dxx-rebirth/arch/sdl
2013-01-08 17:47:03 +01:00
..
digi.c Bail out of hmp_reset() if midiOutOpen fails and return error with -debug set; execute hmp_reset() before first song plays; renamed digi_win32_stop_current_song() to digi_win32_stop_midi_song() to keep naming convention; Fixed some compiler warnings 2011-07-15 10:43:03 +02:00
digi_audio.c Retired most of the Assembler code except the generic i386 scanline renderer; Removed all leftovers of Direct3D implementation; On the way make a some code more similar between D1X-Rebirth and D2X-Rebirth 2011-01-19 21:35:14 +01:00
digi_mixer.c Made inline functions static 2012-05-14 17:13:27 +02:00
digi_mixer_music.c added songs_play_file() to play any song depending on filename-extension as a more streamlined approach to handle all different kinds of formats; also used for jukebox to make it independent from SDL_mixer; cleaned up supported filename extenstions 2012-06-10 14:02:43 +02:00
event.c Moved joy_*_handler declarations to joy.h - patch by Kp 2013-01-03 16:37:52 +01:00
gr.c Update the canvas data pointers for all windows after changing the screen mode, so the main menu draws properly after leaving the editor 2012-03-24 14:43:45 +08:00
init.c One more take on Mouse cursor friendliness: Merged mouse_toggle_cursor and mouse_toggle_grab; instead of trying to use SDL_GetAppState (which does not work as expected on Windows) to release mouse, use strict calls of mouse_toggle_cursor so we at least have a free mouse outside of Game_wind and Automap; decreased time to automatically hide cursor; added mouse_close to release mouse in case of emergency 2010-07-28 17:27:35 +00:00
joy.c Moved joy_*_handler declarations to joy.h - patch by Kp 2013-01-03 16:37:52 +01:00
jukebox.c Avoid some unnecessary strlen's 2012-09-03 00:45:13 +02:00
key.c Made key_properties readable in other files; Eliminated key_text variable; Marked unicode_frame_buffer as extern in header - patches by Kp 2012-11-02 17:41:40 +01:00
mouse.c Added option to hide mouse cursor (without disabling the mouse completely) 2013-01-08 17:47:03 +01:00
rbaudio.c Fixing Redbook hooks: Initialize last_check_time in RBACheckFinishedHook(); Execute RBACheckFinishedHook() during EVENT_WINDOW_DRAW in standard_handler() as EVENT_IDLE rarely happens if you have a shivering Joystick connected for example 2011-07-16 16:02:22 +02:00
timer.c Reverted most of the last commit - didn't work well when timer was updated too frequently 2011-01-11 00:37:45 +01:00
window.c Fix a nasty bug where pressing 'Alt' to explore the editor menubar would split the window stack in two, rendering the editor unresponsive 2012-04-09 17:13:11 +08:00