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ai.h
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Modernize typedefs for std::array types
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2020-05-02 21:18:42 +00:00 |
aistruct.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
automap.h
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Refer to <array> directly, not through "compiler-array.h"
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2020-05-02 21:18:42 +00:00 |
bm.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
cast_range_result.h
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Switch most in-tree http:// links to https://
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2018-09-02 00:57:29 +00:00 |
cli.cpp
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Switch most in-tree http:// links to https://
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2018-09-02 00:57:29 +00:00 |
cli.h
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Switch most in-tree http:// links to https://
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2018-09-02 00:57:29 +00:00 |
cmd.cpp
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Refer to <memory> directly, not through "compiler-make_unique.h"
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2020-05-02 21:18:43 +00:00 |
cmd.h
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Switch most in-tree http:// links to https://
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2018-09-02 00:57:29 +00:00 |
cntrlcen.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
collide.h
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Simplify valptridx types where possible
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2019-12-22 05:34:08 +00:00 |
config.h
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Refer to <array> directly, not through "compiler-array.h"
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2020-05-02 21:18:42 +00:00 |
controls.h
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Pass object& to read_flying_controls
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2018-06-24 05:06:15 +00:00 |
credits.h
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cvar.cpp
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Switch most in-tree http:// links to https://
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2018-09-02 00:57:29 +00:00 |
cvar.h
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Switch most in-tree http:// links to https://
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2018-09-02 00:57:29 +00:00 |
d_enumerate.h
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Use structured bindings for enumerate+zip
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2020-05-02 21:18:43 +00:00 |
d_range.h
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Mark xrange as returning unowned storage
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2020-02-26 05:07:34 +00:00 |
d_srcloc.h
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Switch most in-tree http:// links to https://
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2018-09-02 00:57:29 +00:00 |
d_zip.h
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Require support for std::index_sequence, std::make_index_sequence
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2020-04-26 17:26:23 +00:00 |
digi.h
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Require support for C++14 std::exchange
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2020-05-02 21:18:42 +00:00 |
effects.h
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Refer to <array> directly, not through "compiler-array.h"
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2020-05-02 21:18:42 +00:00 |
endlevel.h
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Move exit_segnum to d_player_unique_endlevel_state
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2019-08-15 01:34:22 +00:00 |
ephemeral_range.h
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Add range helper zip()
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2019-05-04 18:27:36 +00:00 |
escort.h
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Add experimental support for guidebot in multiplayer
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2019-06-27 03:26:20 +00:00 |
fireball.h
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Simplify valptridx types where possible
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2019-12-22 05:34:08 +00:00 |
fuelcen.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
fvi.h
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Use susegment for references introduced by valptridx conversion
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2019-12-22 05:34:08 +00:00 |
fwd-object.h
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Use dedicated type for object render_type
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2020-05-02 21:18:43 +00:00 |
fwd-player.h
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Refer to <array> directly, not through "compiler-array.h"
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2020-05-02 21:18:42 +00:00 |
fwd-segment.h
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Refer to <array> directly, not through "compiler-array.h"
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2020-05-02 21:18:42 +00:00 |
fwd-vclip.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
fwd-wall.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
fwd-weapon.h
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Refer to <array> directly, not through "compiler-array.h"
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2020-05-02 21:18:42 +00:00 |
game.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
gamefont.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
gamemine.h
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Move Secret_return_orient to d_level_shared_segment_state
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2019-08-06 02:59:41 +00:00 |
gamepal.h
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gameplayopt.h
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Add experimental support for autosaves
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2020-04-19 20:47:07 +00:00 |
gamesave.h
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Eliminate unnecessary Gamesave_current_filename
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2019-08-06 02:59:40 +00:00 |
gameseg.h
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Refer to <array> directly, not through "compiler-array.h"
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2020-05-02 21:18:42 +00:00 |
gameseq.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
gauges.h
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Modernize typedefs for std::array types
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2020-05-02 21:18:42 +00:00 |
hostage.h
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Refer to <array> directly, not through "compiler-array.h"
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2020-05-02 21:18:42 +00:00 |
hudmsg.h
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Switch most in-tree http:// links to https://
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2018-09-02 00:57:29 +00:00 |
inferno.h
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Move Death_sequence_aborted to d_game_view_unique_state
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2019-08-15 01:34:22 +00:00 |
kconfig.h
