Previously, valptridx used PREFIX for allow-invalid+mutable, c#PREFIX for allow-invalid+const, v#PREFIX for require-valid+mutable, vc#PREFIX for require-valid+const. Convert the types, factories, and all usage sites to specify a qualifier for all four combinations: im#PREFIX -> allow-invalid+mutable ic#PREFIX -> allow-invalid+const vm#PREFIX -> require-valid+mutable vc#PREFIX -> require-valid+const Changes to common/include/valptridx.h and common/include/fwd-valptridx.h are manual. All other changes are generated by: git grep -lz -e '\(obj\|seg\|clwall\|wall\|actdoor\|trg\)\(ptridx\|ptr\|idx\)\(_t\)\?\>' | xargs -0 sed -i -e 's/\<\(v\?\)\(\(obj\|seg\|clwall\|wall\|actdoor\|trg\)\(ptridx\|ptr\|idx\)\(_t\)\?\)\>/\1m\2/g' for the 'm' prefix and: git grep -lz -e '\(obj\|seg\|clwall\|wall\|actdoor\|trg\)\(ptridx\|ptr\|idx\)\(_t\)\?\>' | xargs -0 sed -i -e 's/\<\([cm]\(obj\|seg\|clwall\|wall\|actdoor\|trg\)\(ptridx\|ptr\|idx\)\(_t\)\?\)\>/i&/g' for the 'i' prefix.
173 lines
4.5 KiB
C++
173 lines
4.5 KiB
C++
/*
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* Portions of this file are copyright Rebirth contributors and licensed as
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* described in COPYING.txt.
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* Portions of this file are copyright Parallax Software and licensed
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* according to the Parallax license below.
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* See COPYING.txt for license details.
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THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
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SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
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END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
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ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
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IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
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SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
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FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
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CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
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AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
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COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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*/
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/*
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*
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* Powerup header file.
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*
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*/
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#pragma once
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#include "dxxsconf.h"
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#include "vclip.h"
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#include "fmtcheck.h"
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#ifdef __cplusplus
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#include "fwd-object.h"
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#if defined(DXX_BUILD_DESCENT_I) || defined(DXX_BUILD_DESCENT_II)
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enum powerup_type_t : uint8_t
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{
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POW_EXTRA_LIFE = 0,
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POW_ENERGY = 1,
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POW_SHIELD_BOOST = 2,
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POW_LASER = 3,
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POW_KEY_BLUE = 4,
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POW_KEY_RED = 5,
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POW_KEY_GOLD = 6,
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// POW_RADAR_ROBOTS = 7,
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// POW_RADAR_POWERUPS = 8,
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POW_MISSILE_1 = 10,
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POW_MISSILE_4 = 11, // 4-pack MUST follow single missile
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POW_QUAD_FIRE = 12,
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POW_VULCAN_WEAPON = 13,
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POW_SPREADFIRE_WEAPON = 14,
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POW_PLASMA_WEAPON = 15,
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POW_FUSION_WEAPON = 16,
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POW_PROXIMITY_WEAPON = 17,
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POW_HOMING_AMMO_1 = 18,
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POW_HOMING_AMMO_4 = 19, // 4-pack MUST follow single missile
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POW_SMARTBOMB_WEAPON = 20,
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POW_MEGA_WEAPON = 21,
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POW_VULCAN_AMMO = 22,
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POW_CLOAK = 23,
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POW_TURBO = 24,
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POW_INVULNERABILITY = 25,
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POW_MEGAWOW = 27,
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#if defined(DXX_BUILD_DESCENT_II)
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POW_GAUSS_WEAPON = 28,
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POW_HELIX_WEAPON = 29,
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POW_PHOENIX_WEAPON = 30,
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POW_OMEGA_WEAPON = 31,
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POW_SUPER_LASER = 32,
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POW_FULL_MAP = 33,
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POW_CONVERTER = 34,
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POW_AMMO_RACK = 35,
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POW_AFTERBURNER = 36,
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POW_HEADLIGHT = 37,
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POW_SMISSILE1_1 = 38,
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POW_SMISSILE1_4 = 39, // 4-pack MUST follow single missile
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POW_GUIDED_MISSILE_1 = 40,
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POW_GUIDED_MISSILE_4 = 41, // 4-pack MUST follow single missile
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POW_SMART_MINE = 42,
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POW_MERCURY_MISSILE_1 = 43,
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POW_MERCURY_MISSILE_4 = 44, // 4-pack MUST follow single missile
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POW_EARTHSHAKER_MISSILE = 45,
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POW_FLAG_BLUE = 46,
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POW_FLAG_RED = 47,
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POW_HOARD_ORB = 7, // use unused slot
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#endif
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};
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#ifdef dsx
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namespace dcx {
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constexpr unsigned POWERUP_NAME_LENGTH = 16;
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}
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namespace dsx {
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#if defined(DXX_BUILD_DESCENT_I)
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#define VULCAN_AMMO_MAX (392u*2)
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constexpr unsigned MAX_POWERUP_TYPES = 29;
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#elif defined(DXX_BUILD_DESCENT_II)
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#define VULCAN_AMMO_MAX (392u*4)
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#define GAUSS_WEAPON_AMMO_AMOUNT 392
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constexpr unsigned MAX_POWERUP_TYPES = 50;
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#endif
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#define VULCAN_WEAPON_AMMO_AMOUNT 196
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#define VULCAN_AMMO_AMOUNT (49*2)
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#if DXX_USE_EDITOR
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using powerup_names_array = array<array<char, POWERUP_NAME_LENGTH>, MAX_POWERUP_TYPES>;
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extern powerup_names_array Powerup_names;
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#endif
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}
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#endif
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struct powerup_type_info : public prohibit_void_ptr<powerup_type_info>
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{
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int vclip_num;
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int hit_sound;
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fix size; // 3d size of longest dimension
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fix light; // amount of light cast by this powerup, set in bitmaps.tbl
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};
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namespace dsx {
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extern array<powerup_type_info, MAX_POWERUP_TYPES> Powerup_info;
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}
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void powerup_type_info_read(PHYSFS_File *fp, powerup_type_info &pti);
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void powerup_type_info_write(PHYSFS_File *fp, const powerup_type_info &pti);
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namespace dcx {
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extern unsigned N_powerup_types;
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void draw_powerup(grs_canvas &, const object_base &obj);
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}
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//returns true if powerup consumed
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#ifdef dsx
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namespace dsx {
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int do_powerup(vmobjptridx_t obj);
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}
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#endif
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namespace dsx {
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//process (animate) a powerup for one frame
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void do_powerup_frame(vmobjptridx_t obj);
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}
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#endif
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// Diminish shields and energy towards max in case they exceeded it.
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extern void diminish_towards_max(void);
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#ifdef dsx
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namespace dsx {
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extern void do_megawow_powerup(int quantity);
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}
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#endif
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void powerup_basic_str(int redadd, int greenadd, int blueadd, int score, const char *str) __attribute_nonnull();
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extern void powerup_basic(int redadd, int greenadd, int blueadd, int score, const char *format, ...) __attribute_format_printf(5, 6);
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#define powerup_basic(A1,A2,A3,A4,F,...) dxx_call_printf_checked(powerup_basic,powerup_basic_str,(A1,A2,A3,A4),(F),##__VA_ARGS__)
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#endif
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