777 lines
16 KiB
C
777 lines
16 KiB
C
/* $Id: interp.c,v 1.13 2003-02-13 22:07:58 btb Exp $ */
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/*
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THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
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SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
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END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
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ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
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IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
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SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
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FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
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CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
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AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
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COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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*/
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/*
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*
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* Polygon object interpreter
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*
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* Old Log:
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* Revision 1.4 1995/10/10 22:20:09 allender
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* new morphing code from Matt
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*
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* Revision 1.3 1995/08/31 15:40:24 allender
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* swap color data correctly
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*
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* Revision 1.2 1995/05/11 13:06:38 allender
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* fix int --> short problem
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*
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* Revision 1.1 1995/05/05 08:51:41 allender
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* Initial revision
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*
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* Revision 1.1 1995/04/17 06:44:33 matt
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* Initial revision
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*
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include <conf.h>
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#endif
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#ifdef RCS
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static char rcsid[] = "$Id: interp.c,v 1.13 2003-02-13 22:07:58 btb Exp $";
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#endif
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#include <stdlib.h>
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#include "error.h"
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#include "interp.h"
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#include "globvars.h"
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#include "gr.h"
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#include "byteswap.h"
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#include "u_mem.h"
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#define OP_EOF 0 //eof
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#define OP_DEFPOINTS 1 //defpoints
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#define OP_FLATPOLY 2 //flat-shaded polygon
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#define OP_TMAPPOLY 3 //texture-mapped polygon
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#define OP_SORTNORM 4 //sort by normal
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#define OP_RODBM 5 //rod bitmap
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#define OP_SUBCALL 6 //call a subobject
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#define OP_DEFP_START 7 //defpoints with start
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#define OP_GLOW 8 //glow value for next poly
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//#define N_OPCODES (sizeof(opcode_table) / sizeof(*opcode_table))
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#define MAX_POINTS_PER_POLY 25
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short highest_texture_num;
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int g3d_interp_outline;
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g3s_point *Interp_point_list = NULL;
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#define MAX_INTERP_COLORS 100
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//this is a table of mappings from RGB15 to palette colors
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struct {short pal_entry,rgb15;} interp_color_table[MAX_INTERP_COLORS];
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int n_interp_colors=0;
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//gives the interpreter an array of points to use
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void g3_set_interp_points(g3s_point *pointlist)
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{
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Interp_point_list = pointlist;
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}
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#define w(p) (*((short *) (p)))
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#define wp(p) ((short *) (p))
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#define fp(p) ((fix *) (p))
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#define vp(p) ((vms_vector *) (p))
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void rotate_point_list(g3s_point *dest,vms_vector *src,int n)
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{
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while (n--)
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g3_rotate_point(dest++,src++);
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}
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vms_angvec zero_angles = {0,0,0};
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g3s_point *point_list[MAX_POINTS_PER_POLY];
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int glow_num = -1;
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#ifdef WORDS_BIGENDIAN
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void short_swap(short *s)
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{
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*s = SWAPSHORT(*s);
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}
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void fix_swap(fix *f)
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{
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*f = (fix)SWAPINT((int)*f);
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}
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void vms_vector_swap(vms_vector *v)
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{
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fix_swap(fp(&v->x));
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fix_swap(fp(&v->y));
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fix_swap(fp(&v->z));
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}
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void fixang_swap(fixang *f)
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{
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*f = (fixang)SWAPSHORT((short)*f);
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}
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void vms_angvec_swap(vms_angvec *v)
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{
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fixang_swap(&v->p);
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fixang_swap(&v->b);
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fixang_swap(&v->h);
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}
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void swap_polygon_model_data(ubyte *data)
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{
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int i;
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short n;
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g3s_uvl *uvl_val;
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ubyte *p = data;
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short_swap(wp(p));
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while (w(p) != OP_EOF) {
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switch (w(p)) {
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case OP_DEFPOINTS:
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short_swap(wp(p + 2));
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n = w(p+2);
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for (i = 0; i < n; i++)
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vms_vector_swap(vp((p + 4) + (i * sizeof(vms_vector))));
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p += n*sizeof(struct vms_vector) + 4;
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break;
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case OP_DEFP_START:
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short_swap(wp(p + 2));
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short_swap(wp(p + 4));
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n = w(p+2);
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for (i = 0; i < n; i++)
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vms_vector_swap(vp((p + 8) + (i * sizeof(vms_vector))));
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p += n*sizeof(struct vms_vector) + 8;
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break;
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case OP_FLATPOLY:
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short_swap(wp(p+2));
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n = w(p+2);
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vms_vector_swap(vp(p + 4));
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vms_vector_swap(vp(p + 16));
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short_swap(wp(p+28));
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#ifdef MACINTOSH
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// swap the colors 0 and 255 here!!!!
