dxx-rebirth/similar/main
2017-07-08 18:17:49 +00:00
..
ai.cpp Unify AI cloak setup 2017-07-08 18:17:49 +00:00
aipath.cpp Pass valptridx factories to static AI functions 2017-06-30 04:09:27 +00:00
automap.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
bm.cpp Add gcc-7 /*-fallthrough*/ comments for obvious cases 2017-06-07 02:44:54 +00:00
cntrlcen.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
collide.cpp Replace "compiler-type_traits.h" with <type_traits> 2017-06-25 20:46:03 +00:00
config.cpp
console.cpp Simplify game log timestamp 2017-06-10 03:31:03 +00:00
controls.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
credits.cpp Cache canvas in credits_handler 2017-03-11 19:56:23 +00:00
digiobj.cpp Expand tt:: indirection to std:: 2017-06-25 20:46:03 +00:00
dumpmine.cpp Rename segment::value to segment::station_idx 2017-07-08 18:17:49 +00:00
effects.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
endlevel.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
fireball.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
fuelcen.cpp Rename segment::value to segment::station_idx 2017-07-08 18:17:49 +00:00
fvi.cpp Rename countarray method count -> size 2017-06-10 03:31:03 +00:00
game.cpp Tighten Marker_viewer_num validation 2017-06-10 03:31:03 +00:00
gamecntl.cpp Tighten Marker_viewer_num validation 2017-06-10 03:31:03 +00:00
gamefont.cpp Pass canvas to gr_init_font 2017-03-11 19:56:22 +00:00
gamemine.cpp Rename segment::value to segment::station_idx 2017-07-08 18:17:49 +00:00
gamerend.cpp Tighten Marker_viewer_num validation 2017-06-10 03:31:03 +00:00
gamesave.cpp Rename segment::value to segment::station_idx 2017-07-08 18:17:49 +00:00
gameseg.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
gameseq.cpp Unify AI cloak setup 2017-07-08 18:17:49 +00:00
gauges.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
hostage.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
hud.cpp Rename countarray method count -> size 2017-06-10 03:31:03 +00:00
iff.cpp
inferno.cpp Add custom terminate handler on Windows 2017-04-22 21:23:56 +00:00
kconfig.cpp Pass canvas &to nm_draw_background 2017-04-08 16:48:20 +00:00
kmatrix.cpp Fold calls to kmatrix_status_msg 2017-03-11 19:56:29 +00:00
laser.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
lighting.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
menu.cpp Pass vms_angvec &to draw_model_picture 2017-04-30 16:25:16 +00:00
mglobal.cpp Adjust valptridx auto-instantiate for -O2 -fno-inline 2017-06-30 04:09:26 +00:00
mission.cpp
morph.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
multi.cpp Expand tt:: indirection to std:: 2017-06-25 20:46:03 +00:00
multibot.cpp Replace "compiler-type_traits.h" with <type_traits> 2017-06-25 20:46:03 +00:00
net_udp.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
newdemo.cpp Replace "compiler-type_traits.h" with <type_traits> 2017-06-25 20:46:03 +00:00
newmenu.cpp Cache canvas in listbox_create_structure 2017-04-30 16:25:19 +00:00
object.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
paging.cpp Use range_for in paging_touch_walls 2017-06-17 23:05:16 +00:00
physics.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
piggy.cpp Add gcc-7 /*-fallthrough*/ comments for obvious cases 2017-06-07 02:44:54 +00:00
player.cpp
playsave.cpp Add experimental MP-aware mouselook 2017-03-25 19:34:02 +00:00
polyobj.cpp Pass vms_angvec &to draw_model_picture 2017-04-30 16:25:16 +00:00
powerup.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
render.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
robot.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
scores.cpp Add gcc-7 /*-fallthrough*/ comments for obvious cases 2017-06-07 02:44:54 +00:00
segment.cpp Rename segment::value to segment::station_idx 2017-07-08 18:17:49 +00:00
slew.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
songs.cpp
state.cpp Simplify D1 Countdown_timer reload 2017-07-08 18:17:49 +00:00
switch.cpp Move valptridx factories into array_managed_type 2017-06-10 03:31:03 +00:00
terrain.cpp Pass canvas to render_terrain 2017-03-11 19:56:26 +00:00
texmerge.cpp
text.cpp
titles.cpp Fix missed canvas updates in briefing_process_char 2017-04-30 16:25:17 +00:00
vclip.cpp Expand bomb spin variance 2017-03-11 19:56:26 +00:00
vers_id.cpp
wall.cpp Make wclip::num_frames uint16_t 2017-06-17 23:05:16 +00:00
weapon.cpp Replace "compiler-type_traits.h" with <type_traits> 2017-06-25 20:46:03 +00:00