dxx-rebirth/similar/main
2014-08-05 03:10:04 +00:00
..
ai.cpp Use object helper to iterate in check_object_object_intersection 2014-08-03 03:17:34 +00:00
aipath.cpp
automap.cpp Initialize MarkerObject properly 2014-08-05 03:10:04 +00:00
bm.cpp Inline polymodel_read_n 2014-07-26 04:18:06 +00:00
cntrlcen.cpp
collide.cpp Improve collision detection switch 2014-08-04 03:07:06 +00:00
config.cpp
console.cpp
controls.cpp
credits.cpp Use unique_ptr for Current_mission 2014-07-22 23:48:23 +00:00
digiobj.cpp
dumpmine.cpp Use object helper to iterate over dumpmine segments 2014-07-30 03:06:41 +00:00
effects.cpp
endlevel.cpp Use d_fname for DOS filenames 2014-07-25 02:54:31 +00:00
fireball.cpp Use object helper to iterate over fireball segments 2014-07-30 03:06:41 +00:00
fuelcen.cpp Use object helper to iterate over fuelcen segments 2014-07-30 03:06:41 +00:00
fvi.cpp Use object helper to iterate in fvi 2014-08-03 03:17:34 +00:00
game.cpp Use object helper to iterate in powerup_grab_cheat_all 2014-08-03 03:17:34 +00:00
gamecntl.cpp Fix Windows build 2014-07-26 22:53:41 +00:00
gamefont.cpp Use unique_ptr to manage fonts 2014-07-22 23:48:23 +00:00
gamemine.cpp Replace hashtable with std::map 2014-08-02 00:46:56 +00:00
gamerend.cpp
gamesave.cpp
gameseg.cpp
gameseq.cpp Use d_fname for DOS filenames 2014-07-25 02:54:31 +00:00
gauges.cpp Fix cosmetic bug in vulcan ammo display 2014-07-27 01:20:46 +00:00
hostage.cpp
hud.cpp
iff.cpp
inferno.cpp Use d_fname for DOS filenames 2014-07-25 02:54:31 +00:00
kconfig.cpp Use unique_ptr to manage fonts 2014-07-22 23:48:23 +00:00
kmatrix.cpp Fix Windows build 2014-07-26 22:53:41 +00:00
laser.cpp
lighting.cpp Use unique_ptr for model_data 2014-07-26 04:01:35 +00:00
menu.cpp Fix Windows build 2014-07-26 22:53:41 +00:00
mglobal.cpp
mission.cpp Fix Windows build 2014-07-26 22:53:41 +00:00
morph.cpp
multi.cpp Fix Windows build 2014-07-26 22:53:41 +00:00
multibot.cpp
net_udp.cpp Propagate loop variable to silence gcc 4.6 warning 2014-08-01 03:34:08 +00:00
newdemo.cpp Reduce newdemo_read_frame_information segnum scope 2014-08-01 03:34:08 +00:00
newmenu.cpp Eliminate temporary button in EVENT_MOUSE_BUTTON_UP 2014-07-30 03:15:06 +00:00
object.cpp
paging.cpp Use object helper to iterate in paging_touch_segment 2014-08-03 03:17:34 +00:00
physics.cpp
piggy.cpp Replace hashtable with std::map 2014-08-02 00:46:56 +00:00
player.cpp Reduce header includes of physfsx.h 2014-07-22 23:48:23 +00:00
playsave.cpp Reduce header includes of physfsx.h 2014-07-22 23:48:23 +00:00
polyobj.cpp Inline polymodel_read_n 2014-07-26 04:18:06 +00:00
powerup.cpp
render.cpp Use object helper to iterate in render_segment 2014-08-03 03:17:34 +00:00
robot.cpp Reduce header includes of physfsx.h 2014-07-22 23:48:23 +00:00
scores.cpp Use unique_ptr to manage fonts 2014-07-22 23:48:23 +00:00
slew.cpp
songs.cpp
state.cpp Initialize MarkerObject properly 2014-08-05 03:10:04 +00:00
switch.cpp
terrain.cpp Use unique_ptr for light_array 2014-07-22 23:48:24 +00:00
texmerge.cpp Use unique_ptr to manage grs_bitmap 2014-07-22 23:48:24 +00:00
text.cpp Use unique_ptr for text strings 2014-07-25 02:54:31 +00:00
titles.cpp Fix Windows build 2014-07-26 22:53:41 +00:00
vclip.cpp
vers_id.cpp Pick default extra_version from git tag 2014-07-26 22:53:41 +00:00
wall.cpp
weapon.cpp