dxx-rebirth/contrib/broken-vs2017/Common.vcxproj.filters
Kp 6e4b63e098 Use C++17 std::size instead of custom lengthof
lengthof was added to provide the size of C arrays.  C++17 std::size is
now available, and can serve the same purpose.  Remove the custom
lengthof.

The generated code is the same in both cases, other than the change in
line numbers caused by removal of the #include directives.
2020-07-05 23:34:32 +00:00

652 lines
23 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\common\2d\2dsline.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\2d\bitblt.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\2d\bitmap.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\2d\box.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\2d\canvas.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\2d\circle.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\2d\disc.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\2d\gpixel.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\2d\line.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\2d\pixel.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\2d\rect.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\2d\rle.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\2d\scalec.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\3d\clipper.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\3d\draw.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\3d\globvars.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\3d\instance.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\3d\matrix.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\3d\points.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\3d\rod.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\3d\setup.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\arch\carbon\messagebox.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\arch\carbon\SDL_main.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\arch\sdl\digi_mixer_music.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\arch\sdl\joy.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\arch\sdl\rbaudio.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\arch\sdl\window.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\arch\win32\messagebox.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\editor\func.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\maths\fixc.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\maths\rand.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\maths\tables.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\maths\vecmat.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\misc\error.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\misc\hmp.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\misc\ignorecase.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\misc\strutil.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\texmap\ntmap.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\texmap\scanline.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\texmap\tmapflat.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\button.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\checkbox.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\dialog.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\file.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\gadget.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\icon.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\inputbox.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\keypad.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\keypress.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\listbox.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\menu.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\menubar.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\message.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\radio.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\scroll.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\ui.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\uidraw.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\ui\userbox.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\editor\autosave.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\arch\sdl\event.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\misc\hash.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\arch\sdl\key.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\mem\mem.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\arch\sdl\mouse.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\common\arch\sdl\timer.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\common\2d\bitmap.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\2d\clip.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\3d\clipper.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\3d\globvars.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\3d.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\args.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\byteswap.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\compiler-range_for.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\compiler-static_assert.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\compiler-type_traits.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\console.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\countarray.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\digi_audio.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\digi_mixer.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\digi_mixer_music.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\dxxerror.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\centers.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\editor.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\ehostage.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\eobject.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\esegment.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\eswitch.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\info.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\kdefs.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\kfuncs.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\macro.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\meddraw.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\medlisp.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\medmisc.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\medrobot.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\medsel.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\medwall.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\objpage.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\seguvs.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\editor\texpage.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\event.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\fmtcheck.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\func.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\gr.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\grdef.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\hash.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\hmp.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\iff.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\ignorecase.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\internal.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\interp.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\joy.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\jukebox.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\key.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\loadgl.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\makesig.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\maths.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\messagebox.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\mouse.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\ogl_init.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\pack.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\palette.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\partial_range.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\pcx.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\physfs-serial.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\physfsx.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\pstypes.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\rbaudio.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\reverse.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\rle.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\serial.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\strutil.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\texmap.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\timer.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\ui.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\u_mem.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\valptridx.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\varutil.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\vecmat.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\include\window.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\ai.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\aistruct.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\automap.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\bm.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\cntrlcen.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\collide.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\config.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\controls.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\credits.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\digi.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\effects.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\endlevel.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\escort.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\fireball.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\fuelcen.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\fvi.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\game.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\gamefont.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\gamemine.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\gamepal.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\gamesave.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\gameseg.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\gameseq.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\gauges.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\hostage.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\hudmsg.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\inferno.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\kconfig.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\kmatrix.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\laser.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\lighting.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\menu.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\mission.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\morph.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\multi.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\multibot.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\multiinternal.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\net_udp.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\newdemo.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\newmenu.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\object.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\paging.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\physics.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\piggy.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\player.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\playsave.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\polyobj.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\powerup.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\render.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\robot.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\scores.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\screens.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\segment.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\segpoint.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\slew.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\songs.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\sounds.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\state.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\switch.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\terrain.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\texmerge.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\text.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\textures.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\titles.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\vclip.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\vers_id.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\wall.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\main\weapon.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\texmap\scanline.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\common\texmap\texmapl.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>