301 lines
7.9 KiB
C++
301 lines
7.9 KiB
C++
/*
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* Portions of this file are copyright Rebirth contributors and licensed as
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* described in COPYING.txt.
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* Portions of this file are copyright Parallax Software and licensed
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* according to the Parallax license below.
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* See COPYING.txt for license details.
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THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
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SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
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END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
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ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
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IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
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SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
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FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
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CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
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AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
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COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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*/
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/*
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*
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* Routines to cache merged textures.
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*
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*/
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#include "gr.h"
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#include "dxxerror.h"
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#include "game.h"
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#include "textures.h"
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#include "rle.h"
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#include "timer.h"
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#include "texmerge.h"
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#include "compiler-range_for.h"
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#include "partial_range.h"
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#ifdef OGL
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#include "ogl_init.h"
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#define MAX_NUM_CACHE_BITMAPS 200
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#else
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#define MAX_NUM_CACHE_BITMAPS 50
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#endif
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//static grs_bitmap * cache_bitmaps[MAX_NUM_CACHE_BITMAPS];
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struct TEXTURE_CACHE {
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grs_bitmap_ptr bitmap;
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grs_bitmap * bottom_bmp;
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grs_bitmap * top_bmp;
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int orient;
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fix64 last_time_used;
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};
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static array<TEXTURE_CACHE, MAX_NUM_CACHE_BITMAPS> Cache;
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static unsigned num_cache_entries;
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static int cache_hits = 0;
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static int cache_misses = 0;
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static void merge_textures_super_xparent(int type, const grs_bitmap &bottom_bmp, const grs_bitmap &top_bmp,
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ubyte *dest_data);
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static void merge_textures_new(int type, const grs_bitmap &bottom_bmp, const grs_bitmap &top_bmp,
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ubyte *dest_data);
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//----------------------------------------------------------------------
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int texmerge_init(int num_cached_textures)
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{
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if ( num_cached_textures <= MAX_NUM_CACHE_BITMAPS )
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num_cache_entries = num_cached_textures;
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else
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num_cache_entries = MAX_NUM_CACHE_BITMAPS;
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range_for (auto &i, partial_range(Cache, num_cache_entries))
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{
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i.bitmap = NULL;
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i.last_time_used = -1;
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i.top_bmp = NULL;
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i.bottom_bmp = NULL;
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i.orient = -1;
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}
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return 1;
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}
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void texmerge_flush()
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{
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range_for (auto &i, partial_range(Cache, num_cache_entries))
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{
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i.last_time_used = -1;
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i.top_bmp = NULL;
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i.bottom_bmp = NULL;
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i.orient = -1;
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}
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}
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//-------------------------------------------------------------------------
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void texmerge_close()
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{
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range_for (auto &i, partial_range(Cache, num_cache_entries))
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{
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i.bitmap.reset();
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}
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}
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//--unused-- int info_printed = 0;
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grs_bitmap &texmerge_get_cached_bitmap(unsigned tmap_bottom, unsigned tmap_top)
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{
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grs_bitmap *bitmap_top, *bitmap_bottom;
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int orient;
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int lowest_time_used;
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bitmap_top = &GameBitmaps[Textures[tmap_top&0x3FFF].index];
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bitmap_bottom = &GameBitmaps[Textures[tmap_bottom].index];
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orient = ((tmap_top&0xC000)>>14) & 3;
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lowest_time_used = Cache[0].last_time_used;
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auto least_recently_used = &Cache.front();
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range_for (auto &i, partial_range(Cache, num_cache_entries))
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{
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if ( (i.last_time_used > -1) && (i.top_bmp==bitmap_top) && (i.bottom_bmp==bitmap_bottom) && (i.orient==orient )) {
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cache_hits++;
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i.last_time_used = timer_query();
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return *i.bitmap.get();
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}
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if ( i.last_time_used < lowest_time_used ) {
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lowest_time_used = i.last_time_used;
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least_recently_used = &i;
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}
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}
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//---- Page out the LRU bitmap;
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cache_misses++;
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// Make sure the bitmaps are paged in...
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piggy_page_flushed = 0;
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PIGGY_PAGE_IN(Textures[tmap_top&0x3FFF]);
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PIGGY_PAGE_IN(Textures[tmap_bottom]);
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if (piggy_page_flushed) {
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// If cache got flushed, re-read 'em.
