..
ai.h
Modernize typedefs for std::array types
2020-05-02 21:18:42 +00:00
aistruct.h
Qualify uses of std::array
2020-05-02 21:18:42 +00:00
automap.h
Refer to <array> directly, not through "compiler-array.h"
2020-05-02 21:18:42 +00:00
bm.h
Qualify uses of std::array
2020-05-02 21:18:42 +00:00
cast_range_result.h
Remove static inline declarations from fwd-partial_range.h
2020-06-10 02:25:32 +00:00
cli.cpp
cli.h
cmd.cpp
Refer to <memory> directly, not through "compiler-make_unique.h"
2020-05-02 21:18:43 +00:00
cmd.h
cntrlcen.h
Qualify uses of std::array
2020-05-02 21:18:42 +00:00
collide.h
config.h
Use enum class for LevelMusicPlayOrder
2020-05-31 23:04:25 +00:00
controls.h
credits.h
Split credits_show special case into dedicated functions
2016-08-19 03:41:42 +00:00
cvar.cpp
cvar.h
d_enumerate.h
Remove static inline declarations from fwd-partial_range.h
2020-06-10 02:25:32 +00:00
d_range.h
d_srcloc.h
d_zip.h
digi.h
Use enum class for LevelMusicPlayOrder
2020-05-31 23:04:25 +00:00
effects.h
Refer to <array> directly, not through "compiler-array.h"
2020-05-02 21:18:42 +00:00
endlevel.h
ephemeral_range.h
Add range helper zip()
2019-05-04 18:27:36 +00:00
escort.h
fireball.h
Remove static inline declarations from fwd-partial_range.h
2020-06-10 02:25:32 +00:00
fuelcen.h
Qualify uses of std::array
2020-05-02 21:18:42 +00:00
fvi.h
fwd-object.h
Use dedicated type for object render_type
2020-05-02 21:18:43 +00:00
fwd-player.h
Refer to <array> directly, not through "compiler-array.h"
2020-05-02 21:18:42 +00:00
fwd-segment.h
Refer to <array> directly, not through "compiler-array.h"
2020-05-02 21:18:42 +00:00
fwd-vclip.h
Qualify uses of std::array
2020-05-02 21:18:42 +00:00
fwd-wall.h
Qualify uses of std::array
2020-05-02 21:18:42 +00:00
fwd-weapon.h
Refer to <array> directly, not through "compiler-array.h"
2020-05-02 21:18:42 +00:00
game.h
Qualify uses of std::array
2020-05-02 21:18:42 +00:00
gamefont.h
Qualify uses of std::array
2020-05-02 21:18:42 +00:00
gamemine.h
gamepal.h
gameplayopt.h
gamesave.h
gameseg.h
Refer to <array> directly, not through "compiler-array.h"
2020-05-02 21:18:42 +00:00
gameseq.h
Qualify uses of std::array
2020-05-02 21:18:42 +00:00
gauges.h
Modernize typedefs for std::array types
2020-05-02 21:18:42 +00:00
hostage.h
Refer to <array> directly, not through "compiler-array.h"
2020-05-02 21:18:42 +00:00
hudmsg.h
inferno.h
kconfig.h
Fix input handling in automap
2020-05-28 03:21:22 +00:00
kmatrix.h
laser.h
Qualify uses of std::array
2020-05-02 21:18:42 +00:00
lighting.h
Qualify uses of std::array
2020-05-02 21:18:42 +00:00
menu.h
Qualify uses of std::array
2020-05-02 21:18:42 +00:00
mission.h
morph.h
Fix check_header_includes=1 build
2020-05-17 23:35:25 +00:00
multi.h
Remove static inline declarations from fwd-partial_range.h
2020-06-10 02:25:32 +00:00
multibot.h
Qualify uses of std::array
2020-05-02 21:18:42 +00:00
multiinternal.h
net_udp.h
Refer to <array> directly, not through "compiler-array.h"
2020-05-02 21:18:42 +00:00
newdemo.h
Fix check_header_includes=1 build
2020-05-17 23:35:25 +00:00
newmenu.h
Qualify uses of std::array
2020-05-02 21:18:42 +00:00
nvparse.h
object.h
Fix check_header_includes=1 build
2020-05-17 23:35:25 +00:00
objnum.h
paging.h
physfsrwops.h
Delegate PCX loading to SDL_image
2020-05-17 23:35:26 +00:00
physics.h
Qualify uses of std::array
2020-05-02 21:18:42 +00:00
physics_info.h
Fix check_header_includes=1 build
2020-05-17 23:35:25 +00:00
piggy.h
Refer to <array> directly, not through "compiler-array.h"
2020-05-02 21:18:42 +00:00
player-callsign.h
Refer to <array> directly, not through "compiler-array.h"
2020-05-02 21:18:42 +00:00
player-flags.h
player.h
Refer to <array> directly, not through "compiler-array.h"
2020-05-02 21:18:42 +00:00
playsave.h
Qualify uses of std::array
2020-05-02 21:18:42 +00:00
polyobj.h
Move texture_list out of global scope
2020-05-22 02:40:26 +00:00
powerup.h
Qualify uses of std::array
2020-05-02 21:18:42 +00:00
render.h
Qualify uses of std::array
2020-05-02 21:18:42 +00:00
render_state.h
Refer to <array> directly, not through "compiler-array.h"
2020-05-02 21:18:42 +00:00
robot.h
Remove static inline declarations from fwd-partial_range.h
2020-06-10 02:25:32 +00:00
scores.h
screens.h
segiter.h
Remove use of deprecated std::iterator
2020-05-02 21:18:43 +00:00
segment.h
Move LevelSharedVertexState into d_level_shared_segment_state
2020-05-17 23:35:25 +00:00
segpoint.h
Qualify uses of std::array
2020-05-02 21:18:42 +00:00
selfiter.h
Remove use of deprecated std::iterator
2020-05-02 21:18:43 +00:00
slew.h
songs.h
sounds.h
Use enum sound_effect for hardcoded sound index numbers
2020-06-10 02:25:32 +00:00
state.h
Fix check_header_includes=1 build
2020-05-17 23:35:25 +00:00
switch.h
Refer to <array> directly, not through "compiler-array.h"
2020-05-02 21:18:42 +00:00
terrain.h
texmerge.h
text.h
Refer to <array> directly, not through "compiler-array.h"
2020-05-02 21:18:42 +00:00
textures.h
Qualify uses of std::array
2020-05-02 21:18:42 +00:00
titles.h
valptridx.tcc
Require support for C++11 addressof
2020-05-02 21:18:43 +00:00
vclip.h
Qualify uses of std::array
2020-05-02 21:18:42 +00:00
vers_id.h
wall.h
Qualify uses of std::array
2020-05-02 21:18:42 +00:00
weapon.h
Refer to <array> directly, not through "compiler-array.h"
2020-05-02 21:18:42 +00:00
weapon_id.h