, VRF_COMPATIBLE_MENUS},
|
|
#endif
|
|
};
|
|
|
|
WIN(extern int DD_Emulation);
|
|
|
|
|
|
void set_display_mode(int mode)
|
|
{
|
|
dmi *dmi;
|
|
|
|
if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE)) //special VR mode
|
|
return; //...don't change
|
|
|
|
#if !defined(MACINTOSH) && !defined(WINDOWS)
|
|
if (0) // (mode >= 5 && !FindArg("-superhires"))
|
|
mode = 4;
|
|
#endif
|
|
|
|
if (!MenuHiresAvailable && (mode != 2))
|
|
mode = 0;
|
|
|
|
#ifndef WINDOWS
|
|
|
|
if (gr_check_mode(display_mode_info[mode].VGA_mode) != 0) //can't do mode
|
|
#ifndef MACINTOSH
|
|
mode = 0;
|
|
#else
|
|
mode = 1;
|
|
#endif
|
|
|
|
Current_display_mode = mode;
|
|
#else
|
|
if (mode == 2) mode = 3; // 320x400 -> 640x400.
|
|
Current_display_mode = mode;
|
|
if (mode >= 3) mode--; // Match to Windows dmi.
|
|
if (DDCheckMode(display_mode_info[mode].VGA_mode)) {
|
|
if (Platform_system == WINNT_PLATFORM || DD_Emulation) mode = 1;
|
|
else mode = 0;
|
|
Current_display_mode = mode;
|
|
}
|
|
#endif
|
|
|
|
dmi = &display_mode_info[mode];
|
|
|
|
if (Current_display_mode != -1) {
|
|
|
|
game_init_render_buffers(dmi->VGA_mode,dmi->w,dmi->h,dmi->render_method,dmi->flags);
|
|
Default_display_mode = Current_display_mode;
|
|
}
|
|
|
|
Screen_mode = -1; //force screen reset
|
|
}
|
|
|
|
#ifdef MACINTOSH // use Mac version of do_screen_res_menu
|
|
|
|
void do_screen_res_menu()
|
|
{
|
|
#define N_SCREENRES_ITEMS 6
|
|
|
|
newmenu_item m[N_SCREENRES_ITEMS];
|
|
int citem, i, n_items, odisplay_mode, result;
|
|
|
|
if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE)) //special VR mode
|
|
{
|
|
nm_messagebox(TXT_SORRY, 1, TXT_OK,
|
|
"You may not change screen\n"
|
|
"resolution when VR modes enabled.");
|
|
return;
|
|
}
|
|
|
|
m[0].type=NM_TYPE_TEXT; m[0].value=0; m[0].text="Modes w/ Cockpit:";
|
|
m[1].type=NM_TYPE_RADIO; m[1].value=0; m[1].group=0; m[1].text=" 640x480";
|
|
m[2].type=NM_TYPE_TEXT; m[2].value=0; m[2].text="Modes w/o Cockpit:";
|
|
m[3].type=NM_TYPE_RADIO; m[3].value=0; m[3].group=0; m[3].text=" 800x600";
|
|
// m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 1024x768";
|
|
// m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 1280x1024";
|
|
n_items = 4;
|
|
|
|
odisplay_mode = VGA_current_mode;
|
|
citem = Current_display_mode;
|
|
if (Current_display_mode >= 2)
|
|
citem--;
|
|
|
|
if (citem >= n_items)
|
|
citem = n_items-1;
|
|
|
|
m[citem].value = 1;
|
|
|
|
newmenu_do1( NULL, "Select screen mode", n_items, m, NULL, citem);
|
|
|
|
for (i=0;i<n_items;i++)
|
|
if (m[i].value)
|
|
break;
|
|
if (i >= 3)
|
|
i++;
|
|
|
|
#ifdef SHAREWARE
|
|
if (i > 1)
|
|
nm_messagebox(TXT_SORRY, 1, TXT_OK,
|
|
"High resolution modes are\n"
|
|