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Refer to <array> directly, not through "compiler-array.h"
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2020-05-02 21:18:42 +00:00 |
kmatrix.h
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laser.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
lighting.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
menu.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
mission.h
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Fix saving/loading games for missions in subdirectories
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2020-01-18 21:57:39 +00:00 |
morph.h
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Fix check_header_includes=1 build
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2020-05-17 23:35:25 +00:00 |
multi.h
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Handle gcc-10 truncation warnings in net_udp.cpp
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2020-05-17 23:35:25 +00:00 |
multibot.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
multiinternal.h
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Move Stolen_items into d_thief_unique_state
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2019-07-16 04:00:50 +00:00 |
net_udp.h
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Refer to <array> directly, not through "compiler-array.h"
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2020-05-02 21:18:42 +00:00 |
newdemo.h
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Fix check_header_includes=1 build
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2020-05-17 23:35:25 +00:00 |
newmenu.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
nvparse.h
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Replace "compiler-type_traits.h" with <type_traits>
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2017-06-25 20:46:03 +00:00 |
object.h
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Fix check_header_includes=1 build
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2020-05-17 23:35:25 +00:00 |
objnum.h
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Explicitly zero-initialize object structure members
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2020-05-02 21:18:42 +00:00 |
paging.h
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Pass Vclip as context
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2018-10-21 00:24:07 +00:00 |
physics.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
physics_info.h
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Fix check_header_includes=1 build
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2020-05-17 23:35:25 +00:00 |
piggy.h
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Refer to <array> directly, not through "compiler-array.h"
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2020-05-02 21:18:42 +00:00 |
player-callsign.h
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Refer to <array> directly, not through "compiler-array.h"
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2020-05-02 21:18:42 +00:00 |
player-flags.h
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Switch most in-tree http:// links to https://
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2018-09-02 00:57:29 +00:00 |
player.h
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Refer to <array> directly, not through "compiler-array.h"
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2020-05-02 21:18:42 +00:00 |
playsave.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
polyobj.h
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Modernize typedefs for std::array types
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2020-05-02 21:18:42 +00:00 |
powerup.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
render.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
render_state.h
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Refer to <array> directly, not through "compiler-array.h"
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2020-05-02 21:18:42 +00:00 |
robot.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
scores.h
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Propagate scores_maybe_add_player argument
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2016-12-10 17:51:08 +00:00 |
screens.h
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segiter.h
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Remove use of deprecated std::iterator
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2020-05-02 21:18:43 +00:00 |
segment.h
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Move LevelSharedVertexState into d_level_shared_segment_state
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2020-05-17 23:35:25 +00:00 |
segpoint.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
selfiter.h
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Remove use of deprecated std::iterator
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2020-05-02 21:18:43 +00:00 |
slew.h
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Always qualify valptridx type/factory
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2017-06-10 03:31:02 +00:00 |
songs.h
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Refactor song loading
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2019-08-25 16:43:17 +00:00 |
sounds.h
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Refer to <array> directly, not through "compiler-array.h"
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2020-05-02 21:18:42 +00:00 |
state.h
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Fix check_header_includes=1 build
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2020-05-17 23:35:25 +00:00 |
switch.h
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Refer to <array> directly, not through "compiler-array.h"
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2020-05-02 21:18:42 +00:00 |
terrain.h
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Move Viewer_eye to local scope
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2018-12-30 00:43:57 +00:00 |
texmerge.h
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Propagate constant texmerge_init argument
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2016-11-19 17:24:52 +00:00 |
text.h
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Refer to <array> directly, not through "compiler-array.h"
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2020-05-02 21:18:42 +00:00 |
textures.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
titles.h
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Move intro_played to dsx
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2017-03-18 18:07:35 +00:00 |
valptridx.tcc
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Require support for C++11 addressof
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2020-05-02 21:18:43 +00:00 |
vclip.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
vers_id.h
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Switch most in-tree http:// links to https://
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2018-09-02 00:57:29 +00:00 |
wall.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
weapon.h
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Refer to <array> directly, not through "compiler-array.h"
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2020-05-02 21:18:42 +00:00 |
weapon_id.h
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Whitelist Vertigo smelter's phoenix cannon
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2019-10-21 03:45:29 +00:00 |