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ai.h
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Pass context to start_boss_death_sequence
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2022-02-05 13:30:56 +00:00 |
aistruct.h
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automap.h
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Fix some check_header_includes=1 failures
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2022-02-12 18:57:12 +00:00 |
bm.h
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Use enum class for cockpit_mode_t
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2022-02-12 18:57:12 +00:00 |
cast_range_result.h
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cli.cpp
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cli.h
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cmd.cpp
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cmd.h
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cntrlcen.h
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collide.h
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Use enumerated_array for shared_segment::sides
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2022-01-15 20:39:10 +00:00 |
config.h
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controls.h
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credits.h
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cvar.cpp
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cvar.h
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d_array.h
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d_bitset.h
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d_crange.h
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d_enumerate.h
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Split player start generation
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2022-02-19 14:52:17 +00:00 |
d_levelstate.h
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Fix some check_header_includes=1 failures
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2022-02-12 18:57:12 +00:00 |
d_range.h
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d_srcloc.h
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d_zip.h
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Pass range index_type through zip_iterator
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2022-02-13 19:13:38 +00:00 |
digi.h
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Use sidenum_t in more places
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2022-02-19 14:52:17 +00:00 |
effects.h
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Use enumerated_array for unique_segment::sides
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2022-01-15 20:39:10 +00:00 |
endlevel.h
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ephemeral_range.h
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Flatten type hierarchy for enumerated_iterator
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2022-02-19 14:52:17 +00:00 |
escort.h
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Pass context to drop_stolen_items
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2022-02-05 13:30:56 +00:00 |
fireball.h
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Split powerup.h to fwd-powerup.h
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2022-02-12 18:57:12 +00:00 |
fuelcen.h
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fvi.h
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Use enumerated_array for shared_segment::sides
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2022-01-15 20:39:10 +00:00 |
fwd-d_array.h
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fwd-game.h
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Use sidenum_t in more places
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2022-02-19 14:52:17 +00:00 |
fwd-inferno.h
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Split inferno.h to fwd-inferno.h
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2022-02-12 18:57:12 +00:00 |
fwd-object.h
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Split drop_powerup to return either an object id or a success code
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2022-02-06 16:12:31 +00:00 |
fwd-player.h
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fwd-powerup.h
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Split powerup.h to fwd-powerup.h
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2022-02-12 18:57:12 +00:00 |
fwd-segment.h
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Use sidenum_t in more places
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2022-02-19 14:52:17 +00:00 |
fwd-vclip.h
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fwd-wall.h
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Fix some check_header_includes=1 failures
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2022-02-12 18:57:12 +00:00 |
fwd-weapon.h
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Fix some check_header_includes=1 failures
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2022-02-12 18:57:12 +00:00 |
game.h
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Use enum class for cockpit_mode_t
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2022-02-12 18:57:12 +00:00 |
gamefont.h
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gamemine.h
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gamepal.h
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gameplayopt.h
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gamesave.h
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gameseg.h
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Use sidenum_t in more places
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2022-02-19 14:52:17 +00:00 |
gameseq.h
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Split inferno.h to fwd-inferno.h
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2022-02-12 18:57:12 +00:00 |
gauges.h
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Fix some check_header_includes=1 failures
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2022-02-12 18:57:12 +00:00 |
hostage.h
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hudmsg.h
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inferno.h
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Split inferno.h to fwd-inferno.h
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2022-02-12 18:57:12 +00:00 |
kconfig.h
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kmatrix.h
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Fix some check_header_includes=1 failures
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2022-02-12 18:57:12 +00:00 |
laser.h
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lighting.h
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menu.h
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mission.h
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morph.h
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multi.h
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Simplify _sockaddr IPv4/IPv6 logic
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2022-02-12 18:57:12 +00:00 |
multibot.h
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Pass object& to multi_drop_robot_powerups
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2022-02-05 13:30:56 +00:00 |
multiinternal.h
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Improve vulcan/gauss pickup rules
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2022-02-05 13:30:56 +00:00 |
net_udp.h
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newdemo.h
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Use sidenum_t in more places
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2022-02-19 14:52:17 +00:00 |
newmenu.h
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nvparse.h
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object.h
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objnum.h
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paging.h
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physfsrwops.h
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physics.h
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physics_info.h
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piggy.h
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Fix some check_header_includes=1 failures
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2022-02-12 18:57:12 +00:00 |
player-callsign.h
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player-flags.h
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player.h
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playsave.h
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Use enum class for cockpit_mode_t
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2022-02-12 18:57:12 +00:00 |
polyobj.h
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powerup.h
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Split powerup.h to fwd-powerup.h
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2022-02-12 18:57:12 +00:00 |
render.h
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render_state.h
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Refer to <array> directly, not through "compiler-array.h"
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2020-05-02 21:18:42 +00:00 |
robot.h
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scores.h
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screens.h
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segiter.h
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segment.h
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Use sidenum_t in more places
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2022-02-19 14:52:17 +00:00 |
segpoint.h
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selfiter.h
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slew.h
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songs.h
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sounds.h
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Fix some check_header_includes=1 failures
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2022-02-12 18:57:12 +00:00 |
state.h
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Pass canvas to savegame_chooser_newmenu
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2021-09-19 10:53:48 +00:00 |
switch.h
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Use enumerated_array for shared_segment::sides
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2022-01-15 20:39:10 +00:00 |
terrain.h
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texmerge.h
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text.h
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textures.h
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titles.h
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valptridx.tcc
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vclip.h
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vers_id.h
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wall.h
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weapon.h
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weapon_id.h
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