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if (w(p+28) == 0)
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w(p+28) = 255;
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else if (w(p+28) == 255)
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w(p+28) = 0;
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#endif
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for (i=0; i < n; i++)
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short_swap(wp(p + 30 + (i * 2)));
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p += 30 + ((n&~1)+1)*2;
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break;
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case OP_TMAPPOLY:
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short_swap(wp(p+2));
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n = w(p+2);
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vms_vector_swap(vp(p + 4));
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vms_vector_swap(vp(p + 16));
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for (i=0;i<n;i++) {
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uvl_val = (g3s_uvl *)((p+30+((n&~1)+1)*2) + (i * sizeof(g3s_uvl)));
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fix_swap(&uvl_val->u);
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fix_swap(&uvl_val->v);
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}
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short_swap(wp(p+28));
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for (i=0;i<n;i++)
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short_swap(wp(p + 30 + (i * 2)));
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p += 30 + ((n&~1)+1)*2 + n*12;
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break;
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case OP_SORTNORM:
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vms_vector_swap(vp(p + 4));
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vms_vector_swap(vp(p + 16));
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short_swap(wp(p + 28));
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short_swap(wp(p + 30));
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swap_polygon_model_data(p + w(p+28));
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swap_polygon_model_data(p + w(p+30));
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p += 32;
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break;
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case OP_RODBM:
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vms_vector_swap(vp(p + 20));
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vms_vector_swap(vp(p + 4));
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short_swap(wp(p+2));
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fix_swap(fp(p + 16));
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fix_swap(fp(p + 32));
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p+=36;
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break;
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case OP_SUBCALL:
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short_swap(wp(p+2));
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vms_vector_swap(vp(p+4));
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short_swap(wp(p+16));
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swap_polygon_model_data(p + w(p+16));
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p += 20;
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break;
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case OP_GLOW:
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short_swap(wp(p + 2));
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p += 4;
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break;
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default:
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Error("invalid polygon model\n"); //Int3();
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}
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short_swap(wp(p));
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}
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}
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#endif
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#ifdef WORDS_NEED_ALIGNMENT
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void add_chunk(ubyte *old_base, ubyte *new_base, int offset,
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chunk *chunk_list, int *no_chunks)
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{
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Assert(*no_chunks + 1 < MAX_CHUNKS); //increase MAX_CHUNKS if you get this
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chunk_list[*no_chunks].old_base = old_base;
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chunk_list[*no_chunks].new_base = new_base;
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chunk_list[*no_chunks].offset = offset;
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chunk_list[*no_chunks].correction = 0;
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(*no_chunks)++;
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}
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/*
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* finds what chunks the data points to, adds them to the chunk_list,
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* and returns the length of the current chunk
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*/
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int get_chunks(ubyte *data, ubyte *new_data, chunk *list, int *no)
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{
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short n;
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ubyte *p = data;
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while (INTEL_SHORT(w(p)) != OP_EOF) {
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switch (INTEL_SHORT(w(p))) {
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case OP_DEFPOINTS:
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n = INTEL_SHORT(w(p+2));
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p += n*sizeof(struct vms_vector) + 4;
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break;
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case OP_DEFP_START:
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n = INTEL_SHORT(w(p+2));
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p += n*sizeof(struct vms_vector) + 8;
