dxx-rebirth/common/include/vecmat.h

428 lines
11 KiB
C++

/*
* Portions of this file are copyright Rebirth contributors and licensed as
* described in COPYING.txt.
* Portions of this file are copyright Parallax Software and licensed
* according to the Parallax license below.
* See COPYING.txt for license details.
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
*
* Header file for vector/matrix library
*
*/
#pragma once
#include <cassert>
#include <cstdint>
#include <utility>
#include "fwd-vecmat.h"
namespace dcx {
//The basic fixed-point vector. Access elements by name or position
struct vms_vector
{
fix x, y, z;
constexpr bool operator==(const vms_vector &rhs) const = default;
};
class vm_distance
{
public:
fix d = 0;
/* Default constructor only required because Fcd_cache,SoundObjects
* have global scope instances of vm_distance. They should be
* converted to construct as needed, then the default constructor
* should be removed.
*/
constexpr vm_distance() = default;
constexpr explicit vm_distance(const fix &f) :
d(f)
{
}
template <typename T>
vm_distance &operator+=(const T &rhs)
{
return *this = (*this + rhs);
}
template <typename T>
vm_distance &operator*=(const T &rhs)
{
return *this = (*this * rhs);
}
template <typename T>
vm_distance &operator/=(const T &rhs)
{
return *this = (*this / rhs);
}
constexpr vm_distance operator+(const vm_distance &rhs) const
{
return vm_distance{d + rhs.d};
}
constexpr vm_distance operator*(const int &f) const
{
return vm_distance{d * f};
}
constexpr vm_distance operator/(const int &f) const
{
return vm_distance{d / f};
}
constexpr bool operator<(const fix &f) const
{
return d < f;
}
constexpr bool operator<(const vm_distance &rhs) const
{
return d < rhs.d;
}
/* Clang chokes using a template operator> to swap the arguments.
* Use a non-template operator> for the one needed type.
*/
constexpr bool operator>(const fix &f) const
{
return d > f;
}
template <typename T>
bool operator>(const T &t) const = delete;
constexpr explicit operator bool() const { return d; }
#ifndef __clang__
/* When this catch-all overload is defined, clang becomes confused
* and treats all arithmetic operations as ambiguous because it
* cannot choose between the deleted template function and the
* non-deleted operator fix().
*/
template <typename T>
operator T() const = delete;
#endif
constexpr operator fix() const
{
return d;
}
constexpr vm_distance_squared operator*(const vm_distance &) const;
};
class vm_magnitude : public vm_distance
{
public:
constexpr explicit vm_magnitude(const uint32_t &f) :
vm_distance(f)
{
}
};
class vm_distance_squared
{
public:
fix64 d2;
vm_distance_squared(const fix &) = delete;
constexpr explicit vm_distance_squared(const fix64 &f2) :
d2(f2)
{
}
constexpr vm_distance_squared(vm_magnitude_squared m) :
d2{static_cast<int64_t>(static_cast<uint64_t>(m))}
{
}
constexpr bool operator<(const vm_distance_squared &rhs) const
{
return d2 < rhs.d2;
}
constexpr bool operator>(const vm_distance_squared &rhs) const
{
return d2 > rhs.d2;
}
constexpr bool operator>=(const vm_distance_squared &rhs) const
{
return !(*this < rhs);
}
template <typename T>
vm_distance_squared &operator-=(const T &rhs)
{
return *this = (*this - rhs);
}
constexpr vm_distance_squared operator-(const fix &) const = delete;
constexpr vm_distance_squared operator-(const fix64 &f2) const
{
return vm_distance_squared{d2 - f2};
}
explicit operator bool() const { return d2; }
template <typename T>
constexpr operator T() const = delete;
constexpr operator fix64() const
{
return d2;
}
static constexpr vm_distance_squared maximum_value()
{
return vm_distance_squared{INT64_MAX};
}
static constexpr vm_distance_squared minimum_value()
{
return vm_distance_squared{static_cast<fix64>(0)};
}
};
constexpr vm_distance_squared vm_distance::operator*(const vm_distance &rhs) const
{
return vm_distance_squared{static_cast<fix64>(static_cast<fix>(*this)) * static_cast<fix64>(static_cast<fix>(rhs))};
}
constexpr bool operator<(const vm_magnitude_squared a, const fix &b)
{
return static_cast<uint64_t>(a) < b;
}
constexpr bool operator<(const vm_magnitude_squared a, const vm_distance_squared b)
{
return static_cast<uint64_t>(a) < static_cast<uint64_t>(b.operator fix64());
}
#define DEFINE_SERIAL_VMS_VECTOR_TO_MESSAGE() \
DEFINE_SERIAL_UDT_TO_MESSAGE(vms_vector, v, (v.x, v.y, v.z)); \
ASSERT_SERIAL_UDT_MESSAGE_SIZE(vms_vector, 12)
//Angle vector. Used to store orientations
struct vms_angvec
{
fixang p, b, h;
};
//A 3x3 rotation matrix. Sorry about the numbering starting with one.
