dxx-rebirth/similar/main
Kp 6b3e78054c Remove support for reading Miner's .LVL files
The Miner LVL files are not present in retail Descent 2 data.  I know of
no way to obtain them.  The code for loading them has been marked as
broken since 2018, and no one reported it.  Remove this support to
simplify future work.
2020-12-20 20:39:07 +00:00
..
ai.cpp Use enum class for weapon_info::matter 2020-12-20 20:39:07 +00:00
aipath.cpp Use enum class for WALL_IS_DOORWAY_FLAG 2020-12-19 16:13:26 +00:00
automap.cpp Always delegate to window_create for send_creation_events 2020-12-20 20:39:07 +00:00
bm.cpp always init extra_bitmap_num in load_exit_models 2020-11-29 22:24:13 +01:00
bmread.cpp Use enum class for weapon_info::bounce 2020-12-20 20:39:07 +00:00
cntrlcen.cpp Qualify more uses of shared_segment members 2020-08-24 01:31:28 +00:00
collide.cpp Use enum class for weapon_info::matter 2020-12-20 20:39:07 +00:00
config.cpp Use enum class for LevelMusicPlayOrder 2020-05-31 23:04:25 +00:00
console.cpp Always delegate to window_create for send_creation_events 2020-12-20 20:39:07 +00:00
controls.cpp Pass control_info & to various functions 2020-10-12 03:28:26 +00:00
credits.cpp Always delegate to window_create for send_creation_events 2020-12-20 20:39:07 +00:00
digiobj.cpp Move various definitions into namespaces 2020-12-19 16:13:26 +00:00
dumpmine.cpp Use enum class for wall_key 2020-12-19 16:13:26 +00:00
effects.cpp Use enum class for index into ObjBitmaps 2020-10-07 03:59:14 +00:00
endlevel.cpp Convert multi_do_protocol_frame to dispatch through a vtable 2020-12-20 20:39:07 +00:00
fireball.cpp Use enum class for WALL_IS_DOORWAY_FLAG 2020-12-19 16:13:26 +00:00
fuelcen.cpp Convert uses of vmsegptr_t to shared_segment& where possible 2020-08-24 01:31:28 +00:00
fvi.cpp Use enum class for WALL_IS_DOORWAY_FLAG 2020-12-19 16:13:26 +00:00
game.cpp Always delegate to window_create for send_creation_events 2020-12-20 20:39:07 +00:00
gamecntl.cpp Always delegate to window_create for send_creation_events 2020-12-20 20:39:07 +00:00
gamefont.cpp Qualify uses of std::array 2020-05-02 21:18:42 +00:00
gamemine.cpp Remove support for reading Miner's .LVL files 2020-12-20 20:39:07 +00:00
gamerend.cpp Pass control_info & to various functions 2020-10-12 03:28:26 +00:00
gamesave.cpp Remove support for reading Miner's .LVL files 2020-12-20 20:39:07 +00:00
gameseg.cpp Use enum class for WALL_IS_DOORWAY_FLAG 2020-12-19 16:13:26 +00:00
gameseq.cpp Convert multi_endlevel to dispatch through a vtable 2020-12-20 20:39:07 +00:00
gauges.cpp Pass control_info & to various functions 2020-10-12 03:28:26 +00:00
generate-kconfig-udlr.py Convert kconfig array lookups to require correct enumerated type 2020-07-05 23:34:33 +00:00
hostage.cpp Move d_level_unique_object_state to a separate header 2020-08-10 03:45:14 +00:00
hud.cpp Move d_level_unique_object_state to a separate header 2020-08-10 03:45:14 +00:00
iff.cpp Refer to <memory> directly, not through "compiler-make_unique.h" 2020-05-02 21:18:43 +00:00
inferno.cpp Add type-specific tag wrappers for newmenu calls 2020-12-19 16:13:26 +00:00
kconfig.cpp Always delegate to window_create for send_creation_events 2020-12-20 20:39:07 +00:00
