98 lines
3 KiB
C++
98 lines
3 KiB
C++
/*
|
|
* Portions of this file are copyright Rebirth contributors and licensed as
|
|
* described in COPYING.txt.
|
|
* Portions of this file are copyright Parallax Software and licensed
|
|
* according to the Parallax license below.
|
|
* See COPYING.txt for license details.
|
|
|
|
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
|
|
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
|
|
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
|
|
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
|
|
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
|
|
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
|
|
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
|
|
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
|
|
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
|
|
COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
|
|
*/
|
|
|
|
/*
|
|
*
|
|
* Stuff for video clips.
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "piggy.h"
|
|
|
|
#ifdef __cplusplus
|
|
#include "dxxsconf.h"
|
|
#include "fwd-valptridx.h"
|
|
#include "fwd-vclip.h"
|
|
#include "fwd-weapon.h"
|
|
|
|
|
|
#define VCLIP_SMALL_EXPLOSION 2
|
|
#define VCLIP_PLAYER_HIT 1
|
|
#define VCLIP_MORPHING_ROBOT 10
|
|
#define VCLIP_PLAYER_APPEARANCE 61
|
|
#define VCLIP_POWERUP_DISAPPEARANCE 62
|
|
#define VCLIP_VOLATILE_WALL_HIT 5
|
|
#ifdef dsx
|
|
namespace dsx {
|
|
#if defined(DXX_BUILD_DESCENT_I)
|
|
#elif defined(DXX_BUILD_DESCENT_II)
|
|
#define VCLIP_WATER_HIT 84
|
|
#define VCLIP_AFTERBURNER_BLOB 95
|
|
#define VCLIP_MONITOR_STATIC 99
|
|
#endif
|
|
}
|
|
|
|
namespace dcx {
|
|
#define VCLIP_MAX_FRAMES 30
|
|
|
|
// vclip flags
|
|
#define VF_ROD 1 // draw as a rod, not a blob
|
|
|
|
struct vclip : public prohibit_void_ptr<vclip>
|
|
{
|
|
fix play_time; // total time (in seconds) of clip
|
|
unsigned num_frames;
|
|
fix frame_time; // time (in seconds) of each frame
|
|
uint8_t flags;
|
|
short sound_num;
|
|
std::array<bitmap_index, VCLIP_MAX_FRAMES> frames;
|
|
fix light_value;
|
|
};
|
|
|
|
constexpr std::integral_constant<int, -1> vclip_none{};
|
|
|
|
}
|
|
|
|
namespace dsx {
|
|
// draw an object which renders as a vclip.
|
|
void draw_vclip_object(grs_canvas &, vcobjptridx_t obj, fix timeleft, const vclip &);
|
|
void draw_weapon_vclip(const d_vclip_array &Vclip, const weapon_info_array &Weapon_info, grs_canvas &, vcobjptridx_t obj);
|
|
}
|
|
|
|
namespace dcx {
|
|
/*
|
|
* reads n vclip structs from a PHYSFS_File
|
|
*/
|
|
void vclip_read(PHYSFS_File *fp, vclip &vc);
|
|
#if 0
|
|
void vclip_write(PHYSFS_File *fp, const vclip &vc);
|
|
#endif
|
|
}
|
|
|
|
/* Defer expansion to source file so that serial.h not needed here */
|
|
#define DEFINE_VCLIP_SERIAL_UDT() \
|
|
DEFINE_SERIAL_UDT_TO_MESSAGE(bitmap_index, bi, (bi.index)); \
|
|
DEFINE_SERIAL_UDT_TO_MESSAGE(vclip, vc, (vc.play_time, vc.num_frames, vc.frame_time, vc.flags, serial::pad<3>(), vc.sound_num, vc.frames, vc.light_value)); \
|
|
ASSERT_SERIAL_UDT_MESSAGE_SIZE(vclip, 82);
|
|
#endif
|
|
|
|
#endif
|