dxx-rebirth/similar/main
Kp 78d4a36bb4 Explicitly require support for C++11 constructor inheritance
Parts of the code already used the C++11 syntax, so compilers without it
were already unsupported.  Expand the remaining uses to the standard
syntax.
2022-01-09 15:25:42 +00:00
..
ai.cpp Use enum class for segment_relative_vertnum 2022-01-09 15:25:42 +00:00
aipath.cpp Use enum class for segment_relative_vertnum 2022-01-09 15:25:42 +00:00
automap.cpp Require support for C++17 attribute [[fallthrough]] 2022-01-09 15:25:42 +00:00
bm.cpp Require support for C++17 attribute [[fallthrough]] 2022-01-09 15:25:42 +00:00
bmread.cpp Use enum class for tmapinfo_flags 2021-11-01 03:37:20 +00:00
cntrlcen.cpp Validate control center trigger sides on load 2022-01-09 15:25:42 +00:00
collide.cpp Make MAX_SIDES_PER_SEGMENT an iterable range 2022-01-09 15:25:42 +00:00
config.cpp
console.cpp Require support for C++17 attribute [[fallthrough]] 2022-01-09 15:25:42 +00:00
controls.cpp
credits.cpp
digiobj.cpp
dumpmine.cpp
effects.cpp
endlevel.cpp Use enum class for segment_relative_vertnum 2022-01-09 15:25:42 +00:00
fireball.cpp Use enum class for segment_relative_vertnum 2022-01-09 15:25:42 +00:00
fuelcen.cpp Use enum class for segment_relative_vertnum 2022-01-09 15:25:42 +00:00
fvi.cpp
game.cpp Explicitly require support for C++11 constructor inheritance 2022-01-09 15:25:42 +00:00
gamecntl.cpp Require support for C++17 attribute [[fallthrough]] 2022-01-09 15:25:42 +00:00
gamefont.cpp
gamemine.cpp Make MAX_SIDES_PER_SEGMENT an iterable range 2022-01-09 15:25:42 +00:00
gamerend.cpp
gamesave.cpp Use enum class for segment_relative_vertnum 2022-01-09 15:25:42 +00:00
gameseg.cpp Use enum class for segment_relative_vertnum 2022-01-09 15:25:42 +00:00
gameseq.cpp Use enum class for segment_relative_vertnum 2022-01-09 15:25:42 +00:00
gauges.cpp Explicitly require support for C++11 constructor inheritance 2022-01-09 15:25:42 +00:00
generate-kconfig-udlr.py
hostage.cpp
hud.cpp
iff.cpp
inferno.cpp
kconfig.cpp
kconfig.ui-table.cpp
kmatrix.cpp
laser.cpp Require support for C++17 attribute [[fallthrough]] 2022-01-09 15:25:42 +00:00
lighting.cpp
menu.cpp Allow non-developers to start on any level 2021-11-01 03:37:20 +00:00
mglobal.cpp Use enum class for segment_relative_vertnum 2022-01-09 15:25:42 +00:00
mission.cpp Require support for C++17 attribute [[fallthrough]] 2022-01-09 15:25:42 +00:00
morph.cpp
multi.cpp Require support for C++17 attribute [[fallthrough]] 2022-01-09 15:25:42 +00:00
multibot.cpp Move REMOTE_SLOT_NUM out of ai_static::flags 2022-01-08 17:48:09 +00:00
net_udp.cpp Move REMOTE_SLOT_NUM out of ai_static::flags 2022-01-08 17:48:09 +00:00
newdemo.cpp Use enum class for segment_relative_vertnum 2022-01-09 15:25:42 +00:00
newmenu.cpp Require support for C++17 attribute [[fallthrough]] 2022-01-09 15:25:42 +00:00
object.cpp Require support for C++17 attribute [[fallthrough]] 2022-01-09 15:25:42 +00:00
paging.cpp Make MAX_SIDES_PER_SEGMENT an iterable range 2022-01-09 15:25:42 +00:00
physics.cpp Use enum class for tmapinfo_flags 2021-11-01 03:37:20 +00:00
piggy.cpp Require support for C++17 attribute [[fallthrough]] 2022-01-09 15:25:42 +00:00
player.cpp
playsave.cpp
polyobj.cpp
powerup.cpp Explicitly require support for C++11 constructor inheritance 2022-01-09 15:25:42 +00:00
render.cpp Use enum class for segment_relative_vertnum 2022-01-09 15:25:42 +00:00
robot.cpp
scores.cpp Require support for C++17 attribute [[fallthrough]] 2022-01-09 15:25:42 +00:00
segment.cpp Convert ai_static::GOALSIDE to sidenum_t 2022-01-08 17:48:09 +00:00
slew.cpp
songs.cpp
state.cpp Validate control center trigger sides on load 2022-01-09 15:25:42 +00:00
switch.cpp Use enum class for tmapinfo_flags 2021-11-01 03:37:20 +00:00
terrain.cpp
texmerge.cpp Use xrange for texture merge loops 2021-12-01 03:15:21 +00:00
text.cpp
titles.cpp Require support for C++17 attribute [[fallthrough]] 2022-01-09 15:25:42 +00:00
vclip.cpp
vers_id.cpp
wall.cpp Use enum class for segment_relative_vertnum 2022-01-09 15:25:42 +00:00
weapon.cpp