//Ordering is across then down, so <m1,m2,m3> is the first row
struct vms_matrix
{
vms_vector rvec, uvec, fvec;
};
// Quaternion structure
struct vms_quaternion
{
signed short w, x, y, z;
};
//Macros/functions to fill in fields of structures
//macro to set a vector to zero. we could do this with an in-line assembly
//macro, but it's probably better to let the compiler optimize it.
//Note: NO RETURN VALUE
static inline void vm_vec_zero(vms_vector &v)
{
v = {};
}
//macro set set a matrix to the identity. Note: NO RETURN VALUE
// DPH (18/9/98): Begin mod to fix linefeed problem under linux. Uses an
// inline function instead of a multi-line macro to fix CR/LF problems.
// DPH (19/8/98): End changes.
//Global constants
//Here's a handy constant
//negate a vector
static inline void vm_vec_negate(vms_vector &v)
{
v.x = -v.x;
v.y = -v.y;
v.z = -v.z;
}
[[nodiscard]]
static inline vms_vector vm_vec_negated(vms_vector v)
{
return vm_vec_negate(v), v;
}
//Functions in library
//adds two vectors, fills in dest, returns ptr to dest
//ok for dest to equal either source, but should use vm_vec_add2() if so
[[nodiscard]]
static inline vms_vector vm_vec_add (const vms_vector &src0, const vms_vector &src1)
{
vms_vector dest;
return vm_vec_add(dest, src0, src1), dest;
}
//subs two vectors, fills in dest, returns ptr to dest
//ok for dest to equal either source, but should use vm_vec_sub2() if so
static inline vms_vector &vm_vec_sub(vms_vector &dest, const vms_vector &src0, const vms_vector &src1)
{
#ifdef DXX_CONSTANT_TRUE
if (DXX_CONSTANT_TRUE(&src0 == &src1))
DXX_ALWAYS_ERROR_FUNCTION(vm_vec_sub_same_op, "vm_vec_sub with &src0 == &src1");
else if (DXX_CONSTANT_TRUE(src0.x == src1.x && src0.y == src1.y && src0.z == src1.z))
DXX_ALWAYS_ERROR_FUNCTION(vm_vec_sub_same_values, "vm_vec_sub with equal value inputs");
#endif
return _vm_vec_sub(dest, src0, src1);
}
[[nodiscard]]
static inline vms_vector vm_vec_sub (const vms_vector &src0, const vms_vector &src1)
{
vms_vector dest;
return vm_vec_sub(dest, src0, src1), dest;
}
//averages two vectors. returns ptr to dest
//dest can equal either source
[[nodiscard]]
static inline vms_vector vm_vec_avg (const vms_vector &src0, const vms_vector &src1)
{
vms_vector dest;
return vm_vec_avg(dest, src0, src1), dest;
}
//scales and copies a vector. returns ptr to dest
#define vm_vec_copy_scale(A,B,...) vm_vec_copy_scale(A, ## __VA_ARGS__, B)
[[nodiscard]]
static inline vms_vector vm_vec_copy_scale(vms_vector src, fix s)
{
return vm_vec_scale(src, s), src;
}
//scales a vector, adds it to another, and stores in a 3rd vector
//dest = src1 + k * src2
[[nodiscard]]
static inline vms_vector vm_vec_scale_add(const vms_vector &src1, const vms_vector &src2, fix k)
{
vms_vector dest;
return vm_vec_scale_add(dest, src1, src2, k), dest;
}
[[nodiscard]]
