This field is used in the SDL build for rendering. In the GL build, its only purpose is for the editor to write it to a PIG file. Change that one use to compute the value as needed. Move all other references behind a preprocessor test for !DXX_USE_OGL. This shrinks the size of grs_bitmap by 1 pointer, since the compiler added padding after avg_color up to the size of the next aligned pointer. |
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custom.cpp | ||
custom.h | ||
snddecom.cpp | ||
snddecom.h |