aipath.cpp
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Mark aipath test functions as used
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2013-10-29 03:24:43 +00:00 |
digiobj.cpp
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Remove unused digi_sound_debug
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2013-10-29 03:24:42 +00:00 |
game.cpp
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Simplify full_palette_save calls
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2013-10-28 04:16:44 +00:00 |
gamecntl.cpp
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Mark game kill_* debugger functions as used
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2013-10-29 03:24:43 +00:00 |
gamefont.cpp
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Remove unused gamefont_curfontname
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2013-10-29 03:24:42 +00:00 |
gamesave.cpp
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Remove unused function do_load_save_levels
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2013-10-29 03:24:43 +00:00 |
kmatrix.cpp
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Remove unused function kmatrix_phallic
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2013-10-29 03:24:43 +00:00 |
laser.cpp
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Make create_weapon_object static
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2013-10-28 04:16:45 +00:00 |
newdemo.cpp
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Simplify full_palette_save calls
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2013-10-28 04:16:44 +00:00 |
render.cpp
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Guard sometimes used function render_segment
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2013-10-29 03:24:43 +00:00 |
robot.cpp
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Mark set_robot_state used for debuggers
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2013-10-29 03:24:42 +00:00 |
state.cpp
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Use underlying type for state_game_id
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2013-10-26 03:50:27 +00:00 |