When a remote player destroys a robot, account it on player #0 so that materialization centers track destroyed robots. This is required since player #0 is the only one to generate new robots. Reported-by: Mako88 <https://github.com/dxx-rebirth/dxx-rebirth/issues/132> Reported-by: Sirius-TR <https://github.com/dxx-rebirth/dxx-rebirth/issues/386> |
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