..
ai.cpp
Simplify test for weapon_info::homing_flag
2017-01-29 21:02:38 +00:00
aipath.cpp
automap.cpp
Expand GHEIGHT
2017-02-11 21:42:42 +00:00
bm.cpp
Factor out RLE expansion
2017-02-11 21:42:30 +00:00
cntrlcen.cpp
collide.cpp
Simplify powerup_grab_cheat_all path
2017-02-04 23:10:29 +00:00
config.cpp
console.cpp
Pass canvas to LINE_SPACING
2017-02-11 21:42:42 +00:00
controls.cpp
credits.cpp
Pass canvas to gr_set_curfont
2017-02-11 21:42:38 +00:00
digiobj.cpp
dumpmine.cpp
effects.cpp
endlevel.cpp
Pass canvas to g3_draw_rod_tmap
2017-02-11 21:42:40 +00:00
fireball.cpp
fuelcen.cpp
fvi.cpp
game.cpp
Pass player to do_laser_firing_player
2017-02-08 23:34:41 +00:00
gamecntl.cpp
Pass canvas to LINE_SPACING
2017-02-11 21:42:42 +00:00
gamefont.cpp
gamemine.cpp
gamerend.cpp
Pass canvas to LINE_SPACING
2017-02-11 21:42:42 +00:00
gamesave.cpp
gameseg.cpp
gameseq.cpp
Pass player to do_laser_firing_player
2017-02-08 23:34:41 +00:00
gauges.cpp
Pass canvas to LINE_SPACING
2017-02-11 21:42:42 +00:00
hostage.cpp
Pass canvas to draw_object_tmap_rod
2017-02-11 21:42:40 +00:00
hud.cpp
Pass canvas to LINE_SPACING
2017-02-11 21:42:42 +00:00
iff.cpp
inferno.cpp
kconfig.cpp
Pass canvas to gr_set_curfont
2017-02-11 21:42:38 +00:00
kmatrix.cpp
Pass canvas to LINE_SPACING
2017-02-11 21:42:42 +00:00
laser.cpp
Pass player to do_laser_firing_player
2017-02-08 23:34:41 +00:00
lighting.cpp
Pass cobjptridx to apply_light
2017-01-31 04:25:06 +00:00
menu.cpp
Pass canvas to LINE_SPACING
2017-02-11 21:42:42 +00:00
mglobal.cpp
mission.cpp
morph.cpp
multi.cpp
multibot.cpp
net_udp.cpp
Pass canvas to gr_set_fontcolor
2017-02-11 21:42:32 +00:00
newdemo.cpp
newmenu.cpp
Pass canvas to LINE_SPACING
2017-02-11 21:42:42 +00:00
object.cpp
Pass canvas to g3_draw_bitmap
2017-02-11 21:42:42 +00:00
paging.cpp
physics.cpp
piggy.cpp
player.cpp
playsave.cpp
polyobj.cpp
Pass canvas to g3_draw_polygon_model
2017-02-11 21:42:40 +00:00
powerup.cpp
render.cpp
Pass canvas to render_face
2017-02-11 21:42:42 +00:00
robot.cpp
scores.cpp
Pass canvas to gr_set_curfont
2017-02-11 21:42:38 +00:00
segment.cpp
slew.cpp
songs.cpp
state.cpp
Pass destination bitmap to scale_bitmap
2017-02-11 21:42:34 +00:00
switch.cpp
terrain.cpp
Pass canvas to g3_check_and_draw_tmap
2017-02-11 21:42:40 +00:00
texmerge.cpp
text.cpp
titles.cpp
Expand GHEIGHT
2017-02-11 21:42:42 +00:00
vclip.cpp
Pass canvas to draw_object_tmap_rod
2017-02-11 21:42:40 +00:00
vers_id.cpp
wall.cpp
weapon.cpp
Pass player to do_laser_firing_player
2017-02-08 23:34:41 +00:00