static inline vms_vector vm_vec_normalized(vms_vector v)
{
return vm_vec_normalize(v), v;
}
[[nodiscard]]
static inline vms_vector vm_vec_normalized_quick(vms_vector v)
{
return vm_vec_normalize_quick(v), v;
}
[[nodiscard]]
static inline std::pair<vm_magnitude, vms_vector> vm_vec_normalize_quick_with_magnitude(vms_vector v)
{
const auto mag = vm_vec_normalize_quick(v);
return {mag, v};
}
[[nodiscard]]
static inline vms_vector vm_vec_cross(const vms_vector &src0, const vms_vector &src1)
{
vms_vector dest;
return vm_vec_cross(dest, src0, src1), dest;
}
[[nodiscard]]
static inline vms_vector vm_vec_normal(const vms_vector &p0, const vms_vector &p1, const vms_vector &p2)
{
vms_vector dest;
return vm_vec_normal(dest, p0, p1, p2), dest;
}
[[nodiscard]]
static inline vms_vector vm_vec_perp (const vms_vector &p0, const vms_vector &p1, const vms_vector &p2)
{
vms_vector dest;
return vm_vec_perp(dest, p0, p1, p2), dest;
}
[[nodiscard]]
static inline vms_matrix vm_angles_2_matrix (const vms_angvec &a)
{
vms_matrix m;
return vm_angles_2_matrix(m, a), m;
}
[[nodiscard]]
static inline vms_matrix vm_vector_2_matrix (const vms_vector &fvec, const vms_vector *uvec, const vms_vector *rvec)
{
vms_matrix m;
return vm_vector_2_matrix(m, fvec, uvec, rvec), m;
}
[[nodiscard]]
static inline vms_vector vm_vec_rotate (const vms_vector &src, const vms_matrix &m)
{
vms_vector dest;
return vm_vec_rotate(dest, src, m), dest;
}
//transpose a matrix in place. returns ptr to matrix
static inline void vm_transpose_matrix(vms_matrix &m)
{
using std::swap;
swap(m.uvec.x, m.rvec.y);
swap(m.fvec.x, m.rvec.z);
swap(m.fvec.y, m.uvec.z);
}
[[nodiscard]]
static inline vms_matrix vm_transposed_matrix(vms_matrix m)
{
vm_transpose_matrix(m);
return m;
}
//mulitply 2 matrices, fill in dest. returns ptr to dest
static inline void vm_matrix_x_matrix(vms_matrix &dest, const vms_matrix &src0, const vms_matrix &src1)
{
#ifdef DXX_CONSTANT_TRUE
if (DXX_CONSTANT_TRUE(&dest == &src0))
DXX_ALWAYS_ERROR_FUNCTION(vm_matrix_x_matrix_dest_src0, "vm_matrix_x_matrix with &dest == &src0");
else if (DXX_CONSTANT_TRUE(&dest == &src1))
DXX_ALWAYS_ERROR_FUNCTION(vm_matrix_x_matrix_dest_src1, "vm_matrix_x_matrix with &dest == &src1");
#endif
assert(&dest != &src0);
assert(&dest != &src1);
return _vm_matrix_x_matrix(dest, src0, src1);
}
[[nodiscard]]
static inline vms_matrix vm_matrix_x_matrix(const vms_matrix &src0, const vms_matrix &src1)
{
vms_matrix dest;
vm_matrix_x_matrix(dest, src0, src1);
return dest;
}
[[nodiscard]]
static inline vms_angvec vm_extract_angles_matrix (const vms_matrix &m)
{
vms_angvec a;
return vm_extract_angles_matrix(a, m), a;
}
//fills in fields of an angle vector
static inline void vm_angvec_make(vms_angvec *v, fixang p, fixang b, fixang h)
{
v->p = p;
v->b = b;
v->h = h;
}
extern const vms_vector vmd_zero_vector;
}