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dxx-rebirth
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Kp
8d13642c9f
Hide GM_CAPTURE tests behind static inline
2013-08-11 20:46:52 +00:00
..
2d
Remove fix.h
2013-08-08 03:01:48 +00:00
3d
arch
Move similar/arch/ogl/gr.c -> similar/arch/ogl/gr.cpp
2013-08-10 03:56:14 +00:00
editor
Remove fix.h
2013-08-08 03:01:48 +00:00
main
Hide GM_CAPTURE tests behind static inline
2013-08-11 20:46:52 +00:00
mem
misc
Added definition of DESIGNATED_GAME_FPS as 30 and DESIGNATED_GAME_FRAMETIME based on the former. We use those for d_tick_count intervals and to scale other parts that have never been properly aligned to FrameTime before. In that regard, Release builds will take DESIGNATED_GAME_FPS as MINIMUM_FPS for -maxfps argument
2013-08-08 22:07:29 +02:00