"only available in the\n"
|
|
"Commercial version of Descent 2.");
|
|
return;
|
|
#else
|
|
result = vga_check_mode(display_mode_info[i].VGA_mode);
|
|
|
|
if (result) {
|
|
nm_messagebox(TXT_SORRY, 1, TXT_OK,
|
|
"Cannot set requested\n"
|
|
"mode on this video card.");
|
|
return;
|
|
}
|
|
|
|
set_display_mode(i);
|
|
reset_cockpit();
|
|
#endif
|
|
|
|
}
|
|
|
|
#else // PC version of do_screen_res_menu is below
|
|
|
|
void do_screen_res_menu()
|
|
{
|
|
#ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
|
|
#define N_SCREENRES_ITEMS 10
|
|
int fullscreenc;
|
|
#else
|
|
#define N_SCREENRES_ITEMS 9
|
|
#endif
|
|
newmenu_item m[N_SCREENRES_ITEMS];
|
|
int citem;
|
|
int i;
|
|
int n_items;
|
|
|
|
if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE)) { //special VR mode
|
|
nm_messagebox(TXT_SORRY, 1, TXT_OK,
|
|
"You may not change screen\n"
|
|
"resolution when VR modes enabled.");
|
|
return;
|
|
}
|
|
|
|
m[0].type=NM_TYPE_TEXT; m[0].value=0; m[0].text="Modes w/ Cockpit:";
|
|
|
|
#ifdef WINDOWS
|
|
if (Platform_system == WINNT_PLATFORM || DD_Emulation) {
|
|
m[1].type=NM_TYPE_TEXT; m[1].value=0; m[1].text=" 320x200 N/A";
|
|
} else
|
|
#endif
|
|
//NOTE LINK TO ABOVE IF
|
|
m[1].type=NM_TYPE_RADIO; m[1].value=0; m[1].group=0; m[1].text=" 320x200";
|
|
|
|
m[2].type=NM_TYPE_RADIO; m[2].value=0; m[2].group=0; m[2].text=" 640x480";
|
|
m[3].type=NM_TYPE_TEXT; m[3].value=0; m[3].text="Modes w/o Cockpit:";
|
|
#ifdef WINDOWS
|
|
m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 640x400";
|
|
m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 800x600";
|
|
// m[6].type=NM_TYPE_RADIO; m[6].value=0; m[6].group=0; m[6].text=" 1024x768";
|
|
n_items = 6;
|
|
#else
|
|
m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 320x400";
|
|
m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 640x400";
|
|
m[6].type=NM_TYPE_RADIO; m[6].value=0; m[6].group=0; m[6].text=" 800x600";
|
|
n_items = 7;
|
|
if (1) { //(FindArg("-superhires")) {
|
|
m[7].type=NM_TYPE_RADIO; m[7].value=0; m[7].group=0; m[7].text=" 1024x768";
|
|
m[8].type=NM_TYPE_RADIO; m[8].value=0; m[8].group=0; m[8].text=" 1280x1024";
|
|
n_items += 2;
|
|
}
|
|
#endif
|
|
|
|
#ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
|
|
m[n_items].type = NM_TYPE_CHECK; m[n_items].text = "Fullscreen";
|
|
m[n_items].value = gr_check_fullscreen();
|
|
fullscreenc=n_items++;
|
|
#endif
|
|
|
|
citem = Current_display_mode+1;
|
|
|
|
#ifdef WINDOWS
|
|
if (citem == 3) citem++; // if 320x400 in DOS, make it look like 640x400
|
|
#else
|
|
if (Current_display_mode >= 2)
|
|
citem++;
|
|
#endif
|
|
|
|
if (citem >= n_items)
|
|
citem = n_items-1;
|
|
|
|
m[citem].value = 1;
|
|
|
|
