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ai.cpp
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aipath.cpp
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automap.cpp
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check for GM_MULTI before trying to do network jobs
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2014-12-06 22:14:22 -08:00 |
bm.cpp
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Use range_for in light rendering
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2014-12-05 04:11:37 +00:00 |
cntrlcen.cpp
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collide.cpp
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config.cpp
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console.cpp
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controls.cpp
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credits.cpp
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Pass show_fullscr arg by &
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2014-12-02 03:35:01 +00:00 |
digiobj.cpp
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dumpmine.cpp
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effects.cpp
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endlevel.cpp
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Pass gr_init_bitmap_data arg by &
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2014-11-30 22:09:20 +00:00 |
fireball.cpp
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fuelcen.cpp
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fvi.cpp
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Return texmerge_get_cached_bitmap result by &
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2014-11-30 22:09:19 +00:00 |
game.cpp
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check for GM_MULTI before trying to do network jobs
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2014-12-06 22:14:22 -08:00 |
gamecntl.cpp
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Extend in-game esc menu with options and saving
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2014-12-06 01:38:30 +00:00 |
gamefont.cpp
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gamemine.cpp
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gamerend.cpp
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Make kill_matrix uint16_t, not short
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2014-12-06 23:30:55 +00:00 |
gamesave.cpp
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gameseg.cpp
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gameseq.cpp
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Pass show_fullscr arg by &
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2014-12-02 03:35:01 +00:00 |
gauges.cpp
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Pass gr_bitmap arg as &
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2014-12-02 03:35:01 +00:00 |
hostage.cpp
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hud.cpp
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iff.cpp
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Make bitmap bm_data const where easy
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2014-12-02 03:24:38 +00:00 |
inferno.cpp
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kconfig.cpp
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kmatrix.cpp
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Make kill_matrix uint16_t, not short
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2014-12-06 23:30:55 +00:00 |
laser.cpp
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Switch Laser_render to vobjptr_t
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2014-11-30 22:09:23 +00:00 |
lighting.cpp
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Use range_for in light rendering
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2014-12-05 04:11:37 +00:00 |
menu.cpp
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Truncate pilot name at null
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2014-12-06 23:13:38 +00:00 |
mglobal.cpp
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mission.cpp
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Fix loading robots-?.mvl
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2014-12-06 17:56:56 +00:00 |
morph.cpp
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Fix some -Wsign-compare warnings
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2014-12-05 04:11:37 +00:00 |
multi.cpp
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Make kill_matrix uint16_t, not short
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2014-12-06 23:30:55 +00:00 |
multibot.cpp
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net_udp.cpp
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Fix player clear range
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2014-12-07 00:49:18 +00:00 |
newdemo.cpp
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newmenu.cpp
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Pack listbox better
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2014-12-05 04:11:37 +00:00 |
object.cpp
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Switch Laser_render to vobjptr_t
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2014-11-30 22:09:23 +00:00 |
paging.cpp
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physics.cpp
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piggy.cpp
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Make bitmap bm_data const where easy
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2014-12-02 03:24:38 +00:00 |
player.cpp
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playsave.cpp
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polyobj.cpp
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powerup.cpp
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Switch Laser_render to vobjptr_t
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2014-11-30 22:09:23 +00:00 |
render.cpp
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Return texmerge_get_cached_bitmap result by &
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2014-11-30 22:09:19 +00:00 |
robot.cpp
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scores.cpp
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segment.cpp
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slew.cpp
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songs.cpp
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state.cpp
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Pass gr_bitmap arg as &
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2014-12-02 03:35:01 +00:00 |
switch.cpp
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terrain.cpp
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Make bitmap bm_data const where easy
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2014-12-02 03:24:38 +00:00 |
texmerge.cpp
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Make bitmap bm_data const where easy
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2014-12-02 03:24:38 +00:00 |
text.cpp
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titles.cpp
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Pass show_fullscr arg by &
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2014-12-02 03:35:01 +00:00 |
vclip.cpp
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Switch Laser_render to vobjptr_t
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2014-11-30 22:09:23 +00:00 |
vers_id.cpp
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wall.cpp
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weapon.cpp
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