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ai.cpp
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Use object helper to iterate over ai segments
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2014-07-30 03:06:41 +00:00 |
aipath.cpp
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automap.cpp
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Allocate automap through new for constructor calls
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2014-07-25 01:47:07 +00:00 |
bm.cpp
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Inline polymodel_read_n
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2014-07-26 04:18:06 +00:00 |
cntrlcen.cpp
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collide.cpp
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config.cpp
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console.cpp
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controls.cpp
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credits.cpp
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Use unique_ptr for Current_mission
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2014-07-22 23:48:23 +00:00 |
digiobj.cpp
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dumpmine.cpp
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Use object helper to iterate over dumpmine segments
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2014-07-30 03:06:41 +00:00 |
effects.cpp
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endlevel.cpp
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Use d_fname for DOS filenames
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2014-07-25 02:54:31 +00:00 |
fireball.cpp
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Fix NULL pointer exception in object_create_explosion_sub
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2014-07-27 01:20:43 +00:00 |
fuelcen.cpp
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fvi.cpp
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Pass array<> to create_*_vertex_lists
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2014-07-17 03:29:57 +00:00 |
game.cpp
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gamecntl.cpp
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Fix Windows build
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2014-07-26 22:53:41 +00:00 |
gamefont.cpp
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Use unique_ptr to manage fonts
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2014-07-22 23:48:23 +00:00 |
gamemine.cpp
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Fix Windows build
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2014-07-26 22:53:41 +00:00 |
gamerend.cpp
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gamesave.cpp
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Use specific num_frames test in convert_vclip
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2014-07-16 03:23:49 +00:00 |
gameseg.cpp
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Pass array<> to create_*_vertex_lists
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2014-07-17 03:29:57 +00:00 |
gameseq.cpp
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Use d_fname for DOS filenames
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2014-07-25 02:54:31 +00:00 |
gauges.cpp
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Fix cosmetic bug in vulcan ammo display
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2014-07-27 01:20:46 +00:00 |
hostage.cpp
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hud.cpp
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iff.cpp
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inferno.cpp
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Use d_fname for DOS filenames
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2014-07-25 02:54:31 +00:00 |
kconfig.cpp
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Use unique_ptr to manage fonts
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2014-07-22 23:48:23 +00:00 |
kmatrix.cpp
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Fix Windows build
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2014-07-26 22:53:41 +00:00 |
laser.cpp
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Remove always-true tests
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2014-07-16 03:23:14 +00:00 |
lighting.cpp
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Use unique_ptr for model_data
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2014-07-26 04:01:35 +00:00 |
menu.cpp
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Fix Windows build
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2014-07-26 22:53:41 +00:00 |
mglobal.cpp
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mission.cpp
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Fix Windows build
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2014-07-26 22:53:41 +00:00 |
morph.cpp
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multi.cpp
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Fix Windows build
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2014-07-26 22:53:41 +00:00 |
multibot.cpp
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Remove always-true tests
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2014-07-16 03:23:14 +00:00 |
net_udp.cpp
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Use unique_ptr for start_poll_data
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2014-07-25 02:54:31 +00:00 |
newdemo.cpp
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Use unique_ptr for Current_mission
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2014-07-22 23:48:23 +00:00 |
newmenu.cpp
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Use unique_ptr to manage sub bitmaps
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2014-07-22 23:48:24 +00:00 |
object.cpp
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paging.cpp
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physics.cpp
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Pass array<> to create_*_vertex_lists
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2014-07-17 03:29:57 +00:00 |
piggy.cpp
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Use unique_ptr for d1_tmap_nums
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2014-07-25 02:54:31 +00:00 |
player.cpp
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Reduce header includes of physfsx.h
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2014-07-22 23:48:23 +00:00 |
playsave.cpp
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Reduce header includes of physfsx.h
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2014-07-22 23:48:23 +00:00 |
polyobj.cpp
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Inline polymodel_read_n
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2014-07-26 04:18:06 +00:00 |
powerup.cpp
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render.cpp
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robot.cpp
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Reduce header includes of physfsx.h
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2014-07-22 23:48:23 +00:00 |
scores.cpp
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Use unique_ptr to manage fonts
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2014-07-22 23:48:23 +00:00 |
slew.cpp
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songs.cpp
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state.cpp
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Use unique_ptr to manage grs_bitmap
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2014-07-22 23:48:24 +00:00 |
switch.cpp
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terrain.cpp
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Use unique_ptr for light_array
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2014-07-22 23:48:24 +00:00 |
texmerge.cpp
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Use unique_ptr to manage grs_bitmap
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2014-07-22 23:48:24 +00:00 |
text.cpp
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Use unique_ptr for text strings
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2014-07-25 02:54:31 +00:00 |
titles.cpp
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Fix Windows build
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2014-07-26 22:53:41 +00:00 |
vclip.cpp
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vers_id.cpp
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Pick default extra_version from git tag
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2014-07-26 22:53:41 +00:00 |
wall.cpp
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Remove always-true tests
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2014-07-16 03:23:14 +00:00 |
weapon.cpp
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