newmenu_do1( NULL, "Select screen mode", n_items, m, NULL, citem);
|
|
|
|
#ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
|
|
if (m[fullscreenc].value != gr_check_fullscreen()){
|
|
gr_toggle_fullscreen();
|
|
}
|
|
#endif
|
|
|
|
for (i=0;i<n_items;i++)
|
|
if (m[i].value)
|
|
break;
|
|
|
|
#ifndef WINDOWS // if i >= 4 keep it that way since we skip 320x400
|
|
if (i >= 4)
|
|
i--;
|
|
#endif
|
|
|
|
i--;
|
|
|
|
#ifndef WINDOWS
|
|
if (((i != 0) && (i != 2) && !MenuHiresAvailable) || gr_check_mode(display_mode_info[i].VGA_mode)) {
|
|
nm_messagebox(TXT_SORRY, 1, TXT_OK,
|
|
"Cannot set requested\n"
|
|
"mode on this video card.");
|
|
return;
|
|
}
|
|
#else
|
|
if (i >= 3)
|
|
result = DDCheckMode(display_mode_info[i-1].VGA_mode);
|
|
else
|
|
result = DDCheckMode(display_mode_info[i].VGA_mode);
|
|
|
|
if (result) {
|
|
nm_messagebox(TXT_SORRY, 1, TXT_OK,
|
|
"Mode not supported by your\n"
|
|
"DirectDraw driver.\n",
|
|
"Using default mode for gameplay.\n");
|
|
return;
|
|
}
|
|
|
|
#endif
|
|
#ifdef SHAREWARE
|
|
if (i != 0)
|
|
nm_messagebox(TXT_SORRY, 1, TXT_OK,
|
|
"High resolution modes are\n"
|
|
"only available in the\n"
|
|
"Commercial version of Descent 2.");
|
|
return;
|
|
#else
|
|
if (i != Current_display_mode)
|
|
set_display_mode(i);
|
|
#endif
|
|
|
|
}
|
|
#endif // end of PC version of do_screen_res_menu()
|
|
|
|
|
|
|
|
void do_new_game_menu()
|
|
{
|
|
int new_level_num,player_highest_level;
|
|
|
|
#ifndef SHAREWARE
|
|
int n_missions;
|
|
|
|
n_missions = build_mission_list(0);
|
|
|
|
if (n_missions <= 1) {
|
|
load_mission(0);
|
|
} else {
|
|
int new_mission_num,i, default_mission;
|
|
char * m[MAX_MISSIONS];
|
|
|
|
default_mission = 0;
|
|
for (i=0;i<n_missions;i++) {
|
|
m[i] = Mission_list[i].mission_name;
|
|
if ( !stricmp( m[i], config_last_mission ) )
|
|
default_mission = i;
|
|
}
|
|
|
|
new_mission_num = newmenu_listbox1( "New Game\n\nSelect mission", n_missions, m, 1, default_mission, NULL );
|
|
|
|
if (new_mission_num == -1)
|
|
return; //abort!
|
|
|
|
strcpy(config_last_mission, m[new_mission_num] );
|
|
|
|
if (!load_mission(new_mission_num)) {
|
|
nm_messagebox( NULL, 1, TXT_OK, "Error in Mission file");
|
|
return;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
new_level_num = 1;
|
|
|
|
player_highest_level = get_highest_level();
|
|
|
|
if (player_highest_level > Last_level)
|
|
player_highest_level = Last_level;
|
|
|
|
if (player_highest_level > 1) {
|
|
newmenu_item m[4];
|
|
char info_text[80];
|
|
char num_text[10];
|
|
int choice;
|
|
int n_items;
|
|
|
|
try_again:
|
|
sprintf(info_text,"%s %d",TXT_START_ANY_LEVEL, player_highest_level);
|
|
|
|
m[0].type=NM_TYPE_TEXT; m[0].text = info_text;
|
|