kconfig.ui-table.cpp Merge 'refs/pull/516/head' into master 2020-07-09 02:47:18 +00:00
kmatrix.cpp Convert get_multi_endlevel_poll2 to dispatch through a vtable 2020-12-20 20:39:07 +00:00
laser.cpp Use enum class for weapon_info::bounce 2020-12-20 20:39:07 +00:00
lighting.cpp Use enum class for WALL_IS_DOORWAY_FLAG 2020-12-19 16:13:26 +00:00
menu.cpp Always delegate to window_create for send_creation_events 2020-12-20 20:39:07 +00:00
mglobal.cpp Move d_level_unique_object_state to a separate header 2020-08-10 03:45:14 +00:00
mission.cpp Add type-specific tag wrappers for newmenu calls 2020-12-19 16:13:26 +00:00
morph.cpp Move N_polygon_models into d_level_shared_polygon_model_state 2020-08-24 01:31:28 +00:00
multi.cpp Convert multi_leave_game to dispatch through a vtable 2020-12-20 20:39:07 +00:00
multibot.cpp Convert multi_do_protocol_frame to dispatch through a vtable 2020-12-20 20:39:07 +00:00
net_udp.cpp Convert multi_leave_game to dispatch through a vtable 2020-12-20 20:39:07 +00:00
newdemo.cpp Remove newdemo_strip_frames 2020-12-20 20:39:07 +00:00
newmenu.cpp Always delegate to window_create for send_creation_events 2020-12-20 20:39:07 +00:00
object.cpp Pass control_info & to various functions 2020-10-12 03:28:26 +00:00
paging.cpp Use enum class for WALL_IS_DOORWAY_FLAG 2020-12-19 16:13:26 +00:00
physics.cpp Use enum class for WALL_IS_DOORWAY_FLAG 2020-12-19 16:13:26 +00:00
piggy.cpp Fix incorrect read length in D1 piggy_read_sounds 2020-09-11 03:08:03 +00:00
player.cpp Add experimental support for guidebot in multiplayer 2019-06-27 03:26:20 +00:00
playsave.cpp Add type-specific tag wrappers for newmenu calls 2020-12-19 16:13:26 +00:00
polyobj.cpp Move Pof_names to d_level_shared_polygon_model_state 2020-08-24 01:31:28 +00:00
powerup.cpp Move various definitions into namespaces 2020-12-19 16:13:26 +00:00
render.cpp Use enum class for WALL_IS_DOORWAY_FLAG 2020-12-19 16:13:26 +00:00
robot.cpp Move N_robot_joints to d_level_shared_robot_joint_state 2020-08-24 01:31:28 +00:00
scores.cpp Always delegate to window_create for send_creation_events 2020-12-20 20:39:07 +00:00
segment.cpp Use susegment for references introduced by valptridx conversion 2019-12-22 05:34:08 +00:00
slew.cpp Pass control_info & to various functions 2020-10-12 03:28:26 +00:00
songs.cpp Avoid reopening descent.sng 2020-07-05 23:34:33 +00:00
state.cpp Add type-specific tag wrappers for newmenu calls 2020-12-19 16:13:26 +00:00
switch.cpp Convert multi_do_protocol_frame to dispatch through a vtable 2020-12-20 20:39:07 +00:00
terrain.cpp Reorder endlevel definitions to split by dcx/dsx 2020-10-01 03:25:27 +00:00
texmerge.cpp Use enum class for texture1_value 2020-09-11 03:08:02 +00:00
text.cpp Fix gcc-11 -Wmisleading-indentation warning 2020-12-14 00:04:41 +00:00
titles.cpp Always delegate to window_create for send_creation_events 2020-12-20 20:39:07 +00:00
vclip.cpp is_proximity_bomb_or_smart_mine*: s/smart/player_smart/g 2019-08-15 01:34:22 +00:00
vers_id.cpp Switch most in-tree http:// links to https:// 2018-09-02 00:57:29 +00:00
wall.cpp Move various definitions into namespaces 2020-12-19 16:13:26 +00:00
weapon.cpp Make weapon reorder menu inherit from newmenu 2020-12-20 20:39:07 +00:00