dxx-rebirth/similar/main
2019-03-03 00:31:09 +00:00
..
ai.cpp Move Escort_last_path_created to d_unique_buddy_state 2019-03-03 00:31:09 +00:00
aipath.cpp Move Escort_special_goal to d_unique_buddy_state 2019-03-03 00:31:09 +00:00
automap.cpp Move Objects to d_level_unique_object_state 2019-03-03 00:31:08 +00:00
bm.cpp Move Effects to d_level_unique_effects_clip_state 2019-03-03 00:31:09 +00:00
bmread.cpp Move Effects to d_level_unique_effects_clip_state 2019-03-03 00:31:09 +00:00
cntrlcen.cpp Move Objects to d_level_unique_object_state 2019-03-03 00:31:08 +00:00
collide.cpp Move Effects to d_level_unique_effects_clip_state 2019-03-03 00:31:09 +00:00
config.cpp
console.cpp
controls.cpp Rename ObjectState to LevelUniqueObjectState for consistency 2018-12-30 00:43:57 +00:00
credits.cpp
digiobj.cpp Move Objects to d_level_unique_object_state 2019-03-03 00:31:08 +00:00
dumpmine.cpp Move Objects to d_level_unique_object_state 2019-03-03 00:31:08 +00:00
effects.cpp Move Effects to d_level_unique_effects_clip_state 2019-03-03 00:31:09 +00:00
endlevel.cpp Move Objects to d_level_unique_object_state 2019-03-03 00:31:08 +00:00
fireball.cpp Move Objects to d_level_unique_object_state 2019-03-03 00:31:08 +00:00
fuelcen.cpp Move Objects to d_level_unique_object_state 2019-03-03 00:31:08 +00:00
fvi.cpp Move Objects to d_level_unique_object_state 2019-03-03 00:31:08 +00:00
game.cpp Move Objects to d_level_unique_object_state 2019-03-03 00:31:08 +00:00
gamecntl.cpp Move Objects to d_level_unique_object_state 2019-03-03 00:31:08 +00:00
gamefont.cpp
gamemine.cpp Move TmapInfo to d_level_unique_tmap_info_state 2018-12-30 00:43:59 +00:00
gamerend.cpp Move Objects to d_level_unique_object_state 2019-03-03 00:31:08 +00:00
gamesave.cpp Move Objects to d_level_unique_object_state 2019-03-03 00:31:08 +00:00
gameseg.cpp Move Objects to d_level_unique_object_state 2019-03-03 00:31:08 +00:00
gameseq.cpp Move Effects to d_level_unique_effects_clip_state 2019-03-03 00:31:09 +00:00
gauges.cpp Move Objects to d_level_unique_object_state 2019-03-03 00:31:08 +00:00
generate-kconfig-udlr.py
hostage.cpp Move Objects to d_level_unique_object_state 2019-03-03 00:31:08 +00:00
hud.cpp Rename ObjectState to LevelUniqueObjectState for consistency 2018-12-30 00:43:57 +00:00
iff.cpp
inferno.cpp Fix sharepath confusion when building both targets 2019-01-20 05:36:56 +00:00
kconfig.cpp
kconfig.ui-table.cpp
kmatrix.cpp Move Objects to d_level_unique_object_state 2019-03-03 00:31:08 +00:00
laser.cpp Move Objects to d_level_unique_object_state 2019-03-03 00:31:08 +00:00
lighting.cpp Move Objects to d_level_unique_object_state 2019-03-03 00:31:08 +00:00
menu.cpp
mglobal.cpp Move Effects to d_level_unique_effects_clip_state 2019-03-03 00:31:09 +00:00
mission.cpp
morph.cpp Move Polygon_models into LevelSharedPolygonModelState 2018-12-30 00:43:59 +00:00
multi.cpp Move Effects to d_level_unique_effects_clip_state 2019-03-03 00:31:09 +00:00
multibot.cpp Move Objects to d_level_unique_object_state 2019-03-03 00:31:08 +00:00
net_udp.cpp Move Effects to d_level_unique_effects_clip_state 2019-03-03 00:31:09 +00:00
newdemo.cpp Move Objects to d_level_unique_object_state 2019-03-03 00:31:08 +00:00
newmenu.cpp
object.cpp Move Objects to d_level_unique_object_state 2019-03-03 00:31:08 +00:00
paging.cpp Move Effects to d_level_unique_effects_clip_state 2019-03-03 00:31:09 +00:00
physics.cpp Move Objects to d_level_unique_object_state 2019-03-03 00:31:08 +00:00
piggy.cpp
player.cpp
playsave.cpp
polyobj.cpp Move Polygon_models into LevelSharedPolygonModelState 2018-12-30 00:43:59 +00:00
powerup.cpp Move Escort_goal_object to d_unique_buddy_state 2019-03-03 00:31:08 +00:00
render.cpp Move Objects to d_level_unique_object_state 2019-03-03 00:31:08 +00:00
robot.cpp Move Robot_joints to d_level_shared_robot_joint_state 2018-12-30 00:43:59 +00:00
scores.cpp Move Objects to d_level_unique_object_state 2019-03-03 00:31:08 +00:00
segment.cpp
slew.cpp Move Objects to d_level_unique_object_state 2019-03-03 00:31:08 +00:00
songs.cpp Fix sdlmixer=0 build of songs.cpp 2018-07-30 00:49:59 +00:00
state.cpp Move Objects to d_level_unique_object_state 2019-03-03 00:31:08 +00:00
switch.cpp Move Objects to d_level_unique_object_state 2019-03-03 00:31:08 +00:00
terrain.cpp Move Viewer_eye to local scope 2018-12-30 00:43:57 +00:00
texmerge.cpp
text.cpp
titles.cpp Move Robot_info into LevelSharedRobotInfoState 2018-12-30 00:43:59 +00:00
vclip.cpp
vers_id.cpp
wall.cpp Move Effects to d_level_unique_effects_clip_state 2019-03-03 00:31:09 +00:00
weapon.cpp Move Buddy_objnum to d_unique_buddy_state 2019-03-03 00:31:08 +00:00