m[1].type=NM_TYPE_INPUT; m[1].text_len = 10; m[1].text = num_text;
|
|
n_items = 2;
|
|
|
|
#ifdef WINDOWS
|
|
m[2].type = NM_TYPE_TEXT; m[2].text = "";
|
|
m[3].type = NM_TYPE_MENU; m[3].text = " Ok";
|
|
n_items = 4;
|
|
#endif
|
|
|
|
strcpy(num_text,"1");
|
|
|
|
choice = newmenu_do( NULL, TXT_SELECT_START_LEV, n_items, m, NULL );
|
|
|
|
if (choice==-1 || m[1].text[0]==0)
|
|
return;
|
|
|
|
new_level_num = atoi(m[1].text);
|
|
|
|
if (!(new_level_num>0 && new_level_num<=player_highest_level)) {
|
|
m[0].text = TXT_ENTER_TO_CONT;
|
|
nm_messagebox( NULL, 1, TXT_OK, TXT_INVALID_LEVEL);
|
|
goto try_again;
|
|
}
|
|
}
|
|
|
|
Difficulty_level = Player_default_difficulty;
|
|
|
|
if (!do_difficulty_menu())
|
|
return;
|
|
|
|
gr_palette_fade_out( gr_palette, 32, 0 );
|
|
StartNewGame(new_level_num);
|
|
|
|
}
|
|
|
|
extern void GameLoop(int, int );
|
|
|
|
extern int Redbook_enabled;
|
|
|
|
void options_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
|
|
{
|
|
if ( citem==5)
|
|
{
|
|
gr_palette_set_gamma(items[5].value);
|
|
}
|
|
|
|
nitems++; //kill warning
|
|
last_key++; //kill warning
|
|
}
|
|
|
|
void do_options_menu()
|
|
{
|
|
newmenu_item m[12];
|
|
int i = 0;
|
|
|
|
do {
|
|
m[ 0].type = NM_TYPE_MENU; m[ 0].text="Sound effects & music...";
|
|
m[ 1].type = NM_TYPE_TEXT; m[ 1].text="";
|
|
#if defined(MACINTOSH) && defined(APPLE_DEMO)
|
|
m [2].type = NM_TYPE_TEXT; m[ 2].text="";
|
|
#else
|
|
m[ 2].type = NM_TYPE_MENU; m[ 2].text=TXT_CONTROLS_;
|
|
#endif
|
|
#ifdef WINDOWS
|
|
m[ 3].type = NM_TYPE_MENU; m[ 3].text="INVOKE JOYSTICK CONTROL PANEL";
|
|
#else
|
|
m[ 3].type = NM_TYPE_MENU; m[ 3].text=TXT_CAL_JOYSTICK;
|
|
#endif
|
|
m[ 4].type = NM_TYPE_TEXT; m[ 4].text="";
|
|
|
|
#if defined(POLY_ACC)
|
|
#ifdef MACINTOSH
|
|
|
|
if ( !PAEnabled )
|
|
{
|
|
m[5].type = NM_TYPE_SLIDER;
|
|
m[5].text = TXT_BRIGHTNESS;
|
|
m[5].value = gr_palette_get_gamma();
|
|
m[5].min_value = 0;
|
|
m[5].max_value = 8;
|
|
}
|
|
else
|
|
{
|
|
m[ 5].type = NM_TYPE_TEXT; m[ 5].text="";
|
|
}
|
|
|
|
#else
|
|
m[ 5].type = NM_TYPE_TEXT; m[ 5].text="";
|
|
#endif
|
|
#else
|
|
m[5].type = NM_TYPE_SLIDER;
|
|
m[5].text = TXT_BRIGHTNESS;
|
|
m[5].value = gr_palette_get_gamma();
|
|
m[5].min_value = 0;
|
|
m[5].max_value = 16; // CCA too dim, was 8;
|
|
#endif
|
|
|
|
|
|
#ifdef PA_3DFX_VOODOO
|
|
m[ 6].type = NM_TYPE_TEXT; m[ 6].text="";
|
|
#else
|
|
m[ 6].type = NM_TYPE_MENU; m[ 6].text=TXT_DETAIL_LEVELS;
|
|
#endif
|
|
|
|
#if defined(POLY_ACC)
|
|
m[ 7].type = NM_TYPE_TEXT; m[ 7].text="";
|
|
#else
|
|
#ifdef MACINTOSH
|
|
if ( gConfigInfo.mChangeResolution && !PAEnabled )
|
|
{
|
|
m[ 7].type = NM_TYPE_MENU; m[ 7].text="Screen resolution...";
|
|
}
|
|
else // for when we are on a mac and no resolution switching allowed
