dxx-rebirth/common/include/window.h
2014-08-07 02:47:48 +00:00

84 lines
2.5 KiB
C++

/*
* This file is part of the DXX-Rebirth project <http://www.dxx-rebirth.com/>.
* It is copyright by its individual contributors, as recorded in the
* project's Git history. See COPYING.txt at the top level for license
* terms and a link to the Git history.
*/
/*
* A 'window' is simply a canvas that can receive events.
* It can be anything from a simple message box to the
* game screen when playing.
*
* See event.c for event handling code.
*
* -kreator 2009-05-06
*/
#ifndef DESCENT_WINDOW_H
#define DESCENT_WINDOW_H
#include "event.h"
#include "gr.h"
#include "console.h"
#ifdef __cplusplus
struct window;
enum class window_event_result
{
// Window ignored event. Bubble up.
ignored,
// Window handled event.
handled,
close,
};
void arch_init(void);
template <typename T>
class window_subfunction_t
{
public:
typedef window_event_result (*type)(window *menu, d_event *event, T *userdata);
};
class unused_window_userdata_t;
static unused_window_userdata_t *const unused_window_userdata = NULL;
window *window_create(grs_canvas *src, int x, int y, int w, int h, window_subfunction_t<void>::type event_callback, void *data);
template <typename T>
window *window_create(grs_canvas *src, int x, int y, int w, int h, typename window_subfunction_t<T>::type event_callback, T *data)
{
return window_create(src, x, y, w, h, (window_subfunction_t<void>::type)event_callback, (void *)(data));
}
extern int window_close(window *wind);
extern int window_exists(window *wind);
extern window *window_get_front(void);
extern window *window_get_first(void);
extern window *window_get_next(window *wind);
extern window *window_get_prev(window *wind);
extern void window_select(window *wind);
extern void window_set_visible(window *wind, int visible);
extern int window_is_visible(window *wind);
extern grs_canvas *window_get_canvas(window *wind);
extern void window_update_canvases(void);
window_event_result window_send_event(window *wind, d_event *event);
extern void window_set_modal(window *wind, int modal);
extern int window_is_modal(window *wind);
static inline window_event_result WINDOW_SEND_EVENT(window *w, d_event &event, const char *file, unsigned line, const char *e)
{
auto c = window_get_canvas(w);
con_printf(CON_DEBUG, "%s:%u: sending event %s to window of dimensions %dx%d", file, line, e, c->cv_bitmap.bm_w, c->cv_bitmap.bm_h);
return window_send_event(w, &event);
}
#define WINDOW_SEND_EVENT(w, e) (event.type = e, (WINDOW_SEND_EVENT)(w, event, __FILE__, __LINE__, #e))
#endif
#endif