dxx-rebirth/similar/main
2017-08-11 23:43:54 +00:00
..
ai.cpp Use valptridx for Vertices 2017-08-11 23:43:54 +00:00
aipath.cpp Use valptridx for Vertices 2017-08-11 23:43:54 +00:00
automap.cpp Use valptridx for Vertices 2017-08-11 23:43:54 +00:00
bm.cpp Add gcc-7 /*-fallthrough*/ comments for obvious cases 2017-06-07 02:44:54 +00:00
cntrlcen.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
collide.cpp Pass valptridx factories to static functions 2017-07-26 03:15:59 +00:00
config.cpp Move FPSIndicator to CCfg 2016-10-02 19:35:33 +00:00
console.cpp Simplify game log timestamp 2017-06-10 03:31:03 +00:00
controls.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
credits.cpp Cache canvas in credits_handler 2017-03-11 19:56:23 +00:00
digiobj.cpp Pass valptridx factories to static functions 2017-07-26 03:15:59 +00:00
dumpmine.cpp Pass valptridx factories to static functions 2017-07-26 03:15:59 +00:00
effects.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
endlevel.cpp Pass draw_polygon_model orient by reference 2017-08-11 23:43:54 +00:00
fireball.cpp Use valptridx for Vertices 2017-08-11 23:43:54 +00:00
fuelcen.cpp Use valptridx for Vertices 2017-08-11 23:43:54 +00:00
fvi.cpp Use valptridx for Vertices 2017-08-11 23:43:54 +00:00
game.cpp Pass valptridx factories to static functions 2017-07-26 03:15:59 +00:00
gamecntl.cpp Pass valptridx factories to static functions 2017-07-26 03:15:59 +00:00
gamefont.cpp Pass canvas to gr_init_font 2017-03-11 19:56:22 +00:00
gamemine.cpp Use valptridx for Vertices 2017-08-11 23:43:54 +00:00
gamerend.cpp Pass valptridx factories to static functions 2017-07-26 03:15:59 +00:00
gamesave.cpp Use valptridx for Vertices 2017-08-11 23:43:54 +00:00
gameseg.cpp Use valptridx for Vertices 2017-08-11 23:43:54 +00:00
gameseq.cpp Pass valptridx factories to static functions 2017-07-26 03:15:59 +00:00
gauges.cpp Pass valptridx factories to static functions 2017-07-26 03:15:59 +00:00
hostage.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
hud.cpp Rename countarray method count -> size 2017-06-10 03:31:03 +00:00
iff.cpp Initialize grs_main_bitmap at construction 2017-01-28 18:12:20 +00:00
inferno.cpp Simplify reporting fatal errors 2017-08-11 23:43:52 +00:00
kconfig.cpp Pass canvas &to nm_draw_background 2017-04-08 16:48:20 +00:00
kmatrix.cpp Pass valptridx factories to static functions 2017-07-26 03:15:59 +00:00
laser.cpp Pass valptridx factories to static functions 2017-07-26 03:15:59 +00:00
lighting.cpp Use valptridx for Vertices 2017-08-11 23:43:54 +00:00
menu.cpp Clean up resolution input error handling 2017-07-26 03:15:59 +00:00
mglobal.cpp Use valptridx for Vertices 2017-08-11 23:43:54 +00:00
mission.cpp Move single-file defines out of mission.h 2017-08-11 23:43:52 +00:00
morph.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
multi.cpp Use valptridx for Vertices 2017-08-11 23:43:54 +00:00
multibot.cpp Shrink on-stack multibuf to size of command 2017-08-11 23:43:53 +00:00
net_udp.cpp Shrink on-stack multibuf to size of command 2017-08-11 23:43:53 +00:00
newdemo.cpp Use valptridx for Vertices 2017-08-11 23:43:54 +00:00
newmenu.cpp Cache canvas in listbox_create_structure 2017-04-30 16:25:19 +00:00
object.cpp Pass draw_polygon_model orient by reference 2017-08-11 23:43:54 +00:00
paging.cpp Use range_for in paging_touch_walls 2017-06-17 23:05:16 +00:00
physics.cpp Use valptridx for Vertices 2017-08-11 23:43:54 +00:00
piggy.cpp Add gcc-7 /*-fallthrough*/ comments for obvious cases 2017-06-07 02:44:54 +00:00
player.cpp Drop useless swaps on obsolete player_rw fields 2017-08-02 02:49:12 +00:00
playsave.cpp Add experimental MP-aware mouselook 2017-03-25 19:34:02 +00:00
polyobj.cpp Pass draw_polygon_model orient by reference 2017-08-11 23:43:54 +00:00
powerup.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
render.cpp Use valptridx for Vertices 2017-08-11 23:43:54 +00:00
robot.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
scores.cpp Add gcc-7 /*-fallthrough*/ comments for obvious cases 2017-06-07 02:44:54 +00:00
segment.cpp Rename segment::value to segment::station_idx 2017-07-08 18:17:49 +00:00
slew.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
songs.cpp Move USE_SDLMIXER to dxxsconf.h; rename to DXX_USE_SDLMIXER 2016-09-11 18:49:15 +00:00
state.cpp Simplify storing obsolete_primary_ammo 2017-08-11 23:43:53 +00:00
switch.cpp Move valptridx factories into array_managed_type 2017-06-10 03:31:03 +00:00
terrain.cpp Pass canvas to render_terrain 2017-03-11 19:56:26 +00:00
texmerge.cpp Make grs_bitmap::bm_flags private 2017-01-15 00:03:13 +00:00
text.cpp Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
titles.cpp Fix missed canvas updates in briefing_process_char 2017-04-30 16:25:17 +00:00
vclip.cpp Expand bomb spin variance 2017-03-11 19:56:26 +00:00
vers_id.cpp Mark global constants as constexpr 2016-07-23 04:10:42 +00:00
wall.cpp Make wclip::num_frames uint16_t 2017-06-17 23:05:16 +00:00
weapon.cpp Replace "compiler-type_traits.h" with <type_traits> 2017-06-25 20:46:03 +00:00