dxx-rebirth/main
Kp ea3cea4ce2 Make master drop powerups from uncontrolled robot at death
This code is in D2X, and per zico should be enabled in D1X as well.  It
appears to predate the release of Descent 2 source, so this was likely a
fix from Parallax that was never backported.
2013-04-06 21:13:34 +00:00
..
ai.c Move segment handling from editor.h 2013-03-16 03:10:55 +00:00
ai.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
aipath.c Move segment handling from editor.h 2013-03-16 03:10:55 +00:00
aistruct.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
automap.c Push down inclusion "args.h" from physfsx.h into sources 2013-03-03 19:41:09 +00:00
automap.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
bm.c Move player_ship_read bm.c -> player.c 2013-03-24 01:54:39 +00:00
bm.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
bmread.c Remove write-only robot fields fire_power[] and shield[] in main/robot.h 2013-03-24 17:53:04 +00:00
cntrlcen.c Add helper to get pointer to reactor definition 2013-03-31 20:41:21 +00:00
cntrlcen.h Add helper to get pointer to reactor definition 2013-03-31 20:41:21 +00:00
collide.c Add multi_send_robot_explode unused parameter isthief to match D2X 2013-03-31 20:41:21 +00:00
collide.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
config.c Remove unused include/tracker/tracker.h 2013-03-09 20:29:20 +00:00
config.h Moved all these unsorted global cheat variables to a handy structure; Simplified reading of the cheats without trying to make it complicated so no one finds them (everyone can get the source); Removed one or two cheats which carry more garbage than they are worth; Added replacement for the bittersweet cheat; Made FPS Counter an option of Graphics menu 2011-02-14 22:27:02 +01:00
console.c Marked con_printf fmt as const, Increased console lines from 512 to 2048; Marked console private entries as static - patches by Kp 2012-11-02 18:24:11 +01:00
controls.c Remove afterburner support stubs 2013-03-24 17:53:04 +00:00
controls.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
credits.c Converted gr_printf to gr_string where needed - patch by Kp 2013-01-03 17:23:09 +01:00
credits.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
custom.c Remove unused inclusion of dxxerror.h 2013-04-06 16:35:13 +00:00
custom.h
digi.h Remove RCS comment to synchronize code with D2X 2013-02-22 04:30:51 +00:00
digicomp.c Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
digicomp.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
digiobj.c Normalize comments and whitespace to match D2X 2013-02-25 02:00:02 +00:00
dumpmine.c Normalize comments and whitespace to match D2X 2013-02-25 02:00:02 +00:00
effects.c Rename include/error.h to include/dxxerror.h 2012-07-07 18:35:06 +00:00
effects.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
endlevel.c Remove unused main/compbit.h 2013-03-09 20:29:20 +00:00
endlevel.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
fireball.c Add create_smart_children parameter num_smart_children to match D2X 2013-03-23 22:57:04 +00:00
fireball.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
fuelcen.c Always use int[] for matcen robot flags 2013-03-23 21:15:14 +00:00
fuelcen.h Always use int[] for matcen robot flags 2013-03-23 21:15:14 +00:00
fvi.c Add unused fix *l to find_hitpoint_uv to match D2X 2013-03-23 02:32:02 +00:00
fvi.h Add unused fix *l to find_hitpoint_uv to match D2X 2013-03-23 02:32:02 +00:00
game.c Remove unused hostage code 2013-03-24 23:38:52 +00:00
game.h Normalize comments and whitespace to match D2X 2013-02-25 02:00:02 +00:00
gamecntl.c Fix debug=1 build break from fe7cf3bc ("Move segment handling from editor.h") 2013-03-31 20:41:21 +00:00
gamefont.c Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
gamefont.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
gamemine.c Move segment handling from editor.h 2013-03-16 03:10:55 +00:00
gamemine.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
gamerend.c Push down inclusion "args.h" from physfsx.h into sources 2013-03-03 19:41:09 +00:00
gamesave.c Move segment handling from editor.h 2013-03-16 03:10:55 +00:00
gamesave.h Remove RCS comment to synchronize code with D2X 2013-02-22 04:30:51 +00:00
gameseg.c Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
gameseg.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
gameseq.c Remove afterburner support stubs 2013-03-24 17:53:04 +00:00
gameseq.h Add LoadLevel parameter page_in_textures to match D2X 2013-03-23 22:57:04 +00:00
gauges.c Add stub which_bomb to match D2X code 2013-03-10 03:11:16 +00:00
gauges.h Remove unused gauge declarations 2013-03-24 02:11:09 +00:00
hash.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
hostage.c Remove unused hostage vclip_num 2013-03-24 23:51:53 +00:00
hostage.h Remove unused hostage vclip_num 2013-03-24 23:51:53 +00:00
hud.c Removed obsolete HUD cleaning code - patch by Kp 2013-01-03 17:32:58 +01:00
hudmsg.h Introduced HUD message class HM_MAYDUPL for messages that may appear once per frame but the player might not able to supress via option 2011-04-11 21:27:27 +02:00
inferno.c Support extra information, such as git describe, in version string 2013-03-31 20:41:19 +00:00
inferno.h Remove RCS comment to synchronize code with D2X 2013-02-22 04:30:51 +00:00
kconfig.c Normalize comments and whitespace to match D2X 2013-02-25 02:00:02 +00:00
kconfig.h Normalize comments and whitespace to match D2X 2013-02-25 02:00:02 +00:00
kmatrix.c Defer free of kmatrix data until window is fully gone - patch by Kp 2013-01-08 12:08:12 +01:00
kmatrix.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
laser.c Add proximity bomb ID test helper to match D2X 2013-03-31 20:41:21 +00:00
laser.h Add proximity bomb ID test helper to match D2X 2013-03-31 20:41:21 +00:00
lighting.c Normalize comments and whitespace to match D2X 2013-02-25 02:00:02 +00:00
lighting.h Remove RCS comment to synchronize code with D2X 2013-02-22 04:30:51 +00:00
