dxx-rebirth/common
Chris Taylor 4cc801f42f Remove calls to window_close(Game_wind) when game finished or over
Replace calls to window_close(Game_wind) with returning window_event_result::close to game handler. Applies to when DoEndGame() is called, DoGameOver() is called, aborting in the kmatrix screen (multiplayer game) during AdvanceLevel() and playing one demo frame causes playback to stop in GameProcessFrame(). Closing a window within its handler is problematic - it can result in an unstable state.
2017-01-08 21:08:50 +08:00
..
2d Pass canvas to gr_rle_expand_scanline_generic 2017-01-01 00:45:45 +00:00
3d Pass canvas to gr_disk 2016-12-29 03:27:13 +00:00
arch Fix memory corruption starting multiplayer game 2016-11-19 18:09:26 +00:00
editor Pass canvas to gr_rect 2017-01-01 00:45:45 +00:00
include Pass canvas to gr_rle_expand_scanline_generic 2017-01-01 00:45:45 +00:00
main Remove calls to window_close(Game_wind) when game finished or over 2017-01-08 21:08:50 +08:00
maths Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR 2016-09-11 18:49:16 +00:00
mem Use array<> for memdebug data 2016-10-29 23:16:15 +00:00
misc Use ugly preprocessor hook hack to fix Clang build failure 2017-01-07 19:09:04 +00:00
texmap Fixed compile-time error of software rendering build. 2016-10-31 11:44:22 +01:00
ui Pass canvas to gr_rect 2017-01-01 00:45:45 +00:00