dxx-rebirth/similar
daivuk 74ef8b02e6 Added axis buttons
Each axis can act as two buttons in both ways.
For example, a player might map slide left and slide right to J1 -A1 and J1 +A1 as button presses instead of the slide L/R axis.

This is mostly to fix XBox 360 Controller Left and Right triggers. But it can work on every axis if the player wishes to bind them.
2019-09-01 13:11:14 -04:00
..
2d Downgrade PCX failures from Error to CON_URGENT 2019-07-07 22:00:02 +00:00
3d Use xrange for loops with zero start and simple identifier end 2019-05-04 18:27:37 +00:00
arch reorder palfx logic; use inline func in gr_palette_step_up 2019-07-28 12:47:24 +03:00
editor Use enumerate() to iterate some MAX_SIDES_PER_SEGMENT loops 2019-05-04 18:27:37 +00:00
main Added axis buttons 2019-09-01 13:11:14 -04:00
misc Fix various gcc-9 -Wformat-truncation warnings 2019-05-06 00:36:16 +00:00