dxx-rebirth/d1x-rebirth/main/custom.h
Kp b29f19da51 Use enum class for GameBitmapOffset
Values in GameBitmapOffset are only intended for use indexing within the
game's PIG file.  Give them a specific type to reflect that.
2020-08-24 01:31:28 +00:00

30 lines
693 B
C++

/*
* This file is part of the DXX-Rebirth project <https://www.dxx-rebirth.com/>.
* It is copyright by its individual contributors, as recorded in the
* project's Git history. See COPYING.txt at the top level for license
* terms and a link to the Git history.
*/
#ifndef _CUSTOM_H
#define _CUSTOM_H
#include "pstypes.h"
#include "piggy.h"
#ifdef __cplusplus
#include "dxxsconf.h"
#include <array>
/* from piggy.c */
#define DBM_FLAG_LARGE 128 // Flags added onto the flags struct in b
#define DBM_FLAG_ABM 64
extern std::array<pig_bitmap_offset, MAX_BITMAP_FILES> GameBitmapOffset;
void load_custom_data(const d_fname &level_file);
void custom_close();
#endif
#endif