dxx-rebirth/similar/main
2022-09-11 17:00:44 +00:00
..
ai.cpp Initialize aip->CURRENT_GUN in robot setup 2022-08-22 01:24:49 +00:00
aipath.cpp Use enum class for Difficulty_level_type 2022-07-16 15:26:12 +00:00
automap.cpp
bm.cpp
bmread.cpp
cntrlcen.cpp Use enum class for player connected status 2022-07-16 15:26:12 +00:00
collide.cpp Fold robot kamikaze explode_object calls 2022-07-30 17:42:59 +00:00
config.cpp
console.cpp
controls.cpp
credits.cpp
digiobj.cpp Use auto type for Viewer in more places 2022-07-09 13:39:29 +00:00
dumpmine.cpp
effects.cpp
endlevel.cpp Use enum class for PlayMovie flag must_have 2022-07-23 20:58:10 +00:00
fireball.cpp Use enum class for apply_damage_to_player::possibly_friendly 2022-07-23 20:58:10 +00:00
fuelcen.cpp Use enum class for Difficulty_level_type 2022-07-16 15:26:12 +00:00
fvi.cpp
game.cpp Fix SDL-only build of game.cpp 2022-08-22 01:24:49 +00:00
gamecntl.cpp Use enum class for PlayMovie flag must_have 2022-07-23 20:58:10 +00:00
gamefont.cpp
gamemine.cpp
gamerend.cpp Use enum class for player connected status 2022-07-16 15:26:12 +00:00
gamesave.cpp Use enum class for robot_gun_number 2022-08-22 01:24:49 +00:00
gameseg.cpp
gameseq.cpp Ignore excess hostages during scoring 2022-08-22 01:24:49 +00:00
gauges.cpp Use enum class for player connected status 2022-07-16 15:26:12 +00:00
generate-kconfig-udlr.py
hostage.cpp
hud.cpp
iff.cpp
inferno.cpp
kconfig.cpp Merge commit 'refs/pull/657/head' into master 2022-08-23 02:13:01 +00:00
kconfig.ui-table.cpp
kmatrix.cpp Use enum class for player connected status 2022-07-16 15:26:12 +00:00
laser.cpp Pass player orientation matrix to multi_send_fire 2022-07-23 20:58:10 +00:00
lighting.cpp
menu.cpp Merge commit 'refs/pull/657/head' into master 2022-08-23 02:13:01 +00:00
mglobal.cpp
mission.cpp
morph.cpp Use C++20 std::span for morph_data 2022-07-30 17:42:59 +00:00
multi.cpp Use std::span for multi::send_data_direct 2022-09-11 17:00:44 +00:00
multibot.cpp Use enum class for robot_gun_number 2022-08-22 01:24:49 +00:00
net_udp.cpp Use enum class for tracker_game_id 2022-09-11 17:00:44 +00:00
newdemo.cpp Replace various uses of std::enable_if with C++20 requires() 2022-07-30 17:42:59 +00:00
newmenu.cpp
object.cpp Use playernum_t for guided missile player number 2022-07-23 20:58:10 +00:00
paging.cpp
physics.cpp
piggy.cpp
player.cpp
playsave.cpp Feat: Pitch unlocker 2022-08-21 16:16:40 -05:00
polyobj.cpp Use enum class for robot_gun_number 2022-08-22 01:24:49 +00:00
powerup.cpp Use enum class for player connected status 2022-07-16 15:26:12 +00:00
render.cpp Use enum class for Difficulty_level_type 2022-07-16 15:26:12 +00:00
robot.cpp Use enum class for robot_gun_number 2022-08-22 01:24:49 +00:00
scores.cpp Use enum class for Difficulty_level_type 2022-07-16 15:26:12 +00:00
segment.cpp
slew.cpp
songs.cpp
state.cpp Use enum class for robot_gun_number 2022-08-22 01:24:49 +00:00
switch.cpp Use enum class for player connected status 2022-07-16 15:26:12 +00:00
terrain.cpp
texmerge.cpp
text.cpp
titles.cpp Use enum class for PlayMovie flag must_have 2022-07-23 20:58:10 +00:00
vclip.cpp
vers_id.cpp
wall.cpp
weapon.cpp Pass context to spit_powerup 2022-07-23 20:58:10 +00:00