|
|
{
|
|
m[ 7].type = NM_TYPE_TEXT; m[ 7].text="";
|
|
}
|
|
#else // for PC's
|
|
m[ 7].type = NM_TYPE_MENU; m[ 7].text="Screen resolution...";
|
|
#endif // end of #ifdef macintosh
|
|
|
|
#endif
|
|
|
|
m[ 8].type = NM_TYPE_TEXT; m[ 8].text="";
|
|
m[ 9].type = NM_TYPE_MENU; m[ 9].text="Primary autoselect ordering...";
|
|
m[10].type = NM_TYPE_MENU; m[10].text="Secondary autoselect ordering...";
|
|
m[11].type = NM_TYPE_MENU; m[11].text="Toggles...";
|
|
|
|
i = newmenu_do1( NULL, TXT_OPTIONS, sizeof(m)/sizeof(*m), m, options_menuset, i );
|
|
|
|
switch(i) {
|
|
case 0: do_sound_menu(); break;
|
|
case 2: joydefs_config(); break;
|
|
case 3: joydefs_calibrate(); break;
|
|
case 6: do_detail_level_menu(); break;
|
|
case 7: do_screen_res_menu(); break;
|
|
case 9: ReorderPrimary(); break;
|
|
case 10: ReorderSecondary(); break;
|
|
case 11: do_toggles_menu(); break;
|
|
}
|
|
|
|
} while( i>-1 );
|
|
|
|
write_player_file();
|
|
}
|
|
|
|
extern int Redbook_playing;
|
|
void set_redbook_volume(int volume);
|
|
|
|
WIN(extern int RBCDROM_State);
|
|
WIN(static BOOL windigi_driver_off=FALSE);
|
|
|
|
void sound_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
|
|
{
|
|
nitems=nitems;
|
|
*last_key = *last_key;
|
|
|
|
if ( Config_digi_volume != items[0].value ) {
|
|
Config_digi_volume = items[0].value;
|
|
|
|
#ifdef WINDOWS
|
|
if (windigi_driver_off) {
|
|
digi_midi_wait();
|
|
digi_init_digi();
|
|
Sleep(500);
|
|
windigi_driver_off = FALSE;
|
|
}
|
|
#endif
|
|
|
|
#ifndef MACINTOSH
|
|
digi_set_digi_volume( (Config_digi_volume*32768)/8 );
|
|
#else
|
|
digi_set_digi_volume( (Config_digi_volume*256)/8 );
|
|
#endif
|
|
digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
|
|
}
|
|
|
|
#ifdef WINDOWS
|
|
if (!wmidi_support_volchange()) {
|
|
if (!items[1].value && Config_midi_volume) {
|
|
Config_midi_volume = 0;
|
|
digi_set_midi_volume(0);
|
|
digi_play_midi_song( NULL, NULL, NULL, 0 );
|
|
}
|
|
else if (Config_midi_volume == 0 && items[1].value) {
|
|
digi_set_midi_volume(64);
|
|
Config_midi_volume = 4;
|
|
}
|
|
}
|
|
else // LINK TO BELOW IF
|
|
#endif
|
|
if (Config_midi_volume != items[1].value ) {
|
|
Config_midi_volume = items[1].value;
|
|
#ifdef WINDOWS
|
|
if (!windigi_driver_off) {
|
|
Sleep(200);
|
|
digi_close_digi();
|
|
Sleep(100);
|
|
windigi_driver_off = TRUE;
|
|
}
|
|
#endif
|
|
#ifndef MACINTOSH
|
|
digi_set_midi_volume( (Config_midi_volume*128)/8 );
|
|
#else
|
|
digi_set_midi_volume( (Config_midi_volume*256)/8 );
|
|
#endif
|
|
}
|
|
#ifdef MACINTOSH
|
|
if (Config_master_volume != items[3].value ) {
|
|
Config_master_volume = items[3].value;
|
|
digi_set_master_volume( Config_master_volume );
