dxx-rebirth/d2x-rebirth/main/movie.h
Kp 4bdc31a729 Simplify movie stream ownership
Store an owned pointer in MVEFILE instead of storing an unowned pointer
there and requiring the caller to keep the owned pointer alive for the
lifetime of the MVEFILE.
2023-05-06 19:26:19 +00:00

94 lines
2.7 KiB
C++

/*
* Portions of this file are copyright Rebirth contributors and licensed as
* described in COPYING.txt.
* Portions of this file are copyright Parallax Software and licensed
* according to the Parallax license below.
* See COPYING.txt for license details.
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
*
* Header for movie.c
*
*/
#pragma once
#include <limits.h>
#include <span>
#include "d2x-rebirth/libmve/mvelib.h"
#include "dsx-ns.h"
#include "physfsrwops.h"
namespace dsx {
enum class play_movie_warn_missing : uint8_t
{
verbose,
urgent,
};
enum class movie_play_status : uint8_t
{
skipped, // movie wasn't present
started, // movie was present and started; it may or may not have completed
};
enum class movie_resolution : uint8_t
{
high,
low,
};
#if DXX_USE_OGL
#define MOVIE_WIDTH (!GameArg.GfxSkipHiresMovie && grd_curscreen->get_screen_width() < 640 ? static_cast<uint16_t>(640) : grd_curscreen->get_screen_width())
#define MOVIE_HEIGHT (!GameArg.GfxSkipHiresMovie && grd_curscreen->get_screen_height() < 480 ? static_cast<uint16_t>(480) : grd_curscreen->get_screen_height())
#else
#define MOVIE_WIDTH static_cast<uint16_t>(!GameArg.GfxSkipHiresMovie? 640 : 320)
#define MOVIE_HEIGHT static_cast<uint16_t>(!GameArg.GfxSkipHiresMovie? 480 : 200)
#endif
movie_play_status PlayMovie(std::span<const char> subtitles, const char *filename, play_movie_warn_missing);
const MVESTREAM *InitRobotMovie(const char *filename, MVESTREAM_ptr_t &pMovie);
int RotateRobot(MVESTREAM *pMovie);
void DeInitRobotMovie(MVESTREAM_ptr_t &pMovie);
struct LoadedMovie
{
std::array<char, PATH_MAX> pathname;
LoadedMovie()
{
pathname[0] = 0;
}
~LoadedMovie();
};
struct LoadedMovieWithResolution : LoadedMovie
{
movie_resolution resolution;
};
struct BuiltinMovies
{
std::array<LoadedMovie, 3> movies;
};
// find and initialize the movie libraries
[[nodiscard]]
std::unique_ptr<BuiltinMovies> init_movies();
[[nodiscard]]
std::unique_ptr<LoadedMovieWithResolution> init_extra_robot_movie(const char *filename);
}