dxx-rebirth/similar/main
2023-05-14 18:41:36 +00:00
..
ai.cpp Move WID_* constants into wall_is_doorway_result 2023-02-18 14:30:59 +00:00
aipath.cpp Pass robot_info to move_towards_segment_center 2022-12-02 04:09:20 +00:00
automap.cpp Move Descent 2 specific automap colors to d2x 2023-04-23 21:45:31 +00:00
bm.cpp Use enum class for properties_init result 2023-01-07 22:17:31 +00:00
bmread.cpp Move bmread texture_count into local scope 2023-04-29 16:10:28 +00:00
cntrlcen.cpp Pass ranges::subrange to reactor_read_n 2022-12-31 16:21:47 +00:00
collide.cpp Use variable template for CollisionResult initialization 2023-01-29 20:42:03 +00:00
config.cpp Rework convert_integer to return result in some cases 2023-01-14 19:05:37 +00:00
console.cpp Reduce console colors to in-range values 2023-04-22 14:56:35 +00:00
controls.cpp
credits.cpp
digiobj.cpp Use enum class for wall_is_doorway_mask 2023-01-29 20:42:03 +00:00
dumpmine.cpp Remove macro wrapper around nm_messagebox 2023-01-14 19:05:37 +00:00
effects.cpp
endlevel.cpp Use enum class for polygon_model_index 2022-12-18 18:32:14 +00:00
fireball.cpp Use enum class for wall_is_doorway_mask 2023-01-29 20:42:03 +00:00
fuelcen.cpp
fvi.cpp Move WID_* constants into wall_is_doorway_result 2023-02-18 14:30:59 +00:00
game.cpp Use enum class for sound_sample_rate 2023-01-07 22:17:31 +00:00
gamecntl.cpp
gamefont.cpp
gamemine.cpp
gamerend.cpp Use enum class for bitmap_index 2022-12-31 16:21:47 +00:00
gamesave.cpp Remove macro wrapper around nm_messagebox 2023-01-14 19:05:37 +00:00
gameseg.cpp Move WID_* constants into wall_is_doorway_result 2023-02-18 14:30:59 +00:00
gameseq.cpp Use enum class for load_palette arguments 2023-04-15 19:11:14 +00:00
gauges.cpp Use enum class for bitmap_index 2022-12-31 16:21:47 +00:00
generate-kconfig-udlr.py Fix generate-kconfig-udlr.py for Python3 2022-11-13 21:17:23 +00:00
hostage.cpp
hud.cpp
iff.cpp Remove unused argument to parse_bmhd 2023-02-26 18:42:12 +00:00
inferno.cpp Use enum class for descent_hog_size 2023-05-14 18:41:36 +00:00
kconfig.cpp
kconfig.ui-table.cpp
kmatrix.cpp
laser.cpp Add further comments around the laser damage penalty logic 2023-04-22 15:02:12 +00:00
lighting.cpp Use enum class for wall_is_doorway_mask 2023-01-29 20:42:03 +00:00
menu.cpp Use enum class for load_palette arguments 2023-04-15 19:11:14 +00:00
mglobal.cpp Move global constants from mglobal.cpp to cglobal.cpp 2023-03-12 10:40:25 +00:00
mission.cpp Use enum class for Mission::anarchy_only_flag 2023-05-14 18:41:36 +00:00
morph.cpp Switch do_morph_frame to enumerate(zip()) 2023-01-07 22:17:31 +00:00
multi.cpp Fix Apple Clang errors and warnings 2023-04-06 16:42:49 -07:00
multibot.cpp
net_udp.cpp Remove macro wrapper around nm_messagebox 2023-01-14 19:05:37 +00:00
newdemo.cpp Remove macro wrapper around nm_messagebox 2023-01-14 19:05:37 +00:00
newmenu.cpp Pass menu_filename to nm_draw_background1 2023-04-15 19:11:14 +00:00
object.cpp Use enum class for bitmap_index 2022-12-31 16:21:47 +00:00
paging.cpp Move vclip id validation down into paging_touch_vclip 2023-01-14 19:05:37 +00:00
physics.cpp
piggy.cpp Harden D2 loading of D1 texture numbers 2023-01-07 22:17:31 +00:00
player.cpp Use enum class for polygon_model_index 2022-12-18 18:32:14 +00:00
playsave.cpp Rework convert_integer to return result in some cases 2023-01-14 19:05:37 +00:00
polyobj.cpp Use if constexpr to guard calls to align_polygon_model_data 2022-12-31 16:21:47 +00:00
powerup.cpp Detect escort goal even for silent powerups 2023-01-07 22:17:31 +00:00
render.cpp Move WID_* constants into wall_is_doorway_result 2023-02-18 14:30:59 +00:00
robot.cpp Return ranges::subrange from robot_get_anim_state 2022-12-31 16:21:47 +00:00
scores.cpp Remove macro wrapper around nm_messagebox 2023-01-14 19:05:37 +00:00
segment.cpp
slew.cpp
songs.cpp
state.cpp Fix Apple Clang errors and warnings 2023-04-06 16:42:49 -07:00
switch.cpp
terrain.cpp
texmerge.cpp Use enum class for bitmap_index 2022-12-31 16:21:47 +00:00
text.cpp
titles.cpp Use enum class for descent_hog_size 2023-05-14 18:41:36 +00:00
vclip.cpp
vers_id.cpp
wall.cpp Move WID_* constants into wall_is_doorway_result 2023-02-18 14:30:59 +00:00
weapon.cpp Use enum class for bitmap_index 2022-12-31 16:21:47 +00:00