|
|
digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
|
|
}
|
|
#endif
|
|
|
|
// don't enable redbook for a non-apple demo version of the shareware demo
|
|
#if !defined(SHAREWARE) || ( defined(SHAREWARE) && defined(APPLE_DEMO) )
|
|
|
|
if (Config_redbook_volume != items[2].value ) {
|
|
Config_redbook_volume = items[2].value;
|
|
set_redbook_volume(Config_redbook_volume);
|
|
}
|
|
|
|
if (items[4].value != (Redbook_playing!=0)) {
|
|
|
|
if (items[4].value && FindArg("-noredbook")) {
|
|
nm_messagebox (TXT_SORRY,1,TXT_OK,"Redbook audio has been disabled\non the command line");
|
|
items[4].value = 0;
|
|
items[4].redraw = 1;
|
|
}
|
|
else {
|
|
Redbook_enabled = items[4].value;
|
|
|
|
mprintf((1, "Redbook_enabled = %d\n", Redbook_enabled));
|
|
|
|
if (Function_mode == FMODE_MENU)
|
|
songs_play_song(SONG_TITLE,1);
|
|
else if (Function_mode == FMODE_GAME)
|
|
songs_play_level_song( Current_level_num );
|
|
else
|
|
Int3();
|
|
|
|
if (items[4].value && !Redbook_playing) {
|
|
#ifdef WINDOWS
|
|
if (RBCDROM_State == -1)
|
|
nm_messagebox (TXT_SORRY,1,TXT_OK,"Cannot start CD Music.\nAnother application is\nusing the CD player.\n");
|
|
else // link to next code line!
|
|
#endif
|
|
nm_messagebox (TXT_SORRY,1,TXT_OK,"Cannot start CD Music. Insert\nyour Descent II CD and try again");
|
|
items[4].value = 0;
|
|
items[4].redraw = 1;
|
|
}
|
|
|
|
items[1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER);
|
|
items[1].redraw = 1;
|
|
items[2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT);
|
|
items[2].redraw = 1;
|
|
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
citem++; //kill warning
|
|
}
|
|
|
|
void do_sound_menu()
|
|
{
|
|
newmenu_item m[6];
|
|
int i = 0;
|
|
|
|
#ifdef WINDOWS
|
|
extern BOOL DIGIDriverInit;
|
|
if (!DIGIDriverInit) windigi_driver_off = TRUE;
|
|
else windigi_driver_off = FALSE;
|
|
#endif
|
|
|
|
do {
|
|
m[ 0].type = NM_TYPE_SLIDER; m[ 0].text=TXT_FX_VOLUME; m[0].value=Config_digi_volume;m[0].min_value=0; m[0].max_value=8;
|
|
m[ 1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER); m[ 1].text="MIDI music volume"; m[1].value=Config_midi_volume;m[1].min_value=0; m[1].max_value=8;
|
|
|
|
#ifdef WINDOWS
|
|
if (!wmidi_support_volchange() && !Redbook_playing) {
|
|
m[1].type = NM_TYPE_CHECK;
|
|
m[1].text = "MIDI MUSIC";
|
|
if (Config_midi_volume) m[1].value = 1;
|
|
}
|
|
#endif
|
|
|
|
#ifdef SHAREWARE
|
|
m[ 2].type = NM_TYPE_TEXT; m[ 2].text="";
|
|
m[ 3].type = NM_TYPE_TEXT; m[ 3].text="";
|
|
m[ 4].type = NM_TYPE_TEXT; m[ 4].text="";
|
|
#ifdef MACINTOSH
|
|
m[ 3].type = NM_TYPE_SLIDER; m[ 3].text="Sound Manager Volume"; m[3].value=Config_master_volume;m[3].min_value=0; m[3].max_value=8;
|
|
|
|