menu.c Converted gr_printf to gr_string where needed - patch by Kp 2013-01-03 17:23:09 +01:00
menu.h Got rid of cfile code: Renamed cfile-functions to use PHYSFSX-naming convention, Replaced cfile-macros with proper PHYSFS(X) calls; Introduced PHYSFSX_exists() which can check case-sensitive or case-insensitive to give more flexibility with game content 2011-06-01 09:59:51 +02:00
mglobal.c Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
mission.c Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
mission.h Remove RCS comment to synchronize code with D2X 2013-02-22 04:30:51 +00:00
morph.c Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
morph.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
multi.c Use ubyte/const ubyte consistently in multiplayer messaging 2013-03-31 20:41:21 +00:00
multi.h Use ubyte/const ubyte consistently in multiplayer messaging 2013-03-31 20:41:21 +00:00
multibot.c Make master drop powerups from uncontrolled robot at death 2013-04-06 21:13:34 +00:00
multibot.h Add multi_send_robot_explode unused parameter isthief to match D2X 2013-03-31 20:41:21 +00:00
net_udp.c Use ubyte/const ubyte consistently in multiplayer messaging 2013-03-31 20:41:21 +00:00
net_udp.h Use ubyte/const ubyte consistently in multiplayer messaging 2013-03-31 20:41:21 +00:00
newdemo.c Remove unused newdemo_record_trigger 2013-03-23 19:15:12 +00:00
newdemo.h Remove unused newdemo_record_trigger 2013-03-23 19:15:12 +00:00
newmenu.c Normalize comments and whitespace to match D2X 2013-02-25 02:00:02 +00:00
newmenu.h Remove RCS comment to synchronize code with D2X 2013-02-22 04:30:51 +00:00
object.c Add proximity bomb ID test helper to match D2X 2013-03-31 20:41:21 +00:00
object.h Move reactor Gun_dir,Gun_pos into struct object 2013-03-23 19:09:44 +00:00
paging.c Always use int[] for matcen robot flags 2013-03-23 21:15:14 +00:00
paging.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
physics.c Add proximity bomb ID test helper to match D2X 2013-03-31 20:41:21 +00:00
physics.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
piggy.c Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
piggy.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
player.c Move player_ship_read bm.c -> player.c 2013-03-24 01:54:39 +00:00
player.h Remove afterburner support stubs 2013-03-24 17:53:04 +00:00
playsave.c Push down inclusion "args.h" from physfsx.h into sources 2013-03-03 19:41:09 +00:00
playsave.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
polyobj.c Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
polyobj.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
powerup.c Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
powerup.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
render.c Move segment handling from editor.h 2013-03-16 03:10:55 +00:00
render.h Move declaration of render_mine to render.h 2013-03-10 23:05:03 +00:00
robot.c Use helper jointlist_read_n to match D2X 2013-03-30 23:08:45 +00:00
robot.h Remove write-only robot fields fire_power[] and shield[] in main/robot.h 2013-03-24 17:53:04 +00:00
scores.c Converted gr_printf to gr_string where needed - patch by Kp 2013-01-03 17:23:09 +01:00
scores.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
screens.h Remove unused declarations in main/screens.h 2013-03-24 17:53:04 +00:00
segment.h Restructure struct segment to align better 2013-03-16 02:54:33 +00:00
segpoint.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
slew.c Remove RCS embedded string to synchronize code with D2X 2013-02-22 04:31:25 +00:00
slew.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
snddecom.c
snddecom.h
songs.c Push down inclusion "args.h" from physfsx.h into sources 2013-03-03 19:41:09 +00:00
songs.h added songs_play_file() to play any song depending on filename-extension as a more streamlined approach to handle all different kinds of formats; also used for jukebox to make it independent from SDL_mixer; cleaned up supported filename extenstions 2012-06-10 14:02:40 +02:00
sounds.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
state.c Add unused StartNewLevelSub parameter 'secret_flag' to match D2X 2013-03-23 21:01:48 +00:00
state.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
switch.c Remove unused newdemo_record_trigger 2013-03-23 19:15:12 +00:00
switch.h Remove RCS comment to synchronize code with D2X 2013-02-22 04:30:51 +00:00
terrain.c Move declaration of render_mine to render.h 2013-03-10 23:05:03 +00:00
terrain.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
texmerge.c Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
texmerge.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
text.c Remove RCS embedded string to synchronize code with D2X 2013-02-22 04:31:25 +00:00
text.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
textures.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
titles.c Push down inclusion "args.h" from physfsx.h into sources 2013-03-03 19:41:09 +00:00
titles.h Moved all these unsorted global cheat variables to a handy structure; Simplified reading of the cheats without trying to make it complicated so no one finds them (everyone can get the source); Removed one or two cheats which carry more garbage than they are worth; Added replacement for the bittersweet cheat; Made FPS Counter an option of Graphics menu 2011-02-14 22:27:02 +01:00
vclip.c Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
vclip.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
vers_id.c Support extra information, such as git describe, in version string 2013-03-31 20:41:19 +00:00
vers_id.h Support extra information, such as git describe, in version string 2013-03-31 20:41:19 +00:00
wall.c Add unused multi_send_door_open parameter 'flag' to match D2X 2013-03-24 22:53:12 +00:00
wall.h Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
weapon.c Normalize comments and whitespace to match D2X 2013-02-25 02:00:02 +00:00
weapon.h Add stub which_bomb to match D2X code 2013-03-10 03:11:16 +00:00