dxx-rebirth/similar/main
Kp 30500cbaa8 Add inttypes.h to bmread.cpp for PRIuFAST32
bmread.cpp uses PRIuFAST32, so it should include inttypes.h to get the
definition of this macro.  Some platforms happened to include inttypes.h
as an implementation detail, but for portability, it needs to be
included explicitly in this file.

Reported-by: AlumiuN <https://github.com/dxx-rebirth/dxx-rebirth/issues/678#issuecomment-1304962448>
2022-11-10 02:04:09 +00:00
..
ai.cpp Inline object_create_explosion into callers 2022-11-07 01:59:34 +00:00
aipath.cpp Use enum class for Difficulty_level_type 2022-07-16 15:26:12 +00:00
automap.cpp Fix various Win32 build failures due to ambiguous operator[]() 2022-10-23 23:00:24 +00:00
bm.cpp Pass polymodel& to polymodel_read 2022-10-09 23:15:20 +00:00
bmread.cpp Add inttypes.h to bmread.cpp for PRIuFAST32 2022-11-10 02:04:09 +00:00
cntrlcen.cpp Sanitize control center triggers on load 2022-09-24 17:47:52 +00:00
collide.cpp Inline object_create_explosion into callers 2022-11-07 01:59:34 +00:00
config.cpp Improve error reporting for PHYSFSX_openWriteBuffered 2021-07-25 23:00:56 +00:00
console.cpp Fix OS X clang build 2022-10-31 00:51:32 +00:00
controls.cpp
credits.cpp Use std::span for CREDITS_FILE 2022-09-24 17:47:52 +00:00
digiobj.cpp Fix OS X clang build 2022-10-31 00:51:32 +00:00
dumpmine.cpp Fix OS X clang build 2022-10-31 00:51:32 +00:00
effects.cpp Use sidenum_t in more places 2022-02-19 14:52:17 +00:00
endlevel.cpp Inline object_create_explosion into callers 2022-11-07 01:59:34 +00:00
fireball.cpp Inline object_create_explosion into callers 2022-11-07 01:59:34 +00:00
fuelcen.cpp Inline object_create_explosion into callers 2022-11-07 01:59:34 +00:00
fvi.cpp Revert incorrect robot collision logic change 2022-10-09 23:15:21 +00:00
game.cpp Fix cockpit switch in SDL-only build 2022-11-06 18:18:57 +00:00
gamecntl.cpp Fix OS X clang build 2022-10-31 00:51:32 +00:00
gamefont.cpp Move various static functions into anonymous namespace 2022-07-09 13:39:29 +00:00
gamemine.cpp Use enum for segnum_t 2022-07-02 18:10:45 +00:00
gamerend.cpp Fix various Win32 build failures due to ambiguous operator[]() 2022-10-23 23:00:24 +00:00
gamesave.cpp Fix OS X clang build 2022-10-31 00:51:32 +00:00
gameseg.cpp Use enum class for delta_light_index 2022-11-07 01:59:34 +00:00
gameseq.cpp Pass context to init_morphs 2022-11-07 01:59:34 +00:00
gauges.cpp Use enum class for pig_hamfile_version 2022-10-09 23:15:20 +00:00
generate-kconfig-udlr.py
hostage.cpp
hud.cpp Fix various Win32 build failures due to ambiguous operator[]() 2022-10-23 23:00:24 +00:00
iff.cpp Move various static functions into anonymous namespace 2022-07-09 13:39:29 +00:00
inferno.cpp Default disable VR side-by-side for OpenGL ES 2022-10-09 23:15:20 +00:00
kconfig.cpp Merge commit 'refs/pull/657/head' into master 2022-08-23 02:13:01 +00:00
kconfig.ui-table.cpp Rename pitch -> pitch_ud for consistency 2022-02-27 14:23:53 +00:00
kmatrix.cpp Use alias template per_player_array for arrays that are MAX_PLAYERS long 2022-09-24 17:47:53 +00:00
laser.cpp Make vector magnitude constant in more cases 2022-09-24 17:47:52 +00:00
lighting.cpp Make vector magnitude constant in more cases 2022-09-24 17:47:52 +00:00
menu.cpp Fix OS X clang build 2022-10-31 00:51:32 +00:00
mglobal.cpp Use std::span for poison helper functions 2022-09-24 17:47:51 +00:00
mission.cpp Fix OS X clang build 2022-10-31 00:51:32 +00:00
morph.cpp Pass context to init_morphs 2022-11-07 01:59:34 +00:00
multi.cpp Replace strcpy with std::move in multi_message_input_sub 2022-11-08 02:55:09 +00:00
multibot.cpp Inline object_create_explosion into callers 2022-11-07 01:59:34 +00:00
net_udp.cpp Pass std::span to net_udp_process_game_info_light 2022-11-07 01:59:34 +00:00
newdemo.cpp Fix various Win32 build failures due to ambiguous operator[]() 2022-10-23 23:00:24 +00:00
newmenu.cpp Fix OS X clang build 2022-10-31 00:51:32 +00:00
object.cpp Inline object_create_explosion into callers 2022-11-07 01:59:34 +00:00
paging.cpp Move various static functions into anonymous namespace 2022-07-09 13:39:29 +00:00
physics.cpp Pass LevelSharedRobotInfoState to various functions that need it 2022-07-09 13:39:29 +00:00
piggy.cpp Use enum class for pig_hamfile_version 2022-10-09 23:15:20 +00:00
player.cpp
playsave.cpp Fix OS X clang build 2022-10-31 00:51:32 +00:00
polyobj.cpp Use enum class for polygon_simpler_model_index 2022-10-09 23:15:20 +00:00
powerup.cpp Inline object_create_explosion into callers 2022-11-07 01:59:34 +00:00
render.cpp Fix OS X clang build 2022-10-31 00:51:32 +00:00
robot.cpp Pass polymodel& to polymodel_read 2022-10-09 23:15:20 +00:00
scores.cpp Fix OS X clang build 2022-10-31 00:51:32 +00:00
segment.cpp Use enum class for delta_light_index 2022-11-07 01:59:34 +00:00
slew.cpp
songs.cpp Fix various Win32 build failures due to ambiguous operator[]() 2022-10-23 23:00:24 +00:00
state.cpp Use std::span for poison helper functions 2022-09-24 17:47:51 +00:00
switch.cpp Use enum class for player connected status 2022-07-16 15:26:12 +00:00
terrain.cpp Move various static functions into anonymous namespace 2022-07-09 13:39:29 +00:00
texmerge.cpp Move various static functions into anonymous namespace 2022-07-09 13:39:29 +00:00
text.cpp Move various static functions into anonymous namespace 2022-07-09 13:39:29 +00:00
titles.cpp Pass polymodel& to draw_model_picture, draw_polygon_model 2022-10-09 23:15:20 +00:00
vclip.cpp Pass GameBitmaps to draw_object_blob 2022-06-05 17:44:52 +00:00
vers_id.cpp Fix buffer overread at startup 2022-10-19 01:17:33 +00:00
wall.cpp Fix OS X clang build 2022-10-31 00:51:32 +00:00
weapon.cpp Assert size of serialized weapon_info structure 2022-10-09 23:15:20 +00:00