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piggy_page_flushed = 0;
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PIGGY_PAGE_IN(Textures[tmap_top&0x3FFF]);
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PIGGY_PAGE_IN(Textures[tmap_bottom]);
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}
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Assert( piggy_page_flushed == 0 );
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if (bitmap_bottom->bm_w != bitmap_bottom->bm_h || bitmap_top->bm_w != bitmap_top->bm_h)
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Error("Texture width != texture height!\n");
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if (bitmap_bottom->bm_w != bitmap_top->bm_w || bitmap_bottom->bm_h != bitmap_top->bm_h)
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Error("Top and Bottom textures have different size!\n");
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least_recently_used->bitmap = gr_create_bitmap(bitmap_bottom->bm_w, bitmap_bottom->bm_h);
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#ifdef OGL
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ogl_freebmtexture(*least_recently_used->bitmap.get());
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#endif
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if (bitmap_top->bm_flags & BM_FLAG_SUPER_TRANSPARENT) {
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merge_textures_super_xparent( orient, *bitmap_bottom, *bitmap_top, least_recently_used->bitmap->bm_data );
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gr_set_bitmap_flags (least_recently_used->bitmap.get(), BM_FLAG_TRANSPARENT);
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least_recently_used->bitmap->avg_color = bitmap_top->avg_color;
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} else {
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merge_textures_new( orient, *bitmap_bottom, *bitmap_top, least_recently_used->bitmap->bm_data );
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least_recently_used->bitmap->bm_flags = bitmap_bottom->bm_flags & (~BM_FLAG_RLE);
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least_recently_used->bitmap->avg_color = bitmap_bottom->avg_color;
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}
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least_recently_used->top_bmp = bitmap_top;
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least_recently_used->bottom_bmp = bitmap_bottom;
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least_recently_used->last_time_used = timer_query();
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least_recently_used->orient = orient;
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return *least_recently_used->bitmap.get();
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}
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void merge_textures_new( int type, const grs_bitmap &rbottom_bmp, const grs_bitmap &rtop_bmp, ubyte * dest_data )
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{
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ubyte c = 0;
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int wh;
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auto top_bmp = rle_expand_texture(rtop_bmp);
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auto bottom_bmp = rle_expand_texture(rbottom_bmp);
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const auto &top_data = top_bmp->bm_data;
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const auto &bottom_data = bottom_bmp->bm_data;
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wh = bottom_bmp->bm_w;
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switch( type ) {
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case 0:
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// Normal
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for (int y=0; y<wh; y++ )
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for (int x=0; x<wh; x++ ) {
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c = top_data[ wh*y+x ];
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if (c==TRANSPARENCY_COLOR)
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c = bottom_data[ wh*y+x ];
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*dest_data++ = c;
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}
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break;
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case 1:
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for (int y=0; y<wh; y++ )
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for (int x=0; x<wh; x++ )
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{
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c = top_data[ wh*x+((wh-1)-y) ];
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if (c==TRANSPARENCY_COLOR)
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c = bottom_data[ wh*y+x ];
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*dest_data++ = c;
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}
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break;
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case 2:
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for (int y=0; y<wh; y++ )
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for (int x=0; x<wh; x++ )
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{
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c = top_data[ wh*((wh-1)-y)+((wh-1)-x) ];
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if (c==TRANSPARENCY_COLOR)
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c = bottom_data[ wh*y+x ];
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*dest_data++ = c;
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}
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break;
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case 3:
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for (int y=0; y<wh; y++ )
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for (int x=0; x<wh; x++ )
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{
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c = top_data[ wh*((wh-1)-x)+y ];
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if (c==TRANSPARENCY_COLOR)
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c = bottom_data[ wh*y+x ];
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*dest_data++ = c;
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}
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break;
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}
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}
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void merge_textures_super_xparent( int type, const grs_bitmap &rbottom_bmp, const grs_bitmap &rtop_bmp, ubyte * dest_data )
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{
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ubyte c = 0;
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int wh;
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auto top_bmp = rle_expand_texture(rtop_bmp);
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auto bottom_bmp = rle_expand_texture(rbottom_bmp);
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const auto &top_data = top_bmp->bm_data;
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const auto &bottom_data = bottom_bmp->bm_data;
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wh = bottom_bmp->bm_w;
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switch( type )
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{
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case 0:
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// Normal
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for (int y=0; y<wh; y++ )
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for (int x=0; x<wh; x++ )
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{
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c = top_data[ wh*y+x ];
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if (c==TRANSPARENCY_COLOR)
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c = bottom_data[ wh*y+x ];
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else if (c==254)
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c = TRANSPARENCY_COLOR;
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*dest_data++ = c;
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}
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break;
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case 1:
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//
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for (int y=0; y<wh; y++ )
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for (int x=0; x<wh; x++ )
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{
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c = top_data[ wh*x+((wh-1)-y) ];
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if (c==TRANSPARENCY_COLOR)
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c = bottom_data[ wh*y+x ];
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else if (c==254)
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c = TRANSPARENCY_COLOR;
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*dest_data++ = c;
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}
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break;
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case 2:
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// Normal
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for (int y=0; y<wh; y++ )
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for (int x=0; x<wh; x++ )
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{
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c = top_data[ wh*((wh-1)-y)+((wh-1)-x) ];
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if (c==TRANSPARENCY_COLOR)
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c = bottom_data[ wh*y+x ];
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else if (c==254)
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c = TRANSPARENCY_COLOR;
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*dest_data++ = c;
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}
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break;
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case 3:
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// Normal
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for (int y=0; y<wh; y++ )
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for (int x=0; x<wh; x++ )
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{
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c = top_data[ wh*((wh-1)-x)+y ];
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if (c==TRANSPARENCY_COLOR)
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c = bottom_data[ wh*y+x ];
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else if (c==254)
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c = TRANSPARENCY_COLOR;
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*dest_data++ = c;
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}
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break;
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}
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}
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