dxx-rebirth/texmap
2013-02-22 04:32:14 +00:00
..
ntmap.c Moved ui_draw_frame(), ui_draw_shad(), draw_tmap_flat(), math tables externs to headers - patches by Kp 2012-11-02 18:02:43 +01:00
scanline.c using our own functions for stricmp, strnicmp, strlwr, strupr, strrev with a d_ prefix for all platforms for consistency 2012-05-19 01:36:43 +02:00
scanline.h Remove RCS comment to synchronize code with D1X 2013-02-22 04:32:14 +00:00
texmapl.h Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes 2008-04-06 20:23:28 +00:00
tmap_flt.asm initial import 2006-03-20 17:12:09 +00:00
tmap_inc.asm initial import 2006-03-20 17:12:09 +00:00
tmap_lin.asm initial import 2006-03-20 17:12:09 +00:00
tmap_ll.asm initial import 2006-03-20 17:12:09 +00:00
tmap_per.asm initial import 2006-03-20 17:12:09 +00:00
tmapfade.asm initial import 2006-03-20 17:12:09 +00:00
tmapflat.c Remove RCS comment to synchronize code with D1X 2013-02-22 04:32:14 +00:00
tmapppc.a add PowerPC assembly texture mapper (requires PPCAsm, which is for Mac OS 9 only) 2006-12-28 07:21:46 +00:00