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break;
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case OP_FLATPOLY:
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n = INTEL_SHORT(w(p+2));
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p += 30 + ((n&~1)+1)*2;
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break;
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case OP_TMAPPOLY:
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n = INTEL_SHORT(w(p+2));
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p += 30 + ((n&~1)+1)*2 + n*12;
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break;
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case OP_SORTNORM:
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add_chunk(p, p - data + new_data, 28, list, no);
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add_chunk(p, p - data + new_data, 30, list, no);
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p += 32;
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break;
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case OP_RODBM:
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p+=36;
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break;
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case OP_SUBCALL:
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add_chunk(p, p - data + new_data, 16, list, no);
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p+=20;
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break;
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case OP_GLOW:
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p += 4;
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break;
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default:
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Error("invalid polygon model\n");
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}
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}
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return p + 2 - data;
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}
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#endif //def WORDS_NEED_ALIGNMENT
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void verify(ubyte *data)
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{
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short n;
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ubyte *p = data;
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while (w(p) != OP_EOF) {
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switch (w(p)) {
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case OP_DEFPOINTS:
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n = (w(p+2));
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p += n*sizeof(struct vms_vector) + 4;
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break;
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case OP_DEFP_START:
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n = (w(p+2));
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p += n*sizeof(struct vms_vector) + 8;
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break;
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case OP_FLATPOLY:
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n = (w(p+2));
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p += 30 + ((n&~1)+1)*2;
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break;
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case OP_TMAPPOLY:
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n = (w(p+2));
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p += 30 + ((n&~1)+1)*2 + n*12;
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break;
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case OP_SORTNORM:
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verify(p + w(p + 28));
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verify(p + w(p + 30));
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p += 32;
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break;
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case OP_RODBM:
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p+=36;
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break;
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case OP_SUBCALL:
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verify(p + w(p + 16));
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p+=20;
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break;
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case OP_GLOW:
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p += 4;
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break;
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default:
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Error("invalid polygon model\n");
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}
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}
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}
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//calls the object interpreter to render an object. The object renderer
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//is really a seperate pipeline. returns true if drew
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bool g3_draw_polygon_model(void *model_ptr,grs_bitmap **model_bitmaps,vms_angvec *anim_angles,fix model_light,fix *glow_values)
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{
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ubyte *p = model_ptr;
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glow_num = -1; //glow off by default
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while (w(p) != OP_EOF)
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switch (w(p)) {
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case OP_DEFPOINTS: {
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int n = w(p+2);
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rotate_point_list(Interp_point_list,vp(p+4),n);
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p += n*sizeof(struct vms_vector) + 4;
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break;
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}
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case OP_DEFP_START: {
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int n = w(p+2);
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int s = w(p+4);
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rotate_point_list(&Interp_point_list[s],vp(p+8),n);
