dxx-rebirth/common/main
2020-08-28 00:18:45 +00:00
..
ai.h Modernize typedefs for std::array types 2020-05-02 21:18:42 +00:00
aistruct.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
automap.h Use enum class for marker index types 2020-07-22 03:11:18 +00:00
bm.h Move Marker_model_num to d_level_shared_polygon_model_state 2020-08-24 01:31:28 +00:00
cast_range_result.h Remove static inline declarations from fwd-partial_range.h 2020-06-10 02:25:32 +00:00
cli.cpp Switch most in-tree http:// links to https:// 2018-09-02 00:57:29 +00:00
cli.h Switch most in-tree http:// links to https:// 2018-09-02 00:57:29 +00:00
cmd.cpp Refer to <memory> directly, not through "compiler-make_unique.h" 2020-05-02 21:18:43 +00:00
cmd.h Switch most in-tree http:// links to https:// 2018-09-02 00:57:29 +00:00
cntrlcen.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
collide.h Simplify valptridx types where possible 2019-12-22 05:34:08 +00:00
config.h Use enum class for LevelMusicPlayOrder 2020-05-31 23:04:25 +00:00
controls.h Pass object& to read_flying_controls 2018-06-24 05:06:15 +00:00
credits.h Split credits_show special case into dedicated functions 2016-08-19 03:41:42 +00:00
cvar.cpp Switch most in-tree http:// links to https:// 2018-09-02 00:57:29 +00:00
cvar.h Switch most in-tree http:// links to https:// 2018-09-02 00:57:29 +00:00
d_array.h Add forward-declaration header for enumerated_array 2020-08-06 03:47:56 +00:00
d_enumerate.h Replace enumerate helper function with class template argument deduction 2020-07-16 02:31:04 +00:00
d_levelstate.h Move d_level_unique_object_state to a separate header 2020-08-10 03:45:14 +00:00
d_range.h Rename xrange_extent to xrange 2020-07-16 02:31:04 +00:00
d_srcloc.h Switch most in-tree http:// links to https:// 2018-09-02 00:57:29 +00:00
d_zip.h Add compile-time check that zip() will not exceed static sizes 2020-08-28 00:18:45 +00:00
digi.h Use enum class for LevelMusicPlayOrder 2020-05-31 23:04:25 +00:00
effects.h Refer to <array> directly, not through "compiler-array.h" 2020-05-02 21:18:42 +00:00
endlevel.h Move exit_segnum to d_player_unique_endlevel_state 2019-08-15 01:34:22 +00:00
ephemeral_range.h Use std::disjunction to simplify any_ephemeral_range 2020-07-16 02:31:04 +00:00
escort.h Add experimental support for guidebot in multiplayer 2019-06-27 03:26:20 +00:00
fireball.h Remove static inline declarations from fwd-partial_range.h 2020-06-10 02:25:32 +00:00
fuelcen.h Convert uses of vmsegptr_t to shared_segment& where possible 2020-08-24 01:31:28 +00:00
fvi.h Qualify more uses of shared_segment members 2020-08-24 01:31:28 +00:00
fwd-d_array.h Add forward-declaration header for enumerated_array 2020-08-06 03:47:56 +00:00
fwd-object.h Use enum class for object movement_type 2020-08-10 03:45:13 +00:00
fwd-player.h Refer to <array> directly, not through "compiler-array.h" 2020-05-02 21:18:42 +00:00
fwd-segment.h Use enum class for tmap_num2 2020-08-24 01:31:28 +00:00
fwd-vclip.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
fwd-wall.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
fwd-weapon.h Use enum class for laser_level 2020-08-24 01:31:28 +00:00
game.h Use enum class for gauges window indexing 2020-08-10 03:45:13 +00:00
gamefont.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
gamemine.h Use enum class for tmap_num2 2020-08-24 01:31:28 +00:00
gamepal.h Fix check_header_includes build 2016-01-09 16:38:12 +00:00
gameplayopt.h Add experimental support for autosaves 2020-04-19 20:47:07 +00:00
gamesave.h Move savegame POF names to stack 2020-08-24 01:31:28 +00:00
gameseg.h Refer to <array> directly, not through "compiler-array.h" 2020-05-02 21:18:42 +00:00
gameseq.h Move N_polygon_models into d_level_shared_polygon_model_state 2020-08-24 01:31:28 +00:00
gauges.h Use enum class for gauges window indexing 2020-08-10 03:45:13 +00:00
hostage.h Refer to <array> directly, not through "compiler-array.h" 2020-05-02 21:18:42 +00:00
hudmsg.h Switch most in-tree http:// links to https:// 2018-09-02 00:57:29 +00:00
