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editor
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Remove RCS comment to synchronize code with D1X
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2013-02-22 04:32:14 +00:00 |
3d.h
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Remove RCS comment to synchronize code with D1X
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2013-02-22 04:32:14 +00:00 |
args.h
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Added option to hide mouse cursor (without disabling the mouse completely)
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2013-01-08 17:47:03 +01:00 |
byteswap.h
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Added swapping for 64Bit sized integers in case we want to store/read them some day (i.e. new Savegame version storing object instead of object_rw)
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2011-01-22 18:14:16 +01:00 |
checker.h
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console.h
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Marked con_printf fmt as const, Increased console lines from 512 to 2048; Marked console private entries as static - patches by Kp
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2012-11-02 18:24:51 +01:00 |
d1x.xpm
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d_glob.h
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d_io.h
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Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes
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2008-04-06 20:23:28 +00:00 |
descent.xpm
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dl_list.h
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Revisited Kip's non-Tracker changes and implemented to D2X: Prettier SConstruct output, Forgotten newlines at end of files, Improvement in dl_list code, Revamped menu GUI defines; I am NOT HAPPY I have to do these changes seperately
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2008-10-28 17:58:54 +00:00 |
error.h
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Renamed __format to __attribute_gcc_format due to possible C++ conflict; allow arguments - patch by Kp
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2012-11-02 18:16:16 +01:00 |
fix.h
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func.h
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gr.h
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Remove DPMI support and BITMAP_SELECTOR
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2013-02-23 22:54:28 +00:00 |
grdef.h
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Remove RCS comment to synchronize code with D1X
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2013-02-22 04:32:14 +00:00 |
hash.h
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hmp.h
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Improvement on the HMP track loop feature by TURRICAN; Added small template fix for descent.hmp which is supposed to be activated soon as we have some kind or Checksum function
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2011-01-09 17:51:48 +01:00 |
i86.h
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iff.h
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Remove RCS comment to synchronize code with D1X
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2013-02-22 04:32:14 +00:00 |
ignorecase.h
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internal.h
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Fixed some non-critical compiler warnings; Now compiling with -std=c99 -pedantic and fixed warnings (except for editor build) caused by this
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2012-05-14 12:20:30 +02:00 |
interp.h
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Remove RCS comment to synchronize code with D1X
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2013-02-22 04:32:14 +00:00 |
libmve.h
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Show movies in correct aspect; Added mipmap generation to movie texture if Texture filtering enabled - can also be disabled seperately
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2010-06-19 16:42:07 +00:00 |
loadgl.h
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Normalize comments and whitespace to match D1X
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2013-02-25 01:59:08 +00:00 |
makesig.h
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maths.h
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Moved ui_draw_frame(), ui_draw_shad(), draw_tmap_flat(), math tables externs to headers - patches by Kp
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2012-11-02 18:02:43 +01:00 |
ogl_init.h
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Normalize comments and whitespace to match D1X
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2013-02-25 01:59:08 +00:00 |
pa_enabl.h
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palette.h
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Simplification of palette code; Properly screen clearing in SDL-only build when palette changes; Removed obsolete functions like gr_update (replaced by gr_flip), gr_palette_fade_in/out, gr_palette_clear; Added functionality to render Automap while menu display as well; Improved blocking of some controls code while Automap active; Fixed some compiler warnings
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2008-03-20 23:23:46 +00:00 |
pcx.h
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Remove RCS comment to synchronize code with D1X
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2013-02-22 04:32:14 +00:00 |
physfsrwops.h
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Link to PhysicsFS static library and use header from source for Mac OS X
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2010-09-17 10:44:21 +00:00 |
physfsx.h
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Remove RCS comment to synchronize code with D1X
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2013-02-22 04:32:14 +00:00 |
pngfile.h
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Remove RCS comment to synchronize code with D1X
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2013-02-22 04:32:14 +00:00 |
psmacros.inc
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pstypes.h
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Changed another WIN32 to _WIN32 to avoid accidentially compiling with WORDS_BIGENDIAN when using VisualC
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2010-12-04 21:59:07 +01:00 |
pstypes.inc
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rbaudio.h
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Associate the jukebox with Redbook Audio via new 'extmusic' layer - separating from MIDI and making it handle ALL music (not just game music)
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2009-03-03 12:55:27 +00:00 |
rle.h
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Move declaration of gr_rle_expand_scanline_generic() to rle.h - patch by Kp
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2012-11-02 18:41:43 +01:00 |
strio.h
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strutil.h
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using our own functions for strdup and _splitpath with the d_ prefix for all platforms for consistency
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2012-05-19 02:16:43 +02:00 |
texmap.h
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Moved ui_draw_frame(), ui_draw_shad(), draw_tmap_flat(), math tables externs to headers - patches by Kp
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2012-11-02 18:02:43 +01:00 |
timer.h
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Introduced new data type fix64 to be used for new timers which can last 4462756 years instead of 9 hours; Introduced new timer functions to update and query program time; Used new timer all over the program except GameTime (which comes next)
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2010-12-11 00:18:17 +01:00 |
u_mem.h
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Fixed inconsistency in hostage_rescue() definition and revoked recent patch for u_mem.h due to infinite loops in mem.c caused by this
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2012-10-31 16:26:48 +01:00 |
ui.h
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Moved ui_draw_frame(), ui_draw_shad(), draw_tmap_flat(), math tables externs to headers - patches by Kp
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2012-11-02 18:02:43 +01:00 |
vecmat.h
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Redefined lotsa variables, functions and parameters as const and/or static - patch by Kp
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2012-07-23 01:17:54 +02:00 |