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p += n*sizeof(struct vms_vector) + 8;
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break;
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}
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case OP_FLATPOLY: {
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int nv = w(p+2);
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Assert( nv < MAX_POINTS_PER_POLY );
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if (g3_check_normal_facing(vp(p+4),vp(p+16)) > 0) {
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int i;
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short c;
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unsigned char cc;
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int l;
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// DPH: Now we treat this color as 15bpp
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// gr_setcolor(w(p+28));
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//l = (32 * model_light) >> 16;
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l = f2i(fixmul(i2f(32), model_light));
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if (l<0) l = 0;
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else if (l>32) l = 32;
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cc = gr_find_closest_color_15bpp(w(p+28));
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c = gr_fade_table[(l<<8)|cc];
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gr_setcolor(c);
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for (i=0;i<nv;i++)
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point_list[i] = Interp_point_list + wp(p+30)[i];
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g3_draw_poly(nv,point_list);
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}
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p += 30 + ((nv&~1)+1)*2;
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break;
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}
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case OP_TMAPPOLY: {
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int nv = w(p+2);
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g3s_uvl *uvl_list;
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Assert( nv < MAX_POINTS_PER_POLY );
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if (g3_check_normal_facing(vp(p+4),vp(p+16)) > 0) {
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int i;
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fix light;
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//calculate light from surface normal
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if (glow_num < 0) { //no glow
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light = -vm_vec_dot(&View_matrix.fvec,vp(p+16));
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light = f1_0/4 + (light*3)/4;
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light = fixmul(light,model_light);
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}
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else { //yes glow
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light = glow_values[glow_num];
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glow_num = -1;
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}
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//now poke light into l values
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uvl_list = (g3s_uvl *) (p+30+((nv&~1)+1)*2);
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for (i=0;i<nv;i++)
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uvl_list[i].l = light;
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for (i=0;i<nv;i++)
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point_list[i] = Interp_point_list + wp(p+30)[i];
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g3_draw_tmap(nv,point_list,uvl_list,model_bitmaps[w(p+28)]);
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}
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p += 30 + ((nv&~1)+1)*2 + nv*12;
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break;
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}
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case OP_SORTNORM:
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if (g3_check_normal_facing(vp(p+16),vp(p+4)) > 0) { //facing
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//draw back then front
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g3_draw_polygon_model(p+w(p+30),model_bitmaps,anim_angles,model_light,glow_values);
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g3_draw_polygon_model(p+w(p+28),model_bitmaps,anim_angles,model_light,glow_values);
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}
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else { //not facing. draw front then back
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g3_draw_polygon_model(p+w(p+28),model_bitmaps,anim_angles,model_light,glow_values);
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g3_draw_polygon_model(p+w(p+30),model_bitmaps,anim_angles,model_light,glow_values);
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}
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p += 32;
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break;
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case OP_RODBM: {
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g3s_point rod_bot_p,rod_top_p;
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g3_rotate_point(&rod_bot_p,vp(p+20));
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g3_rotate_point(&rod_top_p,vp(p+4));
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g3_draw_rod_tmap(model_bitmaps[w(p+2)],&rod_bot_p,w(p+16),&rod_top_p,w(p+32),f1_0);
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p+=36;
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break;
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}
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case OP_SUBCALL: {
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vms_angvec *a;
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if (anim_angles)
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a = &anim_angles[w(p+2)];
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else
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a = &zero_angles;
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g3_start_instance_angles(vp(p+4),a);
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g3_draw_polygon_model(p+w(p+16),model_bitmaps,anim_angles,model_light,glow_values);