inferno.h Move Death_sequence_aborted to d_game_view_unique_state 2019-08-15 01:34:22 +00:00
kconfig.h Remove outdated joystick preprocessor guards 2020-07-16 02:31:04 +00:00
kmatrix.h Use enum class for kmatrix network flag 2020-08-28 00:18:45 +00:00
laser.h Use enum class for laser_level 2020-08-24 01:31:28 +00:00
lighting.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
menu.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
mission.h Fix saving/loading games for missions in subdirectories 2020-01-18 21:57:39 +00:00
morph.h Move N_polygon_models into d_level_shared_polygon_model_state 2020-08-24 01:31:28 +00:00
multi.h Use enum class for laser_level 2020-08-24 01:31:28 +00:00
multibot.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
multiinternal.h Fix hoard orb handling on player death 2020-08-01 18:29:01 +00:00
net_udp.h Refer to <array> directly, not through "compiler-array.h" 2020-05-02 21:18:42 +00:00
newdemo.h Use enum class for tmap_num2 2020-08-24 01:31:28 +00:00
newmenu.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
nvparse.h Replace "compiler-type_traits.h" with <type_traits> 2017-06-25 20:46:03 +00:00
object.h Use enum class for laser_level 2020-08-24 01:31:28 +00:00
objnum.h Use enum class for object_signature_t 2020-08-10 03:45:13 +00:00
paging.h Pass Vclip as context 2018-10-21 00:24:07 +00:00
physfsrwops.h Delegate PCX loading to SDL_image 2020-05-17 23:35:26 +00:00
physics.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
physics_info.h Fix check_header_includes=1 build 2020-05-17 23:35:25 +00:00
piggy.h Make extra_bitmap_num static 2020-08-24 01:31:28 +00:00
player-callsign.h Refer to <array> directly, not through "compiler-array.h" 2020-05-02 21:18:42 +00:00
player-flags.h Switch most in-tree http:// links to https:// 2018-09-02 00:57:29 +00:00
player.h Refer to <array> directly, not through "compiler-array.h" 2020-05-02 21:18:42 +00:00
playsave.h Use enum class for gauges window indexing 2020-08-10 03:45:13 +00:00
polyobj.h Move Pof_names to d_level_shared_polygon_model_state 2020-08-24 01:31:28 +00:00
powerup.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
render.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
render_state.h Refer to <array> directly, not through "compiler-array.h" 2020-05-02 21:18:42 +00:00
robot.h Move N_robot_joints to d_level_shared_robot_joint_state 2020-08-24 01:31:28 +00:00
scores.h Propagate scores_maybe_add_player argument 2016-12-10 17:51:08 +00:00
screens.h Use #ifdef dsx to guard dsx namespace 2016-01-09 16:38:15 +00:00
segiter.h Remove use of deprecated std::iterator 2020-05-02 21:18:43 +00:00
segment.h Use enum class for tmap_num2 2020-08-24 01:31:28 +00:00
segpoint.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
selfiter.h Remove use of deprecated std::iterator 2020-05-02 21:18:43 +00:00
slew.h Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
songs.h Refactor song loading 2019-08-25 16:43:17 +00:00
sounds.h Always allocate D2-sized sound array 2020-08-24 01:31:28 +00:00
state.h Fix check_header_includes=1 build 2020-05-17 23:35:25 +00:00
switch.h Remove TRIGGER_FLAG::ON; it is write-only 2020-07-07 04:09:44 +00:00
terrain.h Move Viewer_eye to local scope 2018-12-30 00:43:57 +00:00
texmerge.h Use enum class for tmap_num2 2020-08-24 01:31:28 +00:00
text.h Refer to <array> directly, not through "compiler-array.h" 2020-05-02 21:18:42 +00:00
textures.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
titles.h Move intro_played to dsx 2017-03-18 18:07:35 +00:00
valptridx.tcc Require support for C++11 addressof 2020-05-02 21:18:43 +00:00
vclip.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
vers_id.h Switch most in-tree http:// links to https:// 2018-09-02 00:57:29 +00:00
wall.h Use enum class for tmap_num2 2020-08-24 01:31:28 +00:00
weapon.h Use enum class for laser_level 2020-08-24 01:31:28 +00:00
weapon_id.h Whitelist Vertigo smelter's phoenix cannon 2019-10-21 03:45:29 +00:00