#ifdef APPLE_DEMO
|
|
m[ 2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT); m[ 2].text="CD music volume"; m[2].value=Config_redbook_volume;m[2].min_value=0; m[2].max_value=8;
|
|
m[ 4].type = NM_TYPE_CHECK; m[ 4].text="CD Music (Redbook) enabled"; m[4].value=(Redbook_playing!=0);
|
|
#endif
|
|
|
|
#endif
|
|
|
|
#else // ifdef SHAREWARE
|
|
m[ 2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT); m[ 2].text="CD music volume"; m[2].value=Config_redbook_volume;m[2].min_value=0; m[2].max_value=8;
|
|
|
|
#ifndef MACINTOSH
|
|
m[ 3].type = NM_TYPE_TEXT; m[ 3].text="";
|
|
#else
|
|
m[ 3].type = NM_TYPE_SLIDER; m[ 3].text="Sound Manager Volume"; m[3].value=Config_master_volume;m[3].min_value=0; m[3].max_value=8;
|
|
#endif
|
|
|
|
m[ 4].type = NM_TYPE_CHECK; m[ 4].text="CD Music (Redbook) enabled"; m[4].value=(Redbook_playing!=0);
|
|
#endif
|
|
|
|
m[ 5].type = NM_TYPE_CHECK; m[ 5].text=TXT_REVERSE_STEREO; m[5].value=Config_channels_reversed;
|
|
|
|
i = newmenu_do1( NULL, "Sound Effects & Music", sizeof(m)/sizeof(*m), m, sound_menuset, i );
|
|
|
|
Redbook_enabled = m[4].value;
|
|
Config_channels_reversed = m[5].value;
|
|
|
|
} while( i>-1 );
|
|
|
|
#ifdef WINDOWS
|
|
if (windigi_driver_off) {
|
|
digi_midi_wait();
|
|
Sleep(500);
|
|
digi_init_digi();
|
|
windigi_driver_off=FALSE;
|
|
}
|
|
#endif
|
|
|
|
|
|
if ( Config_midi_volume < 1 ) {
|
|
#ifndef MACINTOSH
|
|
digi_play_midi_song( NULL, NULL, NULL, 0 );
|
|
#else
|
|
digi_play_midi_song(-1, 0);
|
|
#endif
|
|
}
|
|
|
|
}
|
|
|
|
|
|
extern int Automap_always_hires;
|
|
|
|
#define ADD_CHECK(n,txt,v) do { m[n].type=NM_TYPE_CHECK; m[n].text=txt; m[n].value=v;} while (0)
|
|
|
|
void do_toggles_menu()
|
|
{
|
|
#ifndef MACINTOSH
|
|
#if defined(POLY_ACC)
|
|
#define N_TOGGLE_ITEMS 6 // get rid of automap hi-res.
|
|
#else
|
|
#define N_TOGGLE_ITEMS 7
|
|
#endif
|
|
#else
|
|
#define N_TOGGLE_ITEMS 7
|
|
#endif
|
|
newmenu_item m[N_TOGGLE_ITEMS];
|
|
int i = 0;
|
|
|
|
do {
|
|
#if defined(MACINTOSH) && defined(USE_ISP)
|
|
if (ISpEnabled())
|
|
{
|
|
m[0].type = NM_TYPE_TEXT; m[0].text = "";
|
|
}
|
|
else
|
|
{
|
|
ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on);
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|
}
|
|
#else
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|
ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on);
|
|
#endif
|
|
ADD_CHECK(1, "Show reticle", Reticle_on);
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|
ADD_CHECK(2, "Missile view", Missile_view_enabled);
|
|
ADD_CHECK(3, "Headlight on when picked up", Headlight_active_default );
|
|
ADD_CHECK(4, "Show guided missile in main display", Guided_in_big_window );
|
|
ADD_CHECK(5, "Escort robot hot keys",EscortHotKeys);