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g3_done_instance();
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p += 20;
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break;
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}
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case OP_GLOW:
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if (glow_values)
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glow_num = w(p+2);
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p += 4;
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break;
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default:
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Error("invalid polygon model\n");
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}
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return 1;
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}
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extern int gr_find_closest_color_15bpp( int rgb );
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#ifndef NDEBUG
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int nest_count;
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#endif
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//alternate interpreter for morphing object
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bool g3_draw_morphing_model(void *model_ptr,grs_bitmap **model_bitmaps,vms_angvec *anim_angles,fix model_light,vms_vector *new_points)
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{
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ubyte *p = model_ptr;
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fix *glow_values = NULL;
|
|
|
|
glow_num = -1; //glow off by default
|
|
|
|
while (w(p) != OP_EOF)
|
|
|
|
switch (w(p)) {
|
|
|
|
case OP_DEFPOINTS: {
|
|
int n = w(p+2);
|
|
|
|
rotate_point_list(Interp_point_list,new_points,n);
|
|
p += n*sizeof(struct vms_vector) + 4;
|
|
|
|
break;
|
|
}
|
|
|
|
case OP_DEFP_START: {
|
|
int n = w(p+2);
|
|
int s = w(p+4);
|
|
|
|
rotate_point_list(&Interp_point_list[s],new_points,n);
|
|
p += n*sizeof(struct vms_vector) + 8;
|
|
|
|
break;
|
|
}
|
|
|
|
case OP_FLATPOLY: {
|
|
int nv = w(p+2);
|
|
int i,ntris;
|
|
|
|
gr_setcolor(w(p+28));
|
|
|
|
for (i=0;i<2;i++)
|
|
point_list[i] = Interp_point_list + wp(p+30)[i];
|
|
|
|
for (ntris=nv-2;ntris;ntris--) {
|
|
|
|
point_list[2] = Interp_point_list + wp(p+30)[i++];
|
|
|
|
g3_check_and_draw_poly(3,point_list,NULL,NULL);
|
|
|
|
point_list[1] = point_list[2];
|
|
|
|
}
|
|
|
|
p += 30 + ((nv&~1)+1)*2;
|
|
|
|
break;
|
|
}
|
|
|
|
case OP_TMAPPOLY: {
|
|
int nv = w(p+2);
|
|
g3s_uvl *uvl_list;
|
|
g3s_uvl morph_uvls[3];
|
|
int i,ntris;
|
|
fix light;
|
|
|
|
//calculate light from surface normal
|
|
|
|
if (glow_num < 0) { //no glow
|
|
|
|
light = -vm_vec_dot(&View_matrix.fvec,vp(p+16));
|
|
light = f1_0/4 + (light*3)/4;
|
|
light = fixmul(light,model_light);
|
|
}
|
|
else { //yes glow
|
|
light = glow_values[glow_num];
|
|
glow_num = -1;
|
|
}
|
|
|
|
//now poke light into l values
|
|
|
|
uvl_list = (g3s_uvl *) (p+30+((nv&~1)+1)*2);
|
|
|
|
for (i=0;i<3;i++)
|
|
morph_uvls[i].l = light;
|
|
|
|
for (i=0;i<2;i++) {
|
|
point_list[i] = Interp_point_list + wp(p+30)[i];
|
|
|
|
morph_uvls[i].u = uvl_list[i].u;
|
|
morph_uvls[i].v = uvl_list[i].v;
|
|
}
|
|
|
|
for (ntris=nv-2;ntris;ntris--) {
|
|
|
|
point_list[2] = Interp_point_list + wp(p+30)[i];
|
|
morph_uvls[2].u = uvl_list[i].u;
|
|
morph_uvls[2].v = uvl_list[i].v;
|
|
i++;
|
|
|
|
g3_check_and_draw_tmap(3,point_list,uvl_list,model_bitmaps[w(p+28)],NULL,NULL);
|
|
|
|
point_list[1] = point_list[2];
|
|
morph_uvls[1].u = morph_uvls[2].u;
|
|
morph_uvls[1].v = morph_uvls[2].v;
|
|
|
|
}
|
|
|
|
p += 30 + ((nv&~1)+1)*2 + nv*12;
|
|
|
|
break;
|
|
}
|
|
|
|
case OP_SORTNORM:
|
|
|
|
if (g3_check_normal_facing(vp(p+16),vp(p+4)) > 0) { //facing
|
|
|
|
//draw back then front
|
|
|
|
g3_draw_morphing_model(p+w(p+30),model_bitmaps,anim_angles,model_light,new_points);
|
|
g3_draw_morphing_model(p+w(p+28),model_bitmaps,anim_angles,model_light,new_points);
|
|
|
|
}
|
|
else { //not facing. draw front then back
|
|
|
|
g3_draw_morphing_model(p+w(p+28),model_bitmaps,anim_angles,model_light,new_points);
|
|
g3_draw_morphing_model(p+w(p+30),model_bitmaps,anim_angles,model_light,new_points);
|
|
}
|
|
|
|
p += 32;
|
|
|
|
break;
|
|
|
|
|
|
case OP_RODBM: {
|
|
g3s_point rod_bot_p,rod_top_p;
|
|
|
|
g3_rotate_point(&rod_bot_p,vp(p+20));
|
|
g3_rotate_point(&rod_top_p,vp(p+4));
|
|
|
|
g3_draw_rod_tmap(model_bitmaps[w(p+2)],&rod_bot_p,w(p+16),&rod_top_p,w(p+32),f1_0);
|
|
|
|
p+=36;
|
|
break;
|
|
}
|
|
|
|
case OP_SUBCALL: {
|
|
vms_angvec *a;
|
|
|
|
if (anim_angles)
|
|
a = &anim_angles[w(p+2)];
|
|
else
|
|
a = &zero_angles;
|
|
|
|
g3_start_instance_angles(vp(p+4),a);
|
|
|
|
g3_draw_polygon_model(p+w(p+16),model_bitmaps,anim_angles,model_light,glow_values);
|
|
|
|
g3_done_instance();
|
|
|
|
p += 20;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case OP_GLOW:
|
|
|
|
if (glow_values)
|
|
glow_num = w(p+2);
|
|
p += 4;
|
|
break;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
void init_model_sub(ubyte *p)
|
|
{
|
|
Assert(++nest_count < 1000);
|
|
|
|
while (w(p) != OP_EOF) {
|
|
|
|
switch (w(p)) {
|
|
|
|
case OP_DEFPOINTS: {
|
|
int n = w(p+2);
|
|
p += n*sizeof(struct vms_vector) + 4;
|
|
break;
|
|
}
|
|
|
|
case OP_DEFP_START: {
|
|
int n = w(p+2);
|
|
p += n*sizeof(struct vms_vector) + 8;
|
|
break;
|
|
}
|
|
|
|
case OP_FLATPOLY: {
|
|
int nv = w(p+2);
|
|
|
|
Assert(nv > 2); //must have 3 or more points
|
|
|
|
// *wp(p+28) = (short)gr_find_closest_color_15bpp(w(p+28));
|
|
|
|
p += 30 + ((nv&~1)+1)*2;
|
|
|
|
break;
|
|
}
|
|
|
|
case OP_TMAPPOLY: {
|
|
int nv = w(p+2);
|
|
|
|
Assert(nv > 2); //must have 3 or more points
|
|
|
|
if (w(p+28) > highest_texture_num)
|
|
highest_texture_num = w(p+28);
|
|
|
|
p += 30 + ((nv&~1)+1)*2 + nv*12;
|
|
|
|
break;
|
|
}
|
|
|
|
case OP_SORTNORM:
|
|
|
|
init_model_sub(p+w(p+28));
|
|
init_model_sub(p+w(p+30));
|
|
p += 32;
|
|
|
|
break;
|
|
|
|
|
|
case OP_RODBM:
|
|
p += 36;
|
|
break;
|
|
|
|
|
|
case OP_SUBCALL: {
|
|
init_model_sub(p+w(p+16));
|
|
p += 20;
|
|
break;
|
|
|
|
}
|
|
|
|
case OP_GLOW:
|
|
p += 4;
|
|
break;
|
|
default:
|
|
Error("invalid polygon model\n");
|
|
}
|
|
}
|
|
}
|
|
|
|
//init code for bitmap models
|
|
void g3_init_polygon_model(void *model_ptr)
|
|
{
|
|
#ifndef NDEBUG
|
|
nest_count = 0;
|
|
#endif
|
|
|
|
highest_texture_num = -1;
|
|
|
|
init_model_sub((ubyte *) model_ptr);
|
|
}
|