dxx-rebirth/arch
2010-12-24 10:06:03 +01:00
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carbon Disabling IPv6 support for OS X since in Snow Leopard it's buggy, making all Multiplayer pretty much impossible - re-activating soon as proper patches from Apple are in sight 2010-12-24 10:06:03 +01:00
cocoa add Mac source files 2008-01-01 11:18:22 +00:00
include Introduced new data type fix64 to be used for new timers which can last 4462756 years instead of 9 hours; Introduced new timer functions to update and query program time; Used new timer all over the program except GameTime (which comes next) 2010-12-11 00:18:03 +01:00
linux Add CON_DEBUG level con_printf's for basic events (not EVENT_IDLE or EVENT_DRAW though) 2010-12-05 20:33:25 +08:00
ogl Made GameTime to GameTime64 using fix64; Changed all structures saving GameTime64 for internal timer purposes to store fix64 and added converting functions to save such times in fix; For Savegames/Demos always reset GameTime64 to 0 while saving and putting all timer values to safe limits, Multiplayer objects are sent in similar fashion 2010-12-22 01:17:49 +01:00
sdl In window_close() prev window did not get EVENT_WINDOW_ACTIVATED but the recent closed window got it causing previous window not being activated anymore and a bunch of memory errors 2010-12-22 01:11:11 +01:00
win32 Add CON_DEBUG level con_printf's for basic events (not EVENT_IDLE or EVENT_DRAW though) 2010-12-05 20:33:25 +08:00