257 lines
6.1 KiB
C
257 lines
6.1 KiB
C
/*
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THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
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SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
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END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
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ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
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IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
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SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
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FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
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CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
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AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
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COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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*/
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/*
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*
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* Functions to change entire mines.
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*
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*/
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#include <string.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "error.h"
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#include "strutil.h"
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#include "inferno.h"
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#include "editor.h"
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#include "ui.h"
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#include "texpage.h" // For texpage_goto_first
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#include "segment.h"
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#include "kdefs.h"
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#include "info.h"
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#include "game.h"
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#include "gameseq.h"
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#include "object.h"
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#include "cfile.h"
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#define MINESAVE_CRIPPLED 0
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char mine_filename[PATH_MAX] = "*.MIN";
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char sit_filename[PATH_MAX] = "*.SIT";
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#define MAX_NAME_LENGTH PATH_MAX
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// See if filename f contains an extent. If not, add extent ext.
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void checkforext( char * f, char *ext )
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{
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int i;
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for (i=1; i<MAX_NAME_LENGTH; i++ ) {
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if (f[i]=='.')
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return;
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if ((f[i] == ' ') || (f[i]==0) ) {
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f[i] = '.';
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f[i+1] = ext[0];
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f[i+2] = ext[1];
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f[i+3] = ext[2];
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f[i+4] = 0;
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return;
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}
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}
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if (i < 123) {
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f[i] = '.';
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f[i+1] = ext[0];
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f[i+2] = ext[1];
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f[i+3] = ext[2];
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f[i+4] = 0;
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return;
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}
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}
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// See if filename f contains an extent. If not, add extent ext.
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void set_extension( char * f, char *ext )
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{
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int i;
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for (i=1; i<MAX_NAME_LENGTH-4; i++ ) {
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if ((f[i]=='.') || (f[i] == ' ') || (f[i]==0) ) {
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f[i] = '.';
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f[i+1] = ext[0];
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f[i+2] = ext[1];
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f[i+3] = ext[2];
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f[i+4] = 0;
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return;
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}
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}
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}
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#if MINESAVE_CRIPPLED
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int SaveMine()
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{
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char ErrorMessage[200];
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sprintf( ErrorMessage, "Save Mine not available in demo version.\n");
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MessageBox( -2, -2, 1, ErrorMessage, "Ok" );
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return 1;
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}
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#endif
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#if !MINESAVE_CRIPPLED
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int SaveMine()
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{
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// Save mine
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// med_save_mine("TEMP.MIN");
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if (ui_get_filename( mine_filename, "*.MIN", "SAVE MINE" ))
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{
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checkforext(mine_filename, "MIN");
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if (med_save_mine(mine_filename))
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return 0;
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mine_changed = 0;
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}
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return 1;
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}
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#endif
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int CreateNewMine()
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{
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if (SafetyCheck()) {
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texpage_goto_first();
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create_new_mine();
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LargeView.ev_matrix = vmd_identity_matrix; //FrontView.ev_matrix;
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set_view_target_from_segment(Cursegp);
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vm_vec_make(&Seg_scale,DEFAULT_X_SIZE,DEFAULT_Y_SIZE,DEFAULT_Z_SIZE);
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Update_flags = UF_WORLD_CHANGED;
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SetPlayerFromCurseg();
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SetPlayerPosition(); //say default is permanant position
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mine_changed = 0;
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N_found_segs = 0;
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N_selected_segs = 0;
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med_compress_mine();
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gamestate_not_restored = 0;
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init_info = 1;
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ResetFilename();
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Game_mode = GM_UNKNOWN;
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Current_level_num = 0; //0 means not a real game
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}
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return 1;
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}
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int MineMenu()
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{
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int x;
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char * MenuItems[] = { "New mine",
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"Load mine",
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"Save mine",
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"Print mine",
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"Redraw mine" };
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x = MenuX( -1, -1, 5, MenuItems );
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switch( x )
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{
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case 1: // New
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CreateNewMine();
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break;
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case 2: // Load
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//@@LoadMine();
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break;
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case 3: // Save
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SaveMine();
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break;
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case 4: // Print
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break;
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case 5: // Redraw
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Update_flags = UF_ALL;
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break;
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}
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return 1;
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}
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// -----------------------------------------------------------------------------
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// returns 1 if error, else 0
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int med_load_situation(char * filename)
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{
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if (filename[0] == 97)
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Int3();
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Int3();
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return 1;
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}
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// -----------------------------------------------------------------------------
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int med_save_situation(char * filename)
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{
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CFILE * SaveFile;
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char mine_name[MAX_NAME_LENGTH];
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SaveFile = cfopen( filename, "wt" );
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if (!SaveFile) {
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char ErrorMessage[200];
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sprintf( ErrorMessage, "ERROR: Unable to open %s\n", filename );
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MessageBox( -2, -2, 1, ErrorMessage, "Ok" );
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return 1;
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}
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// Write mine name.
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// strcpy(mine_name, filename);
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_splitpath(filename, NULL, NULL, mine_name, NULL);
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set_extension(mine_name, "min");
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PHYSFSX_printf(SaveFile, "%s\n", mine_name);
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// Write player position.
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PHYSFSX_printf(SaveFile, "%x %x %x\n",(unsigned int) ConsoleObject->pos.x,(unsigned int) ConsoleObject->pos.y,(unsigned int) ConsoleObject->pos.z);
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// Write player orientation.
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PHYSFSX_printf(SaveFile, "%8x %8x %8x\n",(unsigned int) ConsoleObject->orient.rvec.x,(unsigned int) ConsoleObject->orient.rvec.y,(unsigned int) ConsoleObject->orient.rvec.z);
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PHYSFSX_printf(SaveFile, "%8x %8x %8x\n",(unsigned int) ConsoleObject->orient.uvec.x,(unsigned int) ConsoleObject->orient.uvec.y,(unsigned int) ConsoleObject->orient.uvec.z);
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PHYSFSX_printf(SaveFile, "%8x %8x %8x\n",(unsigned int) ConsoleObject->orient.fvec.x,(unsigned int) ConsoleObject->orient.fvec.y,(unsigned int) ConsoleObject->orient.fvec.z);
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PHYSFSX_printf(SaveFile, "%i\n", ConsoleObject->segnum);
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cfclose( SaveFile);
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return 1;
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}
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// -----------------------------------------------------------------------------
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int SaveSituation(void)
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{
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if (ui_get_filename( sit_filename, "*.SIT", "Save Situation" )) {
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set_extension(sit_filename, "MIN");
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if (med_save_mine(sit_filename)) {
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return 0;
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}
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set_extension(sit_filename, "SIT");
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if (med_save_situation(sit_filename))
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return 0;
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}
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return 1;
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}
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// -----------------------------------------------------------------------------
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// Load a situation file which consists of x,y,z, orientation matrix, mine name.
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int LoadSituation(void)
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{
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if (SafetyCheck()) {
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if (ui_get_filename( sit_filename, "*.sit", "Load Situation" )) {
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checkforext(sit_filename, "SIT");
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if (med_load_situation(sit_filename))
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return 0;
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// set_view_target_from_segment(Cursegp);
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Update_flags = UF_WORLD_CHANGED;
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// SetPlayerFromCurseg();
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med_compress_mine();
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init_info = 1;
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mine_changed = 0;
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}
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}
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return 1;
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}
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