dxx-rebirth/d2x-rebirth/d2x.ini

76 lines
4.3 KiB
INI

; System Options:
;-nonicefps ;Don't free CPU-cycles
;-maxfps <n> ;Set maximum framerate to <n> (default: 200, available: 1-200)
;-hogdir <s> ;Set shared data directory to <s>
;-nohogdir ;Don't try to use shared data directory
;-add-missions-dir <s> ;Add contents of location <s> to the missions directory
;-use_players_dir ;Put player files and saved games in Players subdirectory
;-lowmem ;Lowers animation detail for better performance with low memory
;-pilot <s> ;Select pilot <s> automatically
;-auto-record-demo ;Start recording demo on level entry
;-record-demo-format ;Set demo name automatically
;-autodemo ;Start in demo mode
;-window ;Run the game in a window
;-noborders ;Do not show borders in window mode
;-nomovies ;Don't play movies
; Controls:
;-nocursor ;Hide mouse cursor
;-nomouse ;Deactivate mouse
;-nojoystick ;Deactivate joystick
;-nostickykeys ;Make CapsLock and NumLock non-sticky
; Sound:
;-nosound ;Disables sound output
;-nomusic ;Disables music output
;-sound11k ;Use 11KHz sounds
;-nosdlmixer ;Disable Sound output via SDL_mixer
; Graphics:
;-lowresfont ;Force to use LowRes fonts
;-lowresgraphics ;Force to use LowRes graphics
;-lowresmovies ;Play low resolution movies if available (for slow machines)
;-gl_fixedfont ;Do not scale fonts to current resolution
;-gl_syncmethod <n> ;OpenGL sync method (default: 5)
; 0: disabled
; 1: fence syncs, limit GPU latency to at most one frame
; 2: like 1, but sleep during sync to reduce CPU load
; 3: immedaitely sync after buffer swap
; 4: immediately sync after buffer swap
; 5: auto. use mode 2 if available, 0 otherwise
;-gl_syncwait <n> ;Wait interval (ms) for sync mode 2 (default: 2)
;-gl_darkedges ;Re-enable dark edges around filtered textures (as present in earlier versions of the engine)
; Multiplayer:
;-udp_hostaddr <s> ;Use IP address/Hostname <s> for manual game joining (default: localhost)
;-udp_hostport <n> ;Use UDP port <n> for manual game joining (default: 42424)
;-udp_myport <n> ;Set my own UDP port to <n> (default: 42424)
;-no-tracker ;Disable tracker (unless overridden by later -tracker_hostaddr)
;-tracker_hostaddr <n> ;Address of tracker server to register/query games to/from (default: tracker.dxx-rebirth.com)
;-tracker_hostport <n> ;Port of tracker server to register/query games to/from (default: 9999)
; Debug (use only if you know what you're doing):
;-debug ;Enable debugging output.
;-verbose ;Enable verbose output.
;-safelog ;Write gamelog.txt unbuffered. Use to keep helpful output to trace program crashes.
;-norun ;Bail out after initialization
;-no-grab ;Never grab keyboard/mouse
;-renderstats ;Enable renderstats info by default
;-text <s> ;Specify alternate .tex file
;-showmeminfo ;Show memory statistics
;-nodoublebuffer ;Disable Doublebuffering
;-bigpig ;Use uncompressed RLE bitmaps
;-16bpp ;Use 16Bpp instead of 32Bpp
;-gl_oldtexmerge ;Use old texmerge, uses more ram, but might be faster
;-gl_intensity4_ok <n> ;Override DbgGlIntensity4Ok (default: 1)
;-gl_luminance4_alpha4_ok <n> ;Override DbgGlLuminance4Alpha4Ok (default: 1)
;-gl_rgba2_ok <n> ;Override DbgGlRGBA2Ok (default: 1)
;-gl_readpixels_ok <n> ;Override DbgGlReadPixelsOk (default: 1)
;-gl_gettexlevelparam_ok <n> ;Override DbgGlGetTexLevelParamOk (default: 1)