|
|
#ifdef MACINTOSH
|
|
if ( !PAEnabled ) {
|
|
ADD_CHECK(6, "Pixel Double", Scanline_double);
|
|
}
|
|
#else
|
|
#if !defined(POLY_ACC)
|
|
ADD_CHECK(6, "Always show HighRes Automap", min(MenuHiresAvailable,Automap_always_hires));
|
|
#endif
|
|
#endif
|
|
//when adding more options, change N_TOGGLE_ITEMS above
|
|
|
|
#ifdef MACINTOSH
|
|
if ( PAEnabled ) // when doing RAVE, no pixel doubling
|
|
i = newmenu_do1( NULL, "Toggles", N_TOGGLE_ITEMS-1, m, NULL, i );
|
|
else
|
|
#endif // note link to if
|
|
i = newmenu_do1( NULL, "Toggles", N_TOGGLE_ITEMS, m, NULL, i );
|
|
|
|
Auto_leveling_on = m[0].value;
|
|
Reticle_on = m[1].value;
|
|
Missile_view_enabled = m[2].value;
|
|
Headlight_active_default = m[3].value;
|
|
Guided_in_big_window = m[4].value;
|
|
EscortHotKeys = m[5].value;
|
|
|
|
|
|
#ifdef MACINTOSH
|
|
if ( !PAEnabled )
|
|
Scanline_double = m[6].value;
|
|
#else
|
|
#if !defined(POLY_ACC)
|
|
if (MenuHiresAvailable)
|
|
Automap_always_hires = m[6].value;
|
|
else if (m[6].value)
|
|
nm_messagebox(TXT_SORRY,1,"OK","High Resolution modes are\nnot available on this video card");
|
|
#endif
|
|
#endif
|
|
|
|
} while( i>-1 );
|
|
|
|
}
|
|
|
|
void do_multi_player_menu()
|
|
{
|
|
int menu_choice[5];
|
|
newmenu_item m[5];
|
|
int choice = 0, num_options = 0;
|
|
int old_game_mode;
|
|
|
|
do {
|
|
// WIN(ipx_destroy_read_thread());
|
|
|
|
old_game_mode = Game_mode;
|
|
num_options = 0;
|
|
|
|
if (!FindArg("-udp")) {
|
|
ADD_ITEM(TXT_START_IPX_NET_GAME, MENU_START_IPX_NETGAME, -1 );
|
|
ADD_ITEM(TXT_JOIN_IPX_NET_GAME, MENU_JOIN_IPX_NETGAME, -1 );
|
|
} else {
|
|
ADD_ITEM(TXT_START_TCP_NET_GAME, MENU_START_TCP_NETGAME, -1 );
|
|
ADD_ITEM(TXT_JOIN_TCP_NET_GAME, MENU_JOIN_TCP_NETGAME, -1 );
|
|
}
|
|
|
|
#ifdef MACINTOSH
|
|
ADD_ITEM("Start Appletalk Netgame", MENU_START_APPLETALK_NETGAME, -1 );
|
|
ADD_ITEM("Join Appletalk Netgame\n", MENU_JOIN_APPLETALK_NETGAME, -1 );
|
|
#endif
|
|
|
|
ADD_ITEM(TXT_MODEM_GAME, MENU_START_SERIAL, -1);
|
|
|
|
choice = newmenu_do1( NULL, TXT_MULTIPLAYER, num_options, m, NULL, choice );
|
|
|
|
if ( choice > -1 )
|
|
do_option(menu_choice[choice]);
|
|
|
|
if (old_game_mode != Game_mode)
|
|
break; // leave menu
|
|
|
|
} while( choice > -1 );
|
|
|
|
}
|
|
|
|
void DoNewIPAddress ()
|
|
{
|
|
newmenu_item m[4];
|
|
char IPText[30];
|
|
int choice;
|
|
|
|
m[0].type=NM_TYPE_TEXT; m[0].text = "Enter an address or hostname:";
|
|
m[1].type=NM_TYPE_INPUT; m[1].text_len = 50; m[1].text = IPText;
|
|
IPText[0]=0;
|
|
|
|
choice = newmenu_do( NULL, "Join a TCPIP game", 2, m, NULL );
|
|
|
|
if (choice==-1 || m[1].text[0]==0)
|
|
return;
|
|
|
|
nm_messagebox (TXT_SORRY,1,TXT_OK,"That address is not